Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






I propose a solution, but I have no idea how practical it is: For each mech that has classic and new visual design, designate a lore year that implements the change. So then new variants that appear after that year are by the current design, and variants older than that year are the classic design.
Is that a bug?
Direct Examples:
The Kodiak
The Grizzly
Basically the AI mechs that aren't in Shadow of Kerensky are showing up with invalid or no ranged weapons.
LowLevelFatalError [File:Unknown] [Line: 3146]
Could not find SuperStruct MT_MissileDoor_C to create MT_CPLTClassic_Left_Arm_Door_C
If so, then I've encountered the Men Shen too early, in around 3021-3022. It is listed as being introduced around 2700 or something like that.... when I think it mentioned it was an omnimech.
I didn't realize Liao had time machines lol.
Its on the MW5 nexus.
Just google for MW5 Mech Delivery