安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Error in KleiInventoryScreen.KleiInventoryScreen.OnPrefabInit at (802.67, 613.25, 0.00)
System.MissingFieldException: Field not found: System.Collections.Generic.Dictionary`2<string, System.Collections.Generic.HashSet`1<string>> .InventoryOrganization.subcategoryIdToPermitIdsMap Due to: Could not find field in class
at CrownMouldSkin.Patches+SublevelCategoryPatch.PostfixMethod () [0x0001a] in <9044f9755379442789152e4702f6a3fc>:0
at (wrapper dynamic-method) InventoryOrganization.InventoryOrganization.GenerateSubcategories_Patch5()
at InventoryOrganization.Initialize () [0x00013] in <1384c1c146a6424eb5168c0f7ac255a8>:0
at KleiInventoryScreen.OnPrefabInit () [0x00061] in <1384c1c146a6424eb5168c0f7ac255a8>:0
at KMonoBehaviour.InitializeComponent () [0x00068] in <eeaae6bd36c2418387bac55a246d67a2>:0
Build: U57-701625-S
这个模组增加了 6 个新皮肤,用于刚刚完成的角饰条,Klei 的临时艺术
支持的语言
德语
乌克兰语
当前最新版本: 1.0.1.0
学分
非常感谢编码SGT_Imalas
lets wait for now in case klei wants to add skins for tables
@Desamona
Maybe but not now and idk when
just like u access drywall, bed, flower vases skins
select the corner then select its skin
Oh XD. Thanks
Just tested. It wont impact saved games at all. all corners will just become defoult ones