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Love the callback, such a good time. Great work!
Thank you all for your patience 🙂 Shouldn't be much longer until the next mission comes out.
You're goated for recreating STTA in Terran Command. I was super excited when I saw map #1. Plan to play the rest as you release them (after hiatus).
It's a really good campaign, awesome content for free to extend on the base game,
thanks so much for your work. I enjoyed all 10 thus far played missions.
Can recommend them to anyone who liked playing the main game.
So it was a great pleasure when i discovered did mod: it gives terran command its meaning. I have to confess i buoght t.c. just beacuase it's starship troopes.. but the campaign is not so nice.. stta was THE real campaign! So TNX LionStein!! really!
and now a question for you all: i modified the txt of stta original to have more bugs and so on (i think most of you know what i'm saying). Also i put more bugs and brain bugs in the missions so the difficulty is increased. Do you have other tips? pls let me know. daddymicio@gmail.com
This message also covers my other initiatives in STTC, such as a Whiskey Outpost V2. That will take some time to get done.
I appreciate all of your understanding and appreciate you following the project up to this point. I look forward to seeing you all with the rest of the missions reach release.
Thank you,
I've got a small update, some of you may not appreciate too much, but I hope you understand. The project is NOT DEAD by any means, it is not on hold either, the progress is very much slowed. I'm not sure if its just the particular mission I'm currently working on or STTC in general, but it has become a bit of a chore to get into the editor. Hyperfixation is certainly a thing, and I'm hyperfixated on other (not STTC) projects and games at the moment.
I'm committed to getting mission 10 released, but afterwards you can expect a dramatically reduced time schedule for new releases. I hope to get this project done eventually , as we will be about halfway done with the project.
STTA:Remake is by far the largest campaign on the workshop right now for STTC, I hope and encourage someone to top me. Just don't burn yourself out in the process (as I have).
Please keep this updated, I am looking forward to the completed campaign!
As for the tutorial: Don't bother. The STTA tutorial was so specific about STTA functions and weaponry, any effort spent on a 1:1 remake would be wasted. The native STTC Klendathu tutorial is all you need to enjoy your STTA campaign, especially considering that you introduce and handle stuff like the capture mechanic without flaw already.
https://youtu.be/G41X2WqBEHw?t=85
With the release of Mission 9 (Hydra), and if I exclude 1 mission because it requires Lava DLC (which is not out yet), we are officially half-way complete with all 20 missions!! This is currently the longest custom campaign done using Terran Command, and I want to thank you all for the love, support, and following this project.
On the road to Klendathu!!
Mission 9 (Hydra) should be releasing this week if my private betas goes well!
Update: I’m back from vacation with no internet or computer!! Took a cruise with my wife and now I can get back to work. Expect mission 9 within the next week / week and a half!
Recently with Terran Command and the new Extermination game it seems like this franchise is finally getting the respect it deserves, and your maps are helping bring the good past to the present!
Keep up the great work, and remember THE ONLY GOOD BUG IS A DEAD BUG!
Bughouse II has received a balance pass
Royalty I has received a balance pass
Black Ice (next mission) is under final QA
If you told me this was a DLC campaign I'd believe you. 10/10
I'm excited for the remaining acts!