Ravenfield

Ravenfield

gm_fork
58 条留言
BlueSkyes 5 月 24 日 上午 5:46 
90s anime water ah

Seriously why did you have to make a water source you coulda just changed the water lvl and not it look like... that.
小卡齐娜3095 3 月 17 日 上午 10:51 
Why after loading finish the map but my screen have sounds but is black screen??
peppy 3 月 4 日 下午 3:42 
WHEN????
mitjo 2024 年 8 月 12 日 下午 3:44 
plz do gm_boreas
DaCat 2024 年 4 月 25 日 上午 7:08 
best map in workshop fr fr
backwardpotato 2024 年 2 月 25 日 上午 12:21 
Great map but half the vehicle spawns are absolutely fried
AoiYuui 2024 年 2 月 20 日 下午 1:34 
COOL!
Tusk 2023 年 5 月 16 日 上午 7:58 
PFFFFFFFFFFFFFTT
HOLY & DIVINE OP-4 2023 年 5 月 2 日 下午 1:08 
Gary would be proud.:physgun::gmod::missing::steamhappy:
EnigmaGamer 2023 年 4 月 14 日 上午 10:59 
My favorite map from GMOD
Mantha 2023 年 3 月 11 日 下午 3:14 
The navmesh (assuming I'm using that term right) needs to be more detailed. Upon spawn as Eagle, everyone runs into the water and swims into the damn, and then aircraft love to slam into trees.
Also the fog is a bit harsh, when flying it gets hard to see terrain below you.
The Moon (القمر) 2023 年 3 月 7 日 下午 10:22 
someone did it before me congrats i love you so ♥♥♥♥♥♥♥ much for doing this thank you for putting the effort
SolarisXIV 2023 年 3 月 5 日 下午 10:31 
OOOOOOOOOO MORE GMOD MAPS
nfsdriver521 2023 年 3 月 3 日 下午 3:28 
is this a large map?
tvosnme17 2023 年 2 月 19 日 下午 4:36 
FROM GMOD
GripperGrabber 2023 年 2 月 17 日 上午 5:50 
░░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█Help
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░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ Over
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ Steam
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌ Copy
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ And
█▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ Paste
▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌
▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌ GO FOR IT!
█▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓
colton biggerstaff 2023 年 2 月 16 日 下午 2:16 
game crash
Old Stupid Grandma 2023 年 2 月 16 日 上午 9:43 
what do i do if this map just crash my game?
Scattologie 2023 年 2 月 11 日 下午 9:53 
I felt same with him below who mentioned the problem bots don't use vehicle well
personperhaps  [作者] 2023 年 2 月 11 日 下午 8:31 
yea. i've been trying it out
SudoName 2023 年 2 月 11 日 下午 8:27 
have you been setting up occlusion culling for your ports?
♡ent_Hexodile♡ 2023 年 2 月 11 日 下午 7:54 
Aw hell yeah, I haven't needed something this much in a while.
Space Hobo 2023 年 2 月 10 日 下午 7:38 
might be on my end since I was using a bunch of mutators, but i noticed bots are having an issue pathfinding up to the helipad at the factory. They were getting stuck around the top of the stairs and none were entering the helicopter they were assigned to iirc. map is awesome otherwise though, fun with 128+ bots
personperhaps  [作者] 2023 年 2 月 10 日 下午 3:42 
the base problem with trees is that three trees are literally one mesh and I won't be able to completely separate the leaves from the trunk (this affects the collision and pathfinding of bots thanks read/write). I'm still trying to find out ways to optimize this map and make it better. I'll experiment with replacing the trees entirely.
SuperBlambo 2023 年 2 月 10 日 下午 2:07 
weow its gm_fork
Chris Hansen With Dateline NBC 2023 年 2 月 10 日 上午 8:21 
