武装突袭3

武装突袭3

[SP/COOP 30] Ravage Mayhem Tour: Cam Lao Nam
13 条留言
Recaldy  [作者] 9 月 18 日 下午 2:45 
It's a stock featured (optionally enabled) and I don't know the chance of it. Thanks for playing! :steamhappy:
cxddlycxnt 9 月 18 日 上午 8:07 
Is it normal that you lose your backpack 100% of the time whenever you get hit by a zombie?
This is a really good scenario so far. Thank you!
Recaldy  [作者] 3 月 14 日 下午 10:13 
Scenario updated, see change log. :steamthumbsup:
Recaldy  [作者] 3 月 12 日 下午 4:21 
Garage spots dictate where you can put in vehicles and take out vehicles. (Aircraft requires a nearby airfield. There's no option to change that.)
Hans(z) 3 月 12 日 下午 4:18 
IDK, I would add trackers areas only around some military installations, I would exclude big towns, so you can actually loot from zeds. Maybe something like that.
Can you spawn vehicle from the garage where ever you want, or do you need to find "garage" object (see the screeshots)? I the later, I would exclude at least some those spots from tracker module.
Recaldy  [作者] 3 月 12 日 下午 3:04 
I can do that...anything specific?
Hans(z) 3 月 12 日 下午 2:58 
Nice to see you keep this updated!
I have a little idea/request. Since I played previous version, I don't know if my information is still valid. I think you have one tracker area/module on the whole map. It constantly spawn VCs and NVA hunters around you, thus you don't have much time do survival stuff (looking for onsumables, repairing vehicles etc.). You only surviving endless waves of enemies, who perfectly know where you are.
I think it could be beneficial to split tracker's area to multiple locations on the map and leave some areas on the map free from trackers, so you can slow down a little bit.
Recaldy  [作者] 3 月 11 日 上午 1:57 
Big update, see change log and new mod requirements. :steamthumbsup:
Recaldy  [作者] 2023 年 6 月 13 日 上午 11:21 
Scenario updated, see change log. :steamthumbsup:
(Update 1.3 stuff)
Eggbeast 2023 年 2 月 6 日 上午 10:20 
added to official SOG community mission collection
Recaldy  [作者] 2023 年 1 月 30 日 下午 3:08 
Scenario updated, please see change log...and helicopter crash sites again cause I borked a script array. :steamsad:
Recaldy  [作者] 2023 年 1 月 24 日 上午 1:09 
Hotfixed scenario to remove restricting modules for Zeus.
Recaldy  [作者] 2023 年 1 月 22 日 下午 10:02 
Scenario updated with more player slots per request. Have fun! :steamthumbsup: