Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Fallen
72 条留言
Red 9 月 15 日 上午 9:04 
can I get a list of his moves, what they do and how to use them please
Professor Meme 9 月 11 日 下午 7:06 
Man I love projectile spam (Sarcasm)
T¢I¥IG̸̏̃© 8 月 8 日 下午 10:31 
The clueles fallen when i use Bros.
KamuiGun 8 月 2 日 上午 6:16 
this is the most overpowered character ive ever fought, litteraly unfightable
foolish蜂蜜 7 月 20 日 上午 2:04 
js spam tsunami and tidal wave with denial and relentless charge
caleziria 7 月 12 日 下午 12:36 
you guys know this is a boss character right
Danta 7 月 6 日 上午 7:11 
Your characters are so peak fr
PepeGuiseppe 7 月 3 日 下午 3:14 
a bit overtuned i think maybe
Bee found emerald 6 月 22 日 上午 9:13 
I'm not sure I'm the first But A lot of people are too dumb to hit Projectiles So maybe I am
I use a Heavy attack so I get less blocks disadvantage but the Fallen is BUSY doing follow up I get punished for not hitting the projector 1 frame Which means technically the attack was quick I got a 8 block disadvantage
please tell me this is not attention and you will fix it
right?
gay jane doe 6 月 9 日 上午 4:43 
what skin enables the music
SomeBoy 6 月 8 日 下午 5:07 
"THE FALLEN HAS FALLEN! I, STARSCREAM, AM NOW YOUR NEW LEADER. DECEPTICONS, FOLLOW ME!!!!!!!"
InklessBrush  [作者] 6 月 3 日 下午 12:22 
Fallen had fallen
FryThighs 6 月 3 日 下午 12:18 
I see why i never see fallen in games LOL
Colourdreams 5 月 27 日 下午 1:09 
it looked better when it was the sun and not a purple blob
InklessBrush  [作者] 5 月 15 日 下午 12:42 
I know, will be a while until the character is work on again, others having the priority
CrispyCthulhu 5 月 15 日 上午 1:06 
Very cool character. But his projectile super is way too good. Unparriable, Does 1000 chip dmg, extremely hard to dodge, locks you down for another projectile super, easily spam-able, unpunishable. Had someone just do that to me and I took 60% of my health with chip dmg alone
InklessBrush  [作者] 5 月 4 日 上午 5:53 
> I-frames. Her 24f move allowing her to be invincible while simultaneously closing distance... can be used offensively and defensively.

This must be Relentless Charge, it is the button that make you lose, and not even close to "24f invincible" if you actually test what it do:

lose to grab.
lose to guardbreak.
take block minus from getting hit by any other hitboxes.
take chunk of damage from getting hit by any other hitboxes.
the hitbox of it is f25, thats 2 and a half turn.
the only function that is not self sabotaging is to Burst Read with it. Offensively? forget about it, at best you get into RPS range which your only option is to try dodge opponent grab or not, grab is not available in that stance, after sacrifice chunk of HP by tanking an attack if unlucky.
InklessBrush  [作者] 5 月 4 日 上午 5:46 
Most of that will be gone in a rework, but as of now state, they are what make Fallen compete with vanilla and without it she is nothing burger.

So while it is flawed its not a contended point for "broken", nothing in vanilla have a cut and dry counter play either unlike most of Fallen stuffs like projectiles and Relentless Charge (this button make you lose), Denial can miss and punishable, and any block frame punish it.

That leave only to the ability to reposition with flight and Special pilot to have nuance and unpredictability, however the Special pilot only activate after a movement command so it do have a tell.

Future rework will introduce some more nuance setplay and most XY movement pilot on specials would be gone.
Lloyd 4 月 30 日 下午 9:53 
I love your mods, but I'm curious as to how this character can be countered whatsoever. Most people cite projectile spam, but those are easy to counter. So I propose this genuine question, how are these characteristics supposed to be countered?
1. Directional wheel on heavy attacks. It gives fallen incredible range and also allows her to dash back to do an attack like a dodge + attack (similar to miko... but with like 5 moves instead of 1). It makes her incredibly unpredictable.
2. DI, once again, incredibly unpredictable whenever Fallen is EVER in the air due to her being able to move freely, VERY quickly, using DI. Also extends range by allowing her to move into her attacks midair, making her range EVEN farther.
3. I-frames. Her 24f move allowing her to be invincible while simultaneously closing distance... can be used offensively and defensively. I mean what can you do?
I am genuinely curious because I feel like Im missing something here. Also I love vixen and miko :steamhappy:
athanvw 4 月 11 日 上午 2:34 
i dont know if i am missing smt or just bad at reading lmao, kinda sad says it plays music, ik it says skin only but idk what that means and if nothing else how do i play the music lol
EAVerk 3 月 8 日 下午 7:19 
:"
THE MASKLY 2 月 20 日 下午 8:54 
*Sephirot Flashbacks*
InklessBrush  [作者] 1 月 22 日 上午 12:02 
Probably the new codex would help.