great map but the map disappears when I walk towards the air field and the tree branches being solid has gotten me killed because I cant just run through them. I think disabling collisions and being able to run through the tree branches could improve performance. I've always wanted to have a full scale war on that map on Gmod but this has potential to make that a reality!
Nietabs 2023 年 2 月 9 日 上午 7:12 
Turns out bots aren't using the vehicles given, so no need for more vehicles. Lastly, some bots get stuck running back and forth in "factory"
Nietabs 2023 年 2 月 9 日 上午 7:08 
You should add some flags in the forest. The need to travel over long distances is exhausting and the fights with bots are limited because of the distance between flags so it's mostly quiet, add some vehicles as well to navigate through the forest
personperhaps  [作者] 2023 年 2 月 8 日 下午 11:26 
changed the occlusion culling a bit and updated the navmesh to hopefully allow land vehicles to move to all parts of the map. the file size should be bigger in exchange.
Pocket 2023 年 2 月 8 日 下午 10:57 
the map is good but some part of the map when you walk in thoughs part the whole map is gone then when i walk out of that spot it appears
personperhaps  [作者] 2023 年 2 月 8 日 下午 3:24 
hmm...
unlike mars 2023 年 2 月 8 日 上午 4:52 
The map is great with many ranges of sightline to shoot, but it seems that no AI wants to use the vehicles like any of them. Is it a known issue?
personperhaps  [作者] 2023 年 2 月 7 日 下午 5:22 
it should be back in a playable state
personperhaps  [作者] 2023 年 2 月 7 日 下午 5:22 
closed up the cracks in the map while keeping the framerate
personperhaps  [作者] 2023 年 2 月 7 日 下午 5:04 
pathfinding and the invisible barrier should be fixed
personperhaps  [作者] 2023 年 2 月 7 日 下午 4:27 
trying to fix up everything. sorry people
Youre_Next 2023 年 2 月 7 日 下午 1:37 
its good, but a good chunk of the materials should be changed from opaque to transparent, such as trees and fences. just my opinion tho
My_Little_Anarchist_ 2023 年 2 月 7 日 上午 3:50 
ah yes one of my favorites
Gaz Leica(羽君) 2023 年 2 月 7 日 上午 12:29 
There is a invisible wall near the blue respawn point
Stankhi 2023 年 2 月 6 日 下午 11:25 
there seems to be an invisible wall blocking Nevrin 54 underpass for the player but bots can get through
ShReKsWaMpMaStEr 2023 年 2 月 6 日 下午 11:06 
the water seems to have become just a light blue sheet and there are invisible walls stopping you from going to most of the map, cant really play it
personperhaps  [作者] 2023 年 2 月 6 日 下午 10:47 
oops
Nietabs 2023 年 2 月 6 日 下午 9:39 
there's more, it's not just in the entrance of the bridge. bots can walk through but i can't
Nietabs 2023 年 2 月 6 日 下午 9:36 
Is it just me or are there invisible barriers? bots can go through the doors that leads to the bridge but i can't for some reason
personperhaps  [作者] 2023 年 2 月 6 日 下午 6:51 
ok occlusion culling should have fixed the framerate issue. there still may be microstutter, but its better at least
personperhaps  [作者] 2023 年 2 月 6 日 下午 6:36 
messing around with occlusion culling to fix frame rate
personperhaps  [作者] 2023 年 2 月 6 日 下午 6:25 
the trees are in fact models, and are made of single objects. they do not have leaves
Potatopototo 2023 年 2 月 6 日 下午 5:59 
could you add a capture point onto the tower and far east of the city pls?
personperhaps  [作者] 2023 年 2 月 6 日 下午 3:28 
hmm. maybe
Storsu 2023 年 2 月 6 日 上午 5:54 
The map is very good, the best! However, something needs to be done with the trees. Trees eat FPS. In addition, all trees have a leaf as an object... And if you take into account the fact that most trees have leaves hanging on the road, it turns out that the cars just get stuck.