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It's not much but i hope you enjoy
>load in
>wires
the thing thats causing the error is an func_door_rotating entity at coords 0 -4608 0
great work
ERROR: Can't draw studio model models/props/de_train/de_train_doorhandle_01.mdl because CBaseDoor is not derived from C_BaseAnimating
Warning: Player issued command but is now vanished (Command was ""255"") (x1024)
R_DrawDecalsAll: overflowing m_aBatches. Reduce 1048576 decals in the scene. (x346)
But still it's a solid map.