But decent players can play around Fallen well, with minus big attacks on block if not stanced, grabable/guardbreakable Defense, and whiff/block punishable Denial. I concur that "friendlies against most characters" won't be consider much if plays for style mean just pressing buttons, that and majority of characters on workshop are under vanilla level while Fallen was held close to that benchmark.
Leeann Rogue Trader 1 月 21 日 下午 4:15 
This character needs serious work to be useable, even in friendlies against most characters they're completely oppressive while the opponent plays for style
InklessBrush  [作者] 1 月 14 日 上午 10:29 
Curation.

Contextless, shallow and pubber comments will usually be deleted.
InklessBrush  [作者] 1 月 11 日 下午 2:41 
"Skin only"
Bleachigoat 1 月 11 日 下午 2:36 
it says kinda sad is supposed to play music, but it doesn't play? why?
The Fallen 1 月 10 日 下午 8:17 
I see.
11 2024 年 12 月 29 日 上午 9:43 
"i will never be a memory" definitely what Sephiroth would say lol
Stewert 2024 年 12 月 13 日 上午 9:54 
meth-iroth
The Fallen 2024 年 11 月 2 日 下午 12:10 
Pls give fallen movement back to base stance
Catsos 2024 年 10 月 28 日 上午 5:31 
Where is this character from?
Mist 2024 年 10 月 10 日 上午 10:32 
h i t the goddamn projectiles :sob:
N.O.X 2024 年 10 月 10 日 上午 9:42 
Zerke1d uh the projectiles can be easily avoided ngl, i mean fallen is pretty powerful don't get me wrong but the projectiles are the least of your concern
InklessBrush  [作者] 2024 年 10 月 10 日 上午 2:23 
yup, surface level complain of something a pubber can't wrap their mind around that have such easy way to deal with, definitely cant control people's intelligence
Z E R K E 1 D 2024 年 10 月 10 日 上午 1:58 
But you can control the mod you made and it's endless homing projectile spam
InklessBrush  [作者] 2024 年 10 月 10 日 上午 12:52 
You cant control people's intelligence
Banjo 2024 年 10 月 9 日 上午 4:19 
duality of man...
ZenHikuyami 2024 年 10 月 8 日 下午 1:32 
Current Version feels good, thank you for the changes
Z E R K E 1 D 2024 年 10 月 8 日 上午 8:47 
absolutely trash balance, unsubbed
InklessBrush  [作者] 2024 年 10 月 2 日 上午 5:49 
f4 that deal decent damage with no followup within Yomi context is by all mean, unoptimal
bananarocketman 2024 年 10 月 1 日 下午 10:01 
wtf is up with the regular punch, is this a saitama reference? i get it's funny but goddamn it's strong for a 4f
InklessBrush  [作者] 2024 年 9 月 26 日 下午 5:53 
not a character side issue, clear cache or resub.

the game is held together by duct tape and paper, sadly.
machination 2024 年 9 月 25 日 下午 8:53 
IF THE CHARACTER GOES NULL THEN DELETE THE CHARACTER CACHE
THAT WILL RESET THE CHARACTER TO BE AS IF YOU'VE NEVER USED THEM BEFORE
IT WILL NOT BE NULL ANY LONGER
Ronny Mc d 2024 年 9 月 24 日 下午 10:38 
um it stopped working
MoJoSUM 2024 年 9 月 23 日 下午 9:53 
Turns into null unfortunately.
HoaqoSs v 2.718 2024 年 9 月 17 日 上午 11:07 
налеюсь разраб умрёт нахуЙ:steamthumbsdown:
Brainless Warrior 2024 年 9 月 15 日 上午 12:49 
Fallen has turned into null and can't start the fight ;(
白色漩涡97 2024 年 9 月 14 日 上午 5:12 
Why does it become null and unable to start when I choose a role
InklessBrush  [作者] 2024 年 9 月 7 日 上午 10:43 
it precise so either move away, jump, or blocking anything else, dont need to be a parry