Garry's Mod

Garry's Mod

Extended Player Animations [xdR/DynaBase]
390 条留言
Enviyon 8 月 26 日 上午 4:29 
it works
andrew 8 月 25 日 下午 9:46 
does this work with xdr csgo aninmations
happy 8 月 25 日 上午 5:17 
can you add [FREE]MAN
Vuthakral  [作者] 8 月 25 日 上午 4:18 
I'm still sad that valve dropped animated png support on the workshop, the gman image used to turn his head to stare at the viewer when you inspected the image
happy 8 月 24 日 下午 10:16 
MAN
[G]MAN
[FREE]MAN
[HUNT DOWN THE FREE]MAN
Enviyon 8 月 18 日 下午 12:16 
okay i got it thanks
Vuthakral  [作者] 8 月 18 日 上午 10:31 
Like I literally just said those sounds aren't triggered in the footstep context, which is how the entire system works. They're just sounds emitted by the game when the player is moving on a ladder.
Enviyon 8 月 18 日 上午 9:51 
will you add support for ladder trigger sound for draconic base in the event surfaces, it's just strange that in the draconic base there are no sound events for the ladder
sorry for my english:missing:
Vuthakral  [作者] 8 月 18 日 上午 9:02 
Because when I last checked, ladders aren't triggered in footstep contexts.

I thought that's what you meant but wasn't sure since you commented it on this addon rather any anything more contextually relevant.
Enviyon 8 月 18 日 上午 3:15 
@Vuthakral
Enviyon 8 月 18 日 上午 3:14 
I do custom footstep on your base and ladder sounds doesn't plays when i test it out
Vuthakral  [作者] 8 月 18 日 上午 2:54 
@Schenker this sounds like the third person mod you're using is setting the players eye angles in such a way that they're likely being reset and then alerted every tick, causing the turning code to detect the angle difference and attempt to play the animation.

@Enviyon what?
Enviyon 8 月 18 日 上午 2:17 
@Vuthakral
how to put the material of the ladder to make sound for custom footsteps
SCHENKER 8 月 17 日 上午 9:12 
When I switch to thirdperson with View Extension addon, the playermodel's legs will keep turning, although you can stop legs turning by switching to firstperson, but it still looks very weird, is there anyway to fix it?
Vuthakral  [作者] 8 月 17 日 上午 6:22 
Sir that doesn't mean it actually respects SWEPs which are set up to or not to use a sprinting system.
BlueCup43 8 月 16 日 上午 10:15 
sir there is a sprint animation replacement addon
Sir Lithium Fluoride 8 月 16 日 上午 3:39 
Alright, thanks
Vuthakral  [作者] 8 月 11 日 下午 3:29 
"Sprinting" animations with guns tend to just be using the passive rifle holdtype, there's no real dedicated sprint state or animation set within Garry's Mod. It would require authors of various weapon bases to add support for exposing sprint detection in lua.
Sir Lithium Fluoride 8 月 11 日 上午 7:01 
Is there/ can there be a running animation? I sometimes like to play in third person and what I think is the base sprint animation with guns sucks. Now, I also use ArcCW guns so I don't even know if anything can be done but I figured I'd ask.
Male_09 7 月 31 日 下午 6:25 
wasnt there an addon that gave animations to players on ladders?
Male_09 7 月 27 日 上午 11:36 
add another screenshot that says "(FREE)MAN"
Vuthakral  [作者] 7 月 13 日 上午 7:47 
fair enough
Broadsword 7 月 13 日 上午 7:30 
me and my buddies are playing through HL2 together, and not all of us have VR, was using this for them cuz its a super cool mod :)
Vuthakral  [作者] 7 月 13 日 上午 7:09 
tbh I can't see why someone would want to use a mod like this in VR
Broadsword 7 月 13 日 上午 6:38 
wonderful mod, unfortunately doesnt work with the VR mod, makes your lower body continuously:jawafrown: shake
Vuthakral  [作者] 6 月 3 日 上午 4:20 
They both can be installed at the same time.
NoTime 6 月 3 日 上午 3:23 
is it possible to connect "Contextual Player Animations": https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2419834360 and "Extended Player Animations" they both have drawbacks, but if you combine them into one, I think it would be cool.:steamthumbsup:
Nax 5 月 28 日 下午 1:19 
if there only was one for npcs...
Nighthunter 4 月 17 日 上午 7:44 
@Vuthakral does this have different siting animations for men and women?
PixelTheCollie ΘΔ 3 月 28 日 上午 7:32 
will this break the act mod or no?
авыаыфпва 3 月 24 日 下午 5:07 
thx
Vuthakral  [作者] 3 月 22 日 下午 6:16 
Use the 64bit branch of Garry's Mod. No idea the cause and can't find any common factors between people who experience this issue, but playing on the 64bit branch has solved the issue 100% of the time.
авыаыфпва 3 月 22 日 下午 12:16 
for some reason everytime i download this addon is reducing my fps, but i have a powerful pc
is there a way to fix this?
MikeAsked 3 月 2 日 下午 5:19 
Ohhh I see it now lmao
I'd assume that's the playermodel's fault right?
Vuthakral  [作者] 3 月 2 日 下午 5:11 
Again, there is no landing animation added by this mod. You are using a playermodel which was compiled with the wrong animations referenced.
MikeAsked 3 月 2 日 下午 4:58 
is there a way to disable the landing animation?
KRI4 2 月 23 日 上午 2:30 
Add CalcView Priority System support
Guy 2 月 22 日 上午 10:41 
aight thx
Vuthakral  [作者] 2 月 22 日 上午 10:40 
Again it doesn't sound like it's a mod causing your issues, it sounds like a playermodel with improperly set animations.
Guy 2 月 22 日 上午 10:39 
I uninstalled the ik mod and other animation mods. This one was the one that stopped the jig at least. Should i reset gmod?
Scout (Jeremy) 2 月 22 日 上午 4:30 
ah ok thanks
Vuthakral  [作者] 2 月 22 日 上午 4:29 
@Guy Some other animation mod is doing that then, or perhaps you have a playermodel which was compiled incorrectly and has NPC animations also referenced on the player. The "legs stretching below them" when landing is a behaviour of the IK system trying to lock the character's feet to the floor. Gmod player animations do not use these, but NPC animations do.

@Qu4r4ntine The skateboard is only a model in this addon, and animations are added to the player. I was working on a skateboarding addon at one point, but other stuff comes up and new ideas of things I want to do took precedence.
Scout (Jeremy) 2 月 21 日 下午 8:41 
wheres the skateboard
Guy 2 月 21 日 下午 6:57 
this looked awesome too, damn...
Guy 2 月 21 日 下午 6:55 
Makes the characters do a little jig while standing, and breaks jump landing animations. Their legs stretch below them
Enviyon 2 月 4 日 下午 8:07 
Vuthakral  [作者] 2 月 4 日 下午 2:54 
can you be more specific?
Enviyon 2 月 4 日 上午 6:59 
can you add gestures from left 4 dead ?
ǝuoƆ ǝɹǝW ツ 2 月 4 日 上午 6:58 
Despite mounting the animations kit on top, and downloading the dependence, the animations still, just don't appear? Is there a secret settings or a command required to make them work?
Orbit 1 月 20 日 下午 2:18 
SOMEONE LINK DYNABASE LINK IN DESCRIPTION AINT WORKIN FOR ME