Kenshi
God's Grace 蒙受神恩者 - Animation Overhaul & Hairs
27 条留言
iriemk 2 月 14 日 上午 9:09 
Maybe so for you, but that error message irks me to the n-th degree^^. And just throwing out the hairs didn't help any, itz still acting up.
Gevurah  [作者] 2 月 14 日 上午 12:02 
The hair mods are not all required for the mod to function as intended, but they are still dependencies due to how this mod was built.

What you suggest, removing changes related to relevant hairs, might work. I am accustomed to having one error message on startup due to other hair mods, so I barely notice at this point. Nothing in the game is harmed by their absence.
iriemk 2 月 12 日 下午 12:56 
You write in the description the hair mods aren't requirements, but I get error messages when I open your mod in FCS, and I see a bunch of INVALIDREFs when I look at the changes in FCS. Can I just throw out the refs to the hair mods and be done with it?

I may add them in back later, if or when I get to the hair mods eventually, for now I just don't wanna get bugged with error messages when I mess with the mod in FCS.
Weisschen 2024 年 1 月 4 日 上午 9:52 
That is completely fair, don't worry. I will either see whether I can reduce the required mods down to the original "God's Grace" and yours, or take what I learned from editing the FCS and start my mod from the Ground up without yours as a base.

Thank you very much for your time :)
Gevurah  [作者] 2024 年 1 月 4 日 上午 9:28 
I'm sorry. I hate to refuse your request, but I must. If you copy one mod and add more things to it, it means subscribers will likely unsubscribe from the old one and migrate to the new one. This is still an active mod.
Weisschen 2024 年 1 月 4 日 上午 9:16 
Yes, exactly. I am worried that the mod I am working on will be overwhelming if it has a lot of dependencies listed and needed at once, that's why I asked if I can incorporate your mod into mine to at least have some of the fundamentals (except for the original God's Grace mod) baked into it.
Gevurah  [作者] 2024 年 1 月 4 日 上午 8:50 
I misread your message. So you built it from this mod? Probably best to make it dependent.
Weisschen 2024 年 1 月 4 日 上午 8:03 
Just to be sure, but you allow it as long as I link to this mod in my description? Of course! I would have done that anyway :)
Gevurah  [作者] 2024 年 1 月 4 日 上午 7:51 
This mod has a surprising number of subscribers. It might save you some work to omit any compatibilities already covered in this one and just provide a link leading here. If you're willing, I'll also include a link to your mod in this one's description.
Weisschen 2024 年 1 月 4 日 上午 7:38 
@Gevurah I have been working on an Redux/Extended version of the "God's Grace" Mod, adding compatibility with more face mods, stats balancing, custom game start and more. The thing is that I started working on it not from the base mod but from yours and while I should be able to simply make it a dependency it would probably be easier and more save to access if I incorporated your mod into it completely. Would that be okay for you? I will of course credit you!
White._.Dawn 2023 年 9 月 21 日 上午 11:30 
where are some towns to recruit this race? ive found them as bartenders but not recruitable
Gevurah  [作者] 2023 年 5 月 18 日 下午 3:56 
I'm afraid I don't know anything about Hex. You'd have to disable one mod at a time to see which one they are from.
Syrett 2023 年 5 月 18 日 下午 3:20 
does the npc Hex do anything?
found em in tengus vault, but they wound up in my party somehow
definitely due to another mod
are they like Yabuta, or are they just a standard prisoner?
Gevurah  [作者] 2023 年 4 月 7 日 下午 6:38 
It seems I provided the wrong addresses in a couple of places, so I've updated the links. You'll find the screenshots on the separate mods' pages now.
Brezza 2023 年 4 月 7 日 上午 10:31 
I could not get to find hair on the screenshot
Gevurah  [作者] 2023 年 4 月 6 日 下午 11:55 
You can find the links at the bottom of the description.
Brezza 2023 年 4 月 6 日 下午 2:17 
what is a hair? Can u give link without horns?
Reviera 2023 年 4 月 1 日 上午 6:29 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1850250979

more or less, the mods are read from lowest to highest, Races and thier configurations are read near last.
Gevurah  [作者] 2023 年 4 月 1 日 上午 2:17 
I'm not sure what you're getting at, but there is some flexibility with added races and animations. In general, I place race mods fairly high in my mod order, with animations much further down, and hair / body mods near the bottom. Compatibility mods such as this one simply need to be placed beneath all relevant mods, so that means you can place it anywhere under your animation and hair mods.
Reviera 2023 年 3 月 30 日 上午 3:24 
Hair packs would go after races in mod order - so Animations > map visually altering effects >Base Races > Added Races(where grace of the gods should be)> hairs, physical alterations, added effects to races.(or before if you look at how the game loads them) this being an animation compatability patch doesnt change that.

from what I understand, the load order makes a lot of wakey arse demands of the player, theres a guide on the guides list on load order, though Ide suggest not following it exactly, otherwise conflicts arise(such as animation mods pulling races out of the game - thus why I have animation mods at the top or the bottom if you look at it properly)
Gevurah  [作者] 2023 年 2 月 5 日 上午 9:42 
Rare recruits and occasionally slaves. I've only found two in my game so far and the one in the Hub seemed like a generic.
AHHH my back hurt 2023 年 2 月 5 日 上午 5:40 
where do i find them?
Gevurah  [作者] 2023 年 2 月 2 日 下午 2:52 
What's the error? You'll have to load this underneath any of the required mods.
Ranser84 2023 年 2 月 2 日 上午 8:49 
mod not working
天纵羽RX 2023 年 1 月 31 日 上午 7:58 
That is great!Mod is not abandoned
Gevurah  [作者] 2023 年 1 月 31 日 上午 7:55 
Hey, 天纵羽! I hope you like it. Wasn't sure if the mod was abandoned or not.
天纵羽RX 2023 年 1 月 31 日 上午 7:43 
:steamhappy: