安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






you can open a thread or on my discord to i help you when needed (and share cool new things that u did)
and the requirements are only mention the link here and the author mention/contribution/credits
happy coding
it just convert the context menu to radial menu
If you aren't willing, how hard would it be to change to requirements from the OG mod to the continued version. I have been slowing getting into mod and finding I have a talent for this.
it just gives an error whenever try to press/hold x. no ui pops up and survivors rack guns upon pressing. but that maybe due to brita's weapon button binding.
2024 beta
that?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2980672778
by sharing it with the Project Zomboid community
on Reddit
on Discord [discord.gg]
Your support is much appreciated!
if do you want to improve/participate in my mods controller (by reporting unsupported/partially ones) support enter my discord, i have a role for controller
https://discord.gg/fR68Gwugxu
https://discord.gg/fR68Gwugxu
In ss can i just turn spawn rate to "off",in order to totally prevent SS spawning NPCs around the map?
It can be difficult to navigate the radials fast enough to issue an order to survivors before they get bored and walk away.
After calling a survivor over to you, the radial should stay open and go straight to the correlating survivor page instead of closing. So for example, if I call over survivor X, the radial should automatically open that survivor's option radial so you can go straight to issuing orders.
Second, it would be great if you could categorize some orders instead of presenting them all on a single radial. Under the "give order" page, there should be basic commands available right away, like follow me, stay still, loot this room, etc. and then have some of the lower priority actions, such as guard, pile corpses, barricade, ect. Should be categorized under another tab.
the size of icons can be 34x34 size or 64x64, depending of submenu and quantity of options there, and are png files
now the behavior is: hold Map Menu, select ss option, release d-pad, navigate and select option by tapping D-pad up (not holding)
@SalamanderAnder thanks for your play test! and bug report, (i release new update to fix this today) i manage a better way, not destructive, to include a new option on the radial to open map, this can be userful to others modders/mod add their option there too, and to be compatible if game devs adds more options there too
and now the players emmits a message if there is no survivors nearby (to handle this misunderstood if the mod is working or not)
The radial does not show up unless there is a survivor nearby. This means using the vanilla shout option is not possible with controller, unless there is a survivor around which allows use of the radial. It should always be available.
Second thing is, the radial is triggered by pressing down on the dpad, however to select radial options you have to press UP on the dpad. This can cause a control conflict that sometimes opens up the context radial (or spiffui which I have) and closes the survivor radial, which is pretty frustrating. It would be perfect if you could just press down dpad to select the options, same as opening the radial.
Really appreciate the work you've put in, these couple fixes would basically make the mod perfect.