安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Yes i was recruiting ppl from bars and waystations but i guess "Recruit Prisoners" mod will be much better fitting for role play.
And for the armour dyeing i made the character that you create in the begining have the same faction and colors as berserkers, so simply put something on your MC and it should change color (if armour piece can be dyed)
1. I was wondering how you were managing new recruits. Were you using Recruit Prisoners or something like that? Or did you go to Waystations?
2. How do you colorize armour as Berserkers? Of course the people hired in Waystations they were not Bersekers, right? So how can you colorize the armour?
Thanks