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报告翻译问题
Exception while ticking lord with job Rotfish_Library.LordJob_Scavenge:
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref AB93EBF1] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.AI.Group.LordManager:LordManagerTick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapPostTick_Patch2 (Verse.Map)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method)
also i randomly get the same error as the user below.
There is no additional info that tells me which temperature it needs to work.
Do the corpses need to actually be rotting first before they get stored in there for it to work?
Exception while ticking lord with job Rotfish_Library.LordJob_Scavenge:
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 47EB8496] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch6 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Group.LordManager.LordManagerTick_Patch1 (Verse.AI.Group.LordManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapPostTick_Patch3 (Verse.Map)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch7 (Verse.TickManager)
(wrapper dynamic-method)
Exception ticking RF_RottingGasGenerator559358 (at (82, 0, 66)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 28EC70E3]
at Rotfish_Library.CompAbsorbRottenGas.CompTick () [0x000cb] in <04a866c782734434a722d39dc607b5f5>:0
at Verse.ThingWithComps.Tick () [0x00025] in <052ffdda8ff74a858542a735289dd477>:0
at Verse.Thing.DoTick () [0x00031] in <052ffdda8ff74a858542a735289dd477>:0
at Verse.TickList.Tick () [0x0013f] in <052ffdda8ff74a858542a735289dd477>:0
---
Confirmed that endless enemy spawns after reforming a caravan (and other similar cases) are fixed.
@Bara CoMiGo
The mod has been updated and the bugs should be fixed
Exception ticking RF_IncubationPond156567 (at (87, 0, 109)): System.MissingMethodException: Method not found: Verse.Thing RimWorld.PregnancyUtility.ApplyBirthOutcome(RimWorld.RitualOutcomePossibility,single,RimWorld.Precept_Ritual,System.Collections.Generic.List`1<Verse.GeneDef>,Verse.Pawn,Verse.Thing,Verse.Pawn,Verse.Pawn,RimWorld.LordJob_Ritual,RimWorld.RitualRoleAssignments)
I had an infinitely spawning manhunter pack and some infinite caravan groups.
My general feedback though is that this race is super freaking cool and I love it and wanna have it in every playthrough.
Its really well thought up 🐟
i got some rotten meat releasing gas around the generator and also had a rotfish use its active ability to release gas around the generator but neither worked in fueling it
what am i missing?
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