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Yeah, I've been polishing up his animation some for a new Gazul project, but that isn't quite ready yet!
Are his animations not working? He should be gripping it in two hands like in the screenshots.
Just needs more time in the oven.
This mod was made for a mod jam in a very short amount of time. Because of that, it is a lot less polished than most of my other work, so I didn't want it in the big collection.
I am however currently making a big expansion to this which will feature a lot more of the Cult of Gazul which will have content be added to the Dwarf Collection.
No other changes have been made and the bigger Gazul project is still in progress!
It's been a fun project so far!
Once things get to a testable state I will be looking for folks to help playtest and get feedback, if you are interested! This is so far my most ambitious project so I want to make sure the final result is as good as it can be. I'll post in the Modding Den's Skeleton Crew channel when I do.
(Though this is still a ways out. Lots of art and much else to do!)
The new mod will be pretty expansive with new units and a whole lot more.
For him, I plan on revisiting the skills and abilities overall, but probably no bolt thrower mount. :)
Glad you like the mod and hope you like what is to come!
I'm going to take all changes with great appreciation and big respect.
The submod add skills + links to yellow melee and blue line expanding them in a very balanced way occupying only same indents: i1 (7 skills tiers 88 - 94) & i5 (1 skill on tier1 & 8 skills 87 - 94). There is also 1 skill %str army buff at i0t92. Due to extra opening skill on the blue line, all original 6 blue skills are moved 1 tier up on indent 5, but if you swap them - all good. If you add anything on those indents - i will take care about it and link all again if necesasry, but again - all good, no skills lost :)
If i could recommend any skills:
- i0t13+ unlock at lvl30 +1 WH Gazul hero cap + lvl 10 bolt thrower mount? :>
- i3 t6+"net" or slow down skill/rune
- i4 rangers + bolt throwers set of buffs
Wishing all the best
Thanks!
Though as a heads up these guys are getting a pretty substantial rework and expansion as my next project (that I am deep into at the moment).
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3153607091
Revamping and polishing this mod is actually my next dwarf project, so there will be quite a bit more Gazul content in the future.
No release date yet as it is still very early in development, though.
And it is possibly save game compatible to add (though definitely not to remove).
If you do try it with an ongoing campaign, I would recommend making a backup save before doing so, just in case.
And savegame compatible ? Thanks in advance for the reply
I wanted to update some mods that haven't been updated yet.
Thanks in advance!
Glad you like it!
Great MOD btw.
The book is listed in the description, Warhammer Fantasy RPG 1st ED - Stone and Steel. You can also read up on it here: https://warhammerfantasy.fandom.com/wiki/Gazul
@IronCore
That would require a submod since this is a new hero.
Do you know if there is a way I can get the dump skill working with the Witch Hunter, or would that require an update of this mod to make it compatible?