边缘世界 RimWorld

边缘世界 RimWorld

远古电荷武器
85 条留言
LZWL 10 月 24 日 下午 10:47 
可以限制其他派系不使用吗,被袭击打爆了,渣都没剩:steamfacepalm:
愉悦zz 9 月 1 日 上午 1:50 
别提了😂😂😂渎神猎人村之战,渎神猎人和ncl对波,打到大道都磨灭了……电脑蓝屏两次……
Aelflead Wayne  [作者] 9 月 1 日 上午 1:45 
连发末日火箭是这样的
愉悦zz 9 月 1 日 上午 12:17 
很好很强大,海盗带着的远古火箭发射器让我的基地和CPU0一起飞起来😂
Aelflead Wayne  [作者] 7 月 31 日 下午 12:21 
删除或退订创意工坊CE,确定你的mod文件夹只有一个ce
中古的永恒者 7 月 31 日 上午 9:56 
ce dev(1.6)环境下ce补丁失效
BigGovernment 7 月 11 日 上午 11:36 
Alright. Thanks! They look great!
Aelflead Wayne  [作者] 7 月 11 日 上午 11:30 
Craftable
BigGovernment 7 月 11 日 上午 11:29 
Where do you get these from?
Saint George 5 月 26 日 上午 4:34 
I don't see that option in ce but it does tell me what the draw size is , so I will adjust that, thank you for the idea!
Aelflead Wayne  [作者] 5 月 26 日 上午 3:40 
and the change stay across saves
Aelflead Wayne  [作者] 5 月 26 日 上午 3:40 
You can changed the size with Character editor
Saint George 5 月 26 日 上午 3:30 
That's a shame they all look really cool, thank you for checking
Aelflead Wayne  [作者] 5 月 26 日 上午 2:56 
The size of weapons are intentional
Aelflead Wayne  [作者] 5 月 25 日 上午 11:28 
I'll take a look later
Saint George 5 月 25 日 上午 11:01 
some of the weapons (like the shotgun) are abnormally large while some (like the pistol and the BR) look normal, is this intentional?
Aelflead Wayne  [作者] 4 月 21 日 上午 3:10 
That can happen when you have more than one copy of CE
Ivelios 4 月 20 日 下午 2:12 
I think that this did used to work with CE but it says it's not patched in-game. Is this a problem on my end or is that actually the case?
Aelflead Wayne  [作者] 2 月 8 日 下午 3:34 
Does your pawns have shield belts?
Ultramarine N47 2 月 7 日 下午 7:25 
Hello, Thank you so much for your mod and the hard work! looks great and have seen it in a lot of youtube runs.
unfortunately I am unsure of what the conflict is. Everything loads and runs. guns are loaded with correct ammo. however pawns cant target or actually fire at anything only melee.
Im sorry if this is a dumb question or has been answered I just cant seem to find a fix or conflict.
Thank you for your time.
Aelflead Wayne  [作者] 2024 年 10 月 12 日 上午 10:31 
I'll add an offset to the autocannon as well
GVLT 2024 年 10 月 12 日 上午 10:26 
I use CE, yes, That would be cool, thanks
Aelflead Wayne  [作者] 2024 年 10 月 12 日 上午 10:23 
well if your modlist have CE than you're in luck, I can add a offset in the CE patch, vanilla on the other hand no such luck, unless tynan adds a draw offset
Aelflead Wayne  [作者] 2024 年 10 月 12 日 上午 10:14 
oh, that I can take a look but probably can't do anything about, without adding a dependency for the mod
GVLT 2024 年 10 月 12 日 上午 9:59 
I mean the position of sprite on pawn. It looks pretty weird after all those vanilla framework heavy weapons
Aelflead Wayne  [作者] 2024 年 10 月 12 日 上午 9:52 
yes, in vanilla colonists can carry miniguns
GVLT 2024 年 10 月 12 日 上午 9:49 
Are colonists supposed to carry hmg as a rifle?
Aelflead Wayne  [作者] 2024 年 9 月 28 日 下午 10:48 
简体汉化更新了
Aelflead Wayne  [作者] 2024 年 9 月 20 日 上午 5:16 
没时间写汉化
HX击杀了度娘 2024 年 9 月 19 日 上午 4:55 
新的那几把武器没有汉化,是出什么bug了吗
Chaye76 2024 年 8 月 18 日 下午 9:54 
这个mod贴图很棒,很喜欢,可以说一下你的另一个mod是哪个吗,在你的主页好像没找到与这个相关的mod
Iridescent 2024 年 8 月 5 日 下午 12:00 
又多了个自动炮?
Iridescent 2024 年 8 月 5 日 上午 11:58 
强劲啊
GradientPumpkin 2024 年 8 月 5 日 上午 10:58 
Can confirm, managed to load the save now and do a dev quick test. Do you still want the log just in case?
GradientPumpkin 2024 年 8 月 5 日 上午 4:47 
Sorry haven't touched rimmy in a few days, I'll have a look and post the log if it happens again.
Aelflead Wayne  [作者] 2024 年 8 月 3 日 上午 7:09 
pushed a patch, give it a try now
Aelflead Wayne  [作者] 2024 年 8 月 2 日 下午 10:33 
Can you post your log when trying to load game?
GradientPumpkin 2024 年 8 月 2 日 下午 7:41 
Think something from a newer update broke something, couldn't load my save or create a dev quick test, narrowed it down to this mod. By itself it seems to work fine I think, probably something with another mod might be causing issues, though it's hard for me to say which.
VelxraTV 2024 年 8 月 2 日 下午 2:02 
sounds exciting
Resistance Band. 2024 年 8 月 2 日 上午 11:34 
Amazing new weapon models again!

I hope you have plans for archotech versions for these too
Aelflead Wayne  [作者] 2024 年 8 月 2 日 上午 10:33 
sure, after I'm finished with the autocannon ammo
VelxraTV 2024 年 8 月 2 日 上午 8:16 
how about a regular pistol and auto pistol to pair with the set?
Aelflead Wayne  [作者] 2024 年 8 月 2 日 上午 7:21 
Now there is a bigger one
Pen4a 2024 年 7 月 18 日 下午 12:19 
the hmg looks a little too big
McMookerson 2024 年 6 月 27 日 下午 2:02 
Confirmed! Errors no longer occur in startup logs, devmode features are re-enabled.

Thank you, friend!
Aelflead Wayne  [作者] 2024 年 6 月 27 日 下午 1:28 
should be fixed now
Aelflead Wayne  [作者] 2024 年 6 月 27 日 下午 12:49 
Most of the time, but will break dev mode, sorry wii fix soon
Aelflead Wayne  [作者] 2024 年 6 月 27 日 下午 12:46 
Oh, I’ll move the setting DLL to the ce folder, you can ignore those, they are harmless.
McMookerson 2024 年 6 月 27 日 上午 11:08 
Would love to use these weapons, but your code may be missing some checks for optional prerequisites. I do not have CE installed, and am getting these errors on RimWorld launch:
Failed to find Verse.ThingDef named 'Ammo_12x64mmAdvCharged_Anti'. DefDatabase<Verse.ThingDef>
Failed to find Verse.ThingDef named 'Ammo_8x40mmAdvCharged_Anti'. DefDatabase<Verse.ThingDef>
Failed to find Verse.ThingDef named 'Ammo_5x35mmAdvCharged_Anti'. DefDatabase<Verse.ThingDef>

This error is, among other things, causing the "Spawn Thing" and "Spawn Thing Full Stack" dev mode options to be unable to be accessed.