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报告翻译问题






So, the barracks for Landships works as intended, as does the small crew berths. In both of those cases, the crew have been replaced by Tankmen or Sailor-Bots. (Which has led to a rather funny few ship designs with organic crew working alongside their replacements).
The Crew Quarters however, which houses twelve, still does not receive the change. Perhaps the crew quarters was changed in a recent update in some minor way?
Is there another tech I'm forgetting to pick up, has something changed with that feature, or (most likely) is it some mod conflict I'll have to dredge up in the murky depths of my modlist?
Thank you in advance, your prompt responses to mine and other's questions even years after the mod's release have been very much appreciated!
You can't just say '+20% cannon damage' or +15% steel armour health' or something on the building that will provide the bonus, you have to actually add that bonus to the cannon itself, then say 'use this bonus when player has X building'.
As for the ballista, that's definitely a bug and I'll fix it right away, the tree however does nothing currently, because the functionality of what we originally wanted it to do, and you have just reminded me that we need to fix it. So i'll be working on that today too. I never disabled it because i figured people might want it even though it's currently non functional for druid RP purposes haha, but hopefully by the end of today it should be functional.
Hope you are enjoying the mod, please remember you have no obligation to use it!
As for the Gargoyles, they are mainly implemented, please give them a try when you have a chance!
Thank you for the suggestions, and I am glad you are enjoying our mod.