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Now about your last question, no, I have never in my life used modpacks tbh and in repentance theres not much performance gain to be obtained for them vs subbing to each mod individually (theres still some minuscule gain but it's usually not worth the hassle). Reality is, this game is not built to have an insane amount of mods like other games you may be used to, so if you are lagging then you should disable some mods, theres no way around it.
While on the topic, do you have some tips for better fps with a "moderately sized" modpack? I'm really trying over here...
Best case scenario it will tell you which mods were involved in the crash, not if it was due to an incompatibility or not. Take in mind that this mod will always show up alongside the mod that caused the crash, due to how it encapsulates the errors.
On the log files, when a crash happens, the source of the crash will both display this mod and the actual mod that crashed, so make sure to look up for the actual mod error. If only this mod is displayed as the cause of a crash, let me know (it shouldnt happen)
I already saw you reported the actual error on the mod entry so I assume you just didnt read the desc and both mods showed up, as expected.
[INFO] - [C](-1): pcall
[INFO] - ...Isaac Rebirth/mods/moderrorcontainer_2917616737/main.lua(16): ?
[INFO] - resources/scripts/main.lua(73): ?
[INFO] - Caught exception, writing minidump...
Now, about the whole FF thing thing breaking on a patch, yes, I do think that was due to rushed modding changes and I do wish more dev time was dedicated to the modding-side of things....but cant really blame it on the single dev thats been working on the game for like 5 years now with any help whatsoever and that has to respond to higherups that care little to nothing about modding.
tl;dr: if you dont agree with the way errors work now, like me, then this mod is for you, it rolls it back...but theres no need to slander the devs for it.
More like Repetance Dev. I'm pretty sure Kilburn is the only one working on this game anymore