武装突袭3

武装突袭3

Orkun's SCP Factions
28 条留言
JuanGdo 3 月 16 日 下午 6:52 
love this mod, too bad they all use dlc
Tactical Katelyn 3 月 15 日 上午 12:02 
Requires dlc to use
OrkunHub  [作者] 2024 年 8 月 8 日 上午 4:37 
Nope
stefaniokrasini 2024 年 8 月 8 日 上午 3:40 
is ACE really required?
OrkunHub  [作者] 2024 年 5 月 5 日 上午 5:29 
@TitaniumMicorwave Dude thank you for your kind comments! Glad you liked it! I'll push a small update soon to get rid off ACE and simplify the mod while tweaking it. Getting rid off the ACE should make them work with normal ACE and with ACE No Medical.
TitaniumMicrowave 2024 年 5 月 5 日 上午 5:05 
Hi buddy, great mod and keep up the good work! I'm glad I came across this as I'm now using it on a mission I'm making, however I'm getting an error when it comes to using the ACE mod. I use the official ACE No Medical mod alongside the ACE mod, however this will throw an error when using the editor and or loading a mission a dedicated server (preventing the mission to load).

Error Msg:
no entry "bin/config.bin/cfgpatches.ace_medical_treatmenť

I'd recommend a patch for compatabilty with the ACE No Medical, as some players from my group and many others like the ACE mod but without the medical aspect.
Silve0 2024 年 3 月 14 日 下午 1:49 
what is ace for? i only want the factions.
King game 2023 年 12 月 27 日 下午 2:57 
this is a great mod but not sure about the ace it would be good if it was withbout ace
JuanGdo 2023 年 11 月 18 日 上午 11:48 
Is it normal that uniforms and guns use dlc?
OrkunHub  [作者] 2023 年 8 月 27 日 上午 1:54 
Thanks for the feedback Mate! I'll update and overhaul the mod as a whole in couple of weeks!
RuffledGrouse 2023 年 8 月 25 日 下午 11:32 
Mod causes config errors when loaded. Specifically, within the Factions.pbo,
you have:
cfgVehicles
{
...
class MainTurret;
class Commander_Out;
class AGS_Turret;
class CommanderMG;
class CommanderOptics;
....}

These cause "Warning Message: No entry 'bin/config.bin/CfgVehicles/Commander_Out"
Warning Message: '/' is not a value" Error messages in the rpt log.
I'm not an expert in configs, but I don't think that's quite the right way to declare those classes, simply within cfgVehicles. They end up empty, so game throws out errors because these classes have no content.

Separately, I'd also suggest putting your tag in your addon .pbo names, so that it's easier to find your .pbos. Factions.pbo and Data.pbo is generic, and easy to miss when in a big modpack/workshop addons folder. :)
OrkunHub  [作者] 2023 年 8 月 9 日 下午 12:45 
Should be usable buddy!
The Exile 2023 年 8 月 9 日 上午 4:53 
can you use the chin camera on the little bird or is the camera locked to front? was thinking of using this for recon general IRS.
PureChaosThePoliceEnthusiast 2023 年 6 月 9 日 下午 5:45 
nice
palazarev98 2023 年 5 月 24 日 上午 8:20 
Music to my ears :)
OrkunHub  [作者] 2023 年 5 月 24 日 上午 7:31 
Mkay! Ace no longer it is! BUt in a week or two :D
palazarev98 2023 年 5 月 24 日 上午 4:50 
Agreed. Your factions are amazing, however the ace dependency is off-putting for most Arma players.
lem0nium 2023 年 4 月 16 日 上午 11:54 
I suggest removing it as a dependency if it isn't required. Nice factions btw
OrkunHub  [作者] 2023 年 4 月 16 日 上午 11:53 
@dingleberry Not a must but nice to have!
lem0nium 2023 年 4 月 16 日 上午 11:05 
ace requirement?
Kowermed 2023 年 2 月 2 日 下午 2:53 
@OrkunHub The idea of keeping the vehicles secret is nice, add a few more, I think October wouldn't be bad if there was variety. and why I wanted the units to be better equipped, because the SCP universe is about, after all, we know the work they do, I think the units should be better equipped because they hold very dangerous anamoli beings, but the mode is nice even now
OrkunHub  [作者] 2023 年 2 月 2 日 下午 2:20 
@Scrovtec The tab thing for different type of units is a great idea but I currently do not know how to do that but is should be simple. Otherwise I wanted to keep vehicles uncognito as possible to give the feeling of "secrecy".
Kowermed 2023 年 2 月 2 日 上午 10:38 
by other mods, I mean mods that have equipment and equipment that will make their units look more armored and powerful
Kowermed 2023 年 2 月 2 日 上午 10:36 
@OrkunHub
The vehicle selection is great, so are the weapons used by the units, but there is no SCP logo on the vehicles, except that I think the SCP units should be much better equipped. and as there is some confusion, separate tabs can be opened for CRBN units, separate tabs for security units
OrkunHub  [作者] 2023 年 2 月 2 日 上午 10:04 
@Scrovtec Glad you liked it mate and thanks for the feedback but can you be more specific? To be honest I used tons of creative changes depending on what would look good adn what not.
Kowermed 2023 年 2 月 1 日 下午 3:19 
i liked the mode, I recommend it, but there are a lot of things that need to be added, MTF and chaos units need to change, maybe you can use other modes :steamthumbsup:
OrkunHub  [作者] 2023 年 1 月 30 日 下午 12:52 
Ahh nice stamp of approval from Masajski Wojownik!!! :D
Yuri_Gagarin 2023 年 1 月 30 日 上午 7:38 
Nice mod Masajski Wojownik approves of this :steamthumbsup: