边缘世界 RimWorld

边缘世界 RimWorld

Ducks' No Limits - Ideology (Continued)
185 条留言
Sancer 10 月 7 日 下午 3:07 
IF YOU HAVE VANILLA IDEOLOGY EXPANDED, MODIFY THE VALUES FROM ITS MOD MENU FIRST
galactpudim 10 月 2 日 下午 7:35 
Doesn't seem to remove the 6 rituals
Thetaprime 9 月 18 日 下午 2:32 
Doesn't seem to remove the 6 rituals Max anymore...
Mlie  [作者] 9 月 11 日 上午 2:19 
@Balthazad An alternative sentence: ”Oops I missed the warning about VIE, sorry”
Balthazad 9 月 11 日 上午 12:42 
you should make the warning about VIE more visible, bigger... x)
toetruckthetrain 8 月 14 日 下午 3:59 
does this normally not remove limits on preferred apparel options or is that a possible conflict with VIC?
Haerzog 8 月 12 日 下午 9:37 
@Copy the title of the specific bar is 'Max number of non-meme specific rituals allowed'
Haerzog 8 月 12 日 下午 9:36 
@Copy If you have the group of Vanilla Ideology Expanded mods installed, then go to your options, select 'Mod Options', then search for 'Vanilla Ideology Expanded. Selecting it will bring up a window, containing 5 different slider bars, one of which increases your ritual limit.
Copy 8 月 12 日 下午 12:28 
@Haerzog How to add Ritual I can't Find It Can you Explain for me
Haerzog 8 月 12 日 上午 9:52 
@Copy If you use Vanilla Ideology Expanded, one of the options in that mod is to increase the ritual limit, up to 15. There are other limits you can increase too.
Copy 8 月 12 日 上午 6:27 
Hey Nice Map Not Gonna lie PRoblem is Only that Ritual We Can't add back have more Than 6 there is way you can Fix it?
Mlie  [作者] 7 月 26 日 下午 2:23 
@Felnel The things it changes are listed in the description
Felnel 7 月 26 日 下午 1:53 
Does this mod remove the limitations of the factions'?
for example the new meme of born in the ship only some factions of super soldiers can use it, others cannot.
Gorrister 7 月 22 日 下午 3:38 
@Kriegssturm01 the version we downloaded was v1.6.0 which is why it wasn't working.
Whilst I was at work I can see Mlie uploaded a new version on steam (v1.6.1) so I updated to that and now we are back in business.
@Mlie thank you for the update. My RP scenario has been saved and now I can unwind.
Kriegssturm01 7 月 22 日 上午 5:53 
@Gorrister was the mod version 1.6.0 instead of 1.6.1 for you as well?
Kriegssturm01 7 月 22 日 上午 5:50 
fixed thank you again and sorry my problem was that even after deleting the mod and reinstalling it was still on verion 1.6 instead of 1.6.1
Mlie  [作者] 7 月 22 日 上午 5:21 
@Kriegssturm01 The instructions clearly states
Post your error-log using the Log Uploader and command Ctrl+F12
Mlie  [作者] 7 月 22 日 上午 5:06 
@Kriegssturm01 The instructions are pretty clear on this page. But dont worry about these complex instructions and demads from someone that does this for free. Im sure Ill figure it out without your help and perhaps someone else can do the steps described.
Now please stop filling up this comment section.
Mlie  [作者] 7 月 22 日 上午 4:49 
@Kriegssturm01 I see, then it would have shortened this conversation a lot if any if you had done the steps described in the section about reporting issues above. A log would have shown you game version and all other relevant info, in fact, this is why modders ask you to provide it so that we dont have to have these time wasing conversations every time.
Mlie  [作者] 7 月 22 日 上午 4:38 
@Kriegssturm01 So you havent updated the game or any other mods since then?
Mlie  [作者] 7 月 22 日 上午 4:34 
@Kriegssturm01 Well, the thing is that the mod has not changed in a month so something has obviously changed on your end
Mlie  [作者] 7 月 22 日 上午 4:26 
@Kriegssturm01 Please see the Reporting Issues section described above
Gorrister 7 月 22 日 上午 3:18 
This mod was mandatory for me pre 1.6/odyssey. Now it doesn't let me have more than 3 relics. Fresh install and I'm only using this and harmony. Any ideas what could be wrong?
Epicfarming 7 月 15 日 上午 10:34 
Yep, thats my bad. In this mod's settings I turned the "unlock for player only" or whatever its called thinking it would stop the ai from having access to no limits on ideology. Turns out it locks it for everything, including the player.
Mlie  [作者] 7 月 15 日 上午 9:50 
@Epicfarming The only mod it conflicts with is listed at the top of the description.
Epicfarming 7 月 15 日 上午 9:47 
Is this completely incompatible with ALL ideology expanded mods? I only have the relics and artefacts one, yet I still have limitations imposed while making an ideology. Or is there possibly another mod conflicting with this?
BertrandCG 7 月 13 日 下午 10:40 
I see, thank u Mlie
Mlie  [作者] 7 月 13 日 下午 10:01 
@BertrandCG You refer to the notice at the top of the description
BertrandCG 7 月 13 日 下午 9:37 
Its strange that it doesnt reflect anything related to an incompatiblity in the devs logs. i believe its not working with VIE. I have already ran it alone and without VIE and works perfectly
Mlie  [作者] 7 月 13 日 下午 9:10 
@BertrandCG Please see the Reporting Issues section described above
BertrandCG 7 月 13 日 下午 9:07 
Does not work for me
Mlie  [作者] 7 月 12 日 下午 8:26 
@Datboi Compatible in what way?
t0m4s1t0 7 月 6 日 下午 4:43 
FYI if you are using Vanilla Ideology Expanded this mod is incompatible. VIE settings have the option to increase the limits, though is not as flexible as this mod.
Mlie  [作者] 6 月 5 日 上午 8:10 
@Apowoll Yes, it does
Apowoll 6 月 5 日 上午 6:50 
not work :(
slimeform 6 月 2 日 下午 1:10 
It would be really amazing if there was a way to make it so my ideologies didn't spawn with 30 roles all automatically filled.
Steven Legstrong 5 月 26 日 下午 2:30 
The nun's packing HEAT
Haerzog 5 月 22 日 上午 8:43 
Does ideology ever really effect NPC factions?
Trapus 4 月 26 日 下午 6:58 
@Funny Valentine do these edit methods also fix any issues regarding the relic and ritual cap effects?
Incursion 4 月 24 日 下午 4:47 
@Funny Valentine You can also edit the config file without having to edit the dll, though you won't get options to change the value in the rimworld mod menus.

Instructions are on my profile comments.
Funny Valentine 4 月 24 日 下午 1:30 
@niko.k.sam for you or anyone else that wants a pretty easy fix, if you open up the Memes and Structures expanded dll in the assemblies folder using something like DN spy (also drag and drop the assembly-c#.dll from rim world directory for dependencies). Click the dropdown on the yellow vanillamemesexpanded text and go down to vanilla expanded settings- there you will see "(VanillaMemesExpanded_Settings.memeAmount, 4f, 8f), 0);" the 8f is the settings cap max, I changes mine to 1000f to match ducks mod.
I needed to do this as load order wasn't helping not overwrite ducks mod
niko.k.sam 4 月 20 日 上午 8:08 
After some testing I found that there's definitely a conflict with VIE - Memes and Structures, where whichever is lower in the load order, overwrites the other.
So, if you want to install both mods and still have no limit in the number of memes in your ideology you have to place this mod after VIE - Memes and Structures.
BigTailWolfSuomi 1 月 20 日 上午 5:53 
Does this MOD allow me to add cannibalistic ritual buildings without possessing cannibalistic rules? Or something like that
The Guy in Your Closet 2024 年 12 月 22 日 下午 12:48 
@Andreas Incase you haven't found it yet it's Vanilla Ideology Expanded - Memes and Structures

You'll find the way to increase the limit in the mod options, it goes up to 8
Mlie  [作者] 2024 年 12 月 18 日 下午 11:29 
@Andreas No idea, I dont really use the VE stuff
Andreas 2024 年 12 月 18 日 下午 11:19 
Which VIE overwrites the meme limit? There's like 9 or more of them now, and no clear "primary" mod.
Tonic 2024 年 12 月 15 日 下午 8:37 
Out of curiosity does this also allow any clothing to be used in prefered apparel? I realized there's a lot of potential for making factions if I could set a list of clothing they're allowed to wear lol
Cynr 2024 年 12 月 12 日 下午 12:13 
I love u Mile
Mlie  [作者] 2024 年 12 月 6 日 上午 7:38 
@FirePlox No, it enables you to add anything. Its up to you to define your Ideology.
FirePlox 2024 年 12 月 6 日 上午 7:35 
It just adds everything for the player ideo even when I dont want it to. Please add some more options to better config this mod