武装突袭3

武装突袭3

Bornholm [R]
63 条留言
bushcrab 9 月 4 日 下午 3:09 
will this map work with alive
Valmont 7 月 25 日 上午 8:03 
Can you Revamp Emita City too? Specially into using Livonia Buildings and ditching some dependencies ;)
RainJar 2024 年 4 月 9 日 上午 2:28 
I wish somebody remade that map with more appropriate architecture
Geek4Life 2023 年 10 月 22 日 上午 10:08 
Don’t give up : )
city1288 2023 年 9 月 30 日 上午 2:07 
nice map but DSS3 fans be like:
LumièreL(Frank) 2023 年 8 月 9 日 上午 3:15 
I don't know why I get an error hint as soon as I enter this map.I tried to verify the integrity of the game, but it didn't work.
Cannot open object a3\structures_f\ind\factory\factory_main_part2_f.p3d
Ev1Lm0nk3Y 2023 年 7 月 28 日 下午 2:30 
every time i open the map in editor, the game crashes 10 seconds later
Geek4Life 2023 年 4 月 23 日 上午 7:25 
Don’t Give Up, fixe crashes please !
NikkoJT 2023 年 2 月 22 日 下午 4:25 
It's lovely to see a version of Bornholm that's a bit less...violently green than the original.
The Altis buildings do feel a bit out of place on a Nordic map, though. I'd be interested to see a version that makes use of buildings with a more northern style - perhaps Global Mobilization buildings, for example. Of course that's a lot of effort, so just a thought, not a demand.
Geek4Life 2023 年 2 月 17 日 上午 8:54 
THANKS ! I hope the problem will be found without too much difficulty. Good luck, great job!
nord 2023 年 2 月 17 日 上午 5:44 
why are there greek buildings? i dont think they use those materials in bornholm
N. Vang 2023 年 2 月 16 日 下午 1:13 
Hey great work. i actully live ( born and raised ) on Bornholm IRL. let me know if you need some info or pointers. :ISShelicopter: :steamthumbsup:
Ace 2023 年 2 月 12 日 下午 5:32 
OH no, there's nothing wrong! I love huge maps! Despite it being "abandoned" it's still a nice map. I don't know why there's so much complaining in the comments!
weyn666  [作者] 2023 年 2 月 12 日 下午 1:58 
@Geek4Life, hello, sorry but not yet. It’s a bit hard task for me to track down the reason for the game crashes. :steamfacepalm:

@Ace, what's wrong? If this map is huge for you, you can drop it and not play this anymore. This mod it's only revamp with new assets to make this map a bit more actual, terrain was created by another guy
Ace 2023 年 2 月 12 日 下午 1:16 
no update, is abandoned, but still BIG MAP
Geek4Life 2023 年 2 月 9 日 上午 9:47 
Update ?
Ace 2023 年 2 月 8 日 下午 5:22 
Damn this map is BIG.
DrSchlechtenberg 2023 年 2 月 8 日 上午 9:40 
Can't wait for a Life Mod like D41 to return to such a beautiful Map :steamhappy:
Geek4Life 2023 年 1 月 30 日 上午 10:30 
Hi. Until you have time to add new improvements, can you fix the crashes yet? Thanks .
Ture Right 2023 年 1 月 28 日 上午 10:47 
Hi mate, congrats for the nice job! May i suggest you two things? People told me to use Terrain Processor in order to place forests and woods, and it turn out to be the best way to do it, making them more dense! Then i suggest you to try darkening the satmap with Gimp/Ps or whatever u have, and fixing it in some spots. Because i see we made similar jobs, if u need some advice do not hesitate to text me.
Geek4Life 2023 年 1 月 19 日 上午 10:43 
Can't wait to see the release of the update : )
DGKILLER26 2023 年 1 月 15 日 下午 10:32 
pas de soucis une map vraiment top!!! good ok!!!!
:steamthumbsup:
weyn666  [作者] 2023 年 1 月 15 日 上午 10:17 
@Sandman [77thAD],
The map was created in 2015, I think you should know this before you write such a review. Of course there will be many unevens, because my part of the work was not to change or re-create this map, but to update its visual component and replace the outdated assets. I'm not terrain creator, I not create any other terrain so I have not experience for this. And I not have access to source file for this terrain and this means what I can’t make any changes to the landscape.
You can remove any undevens and etc. that do not suit you personally via GF Deformer mod
In any case it’s your right, good luck
Sandman 2023 年 1 月 15 日 上午 9:11 
Im think this isnt even a Earth terrain. There are so many holes just Random Across the Map. The Street are uneven. There are Random Street Signs in the Woods. You Spent thousond of Hours with building? So for my hard word but this isnt that good. The People have to look for them self but for me its the First and last time i was on this map.
Geek4Life 2023 年 1 月 15 日 上午 8:32 
Wonderful !
weyn666  [作者] 2023 年 1 月 15 日 上午 8:17 
Will be fixed in next patch
Nico 2023 年 1 月 15 日 上午 1:25 
if you fix the random crashes it will be great
Geek4Life 2023 年 1 月 14 日 上午 2:06 
You may need to contact the creator of the MAP "Harvey Point" who had the same problem: return to Windows when exploring the map with the free camera or randomly in game. Despite these crashes, your work is GREAT!
little andy 2023 年 1 月 13 日 下午 3:17 
love this map :steamthumbsup:
Geek4Life 2023 年 1 月 12 日 上午 10:29 
@ win666: I really have a lot of active mods. Note that I had the same crash problem with the "Harvey Point" map which has been fixed.

Also, congratulations on the quality of your map.
honger 2023 年 1 月 12 日 上午 1:52 
@weyn666, the ArmSTALKER mod has an unbinarized version of the map with all possible files needed.
weyn666  [作者] 2023 年 1 月 11 日 下午 7:55 
I had plans to release a few more terrains without depending on the CUP, but I’m not sure yet that I have time for this rn
@Husaam al-Moradi, btw I checked Namalsk earlier and I can't rework this, just because all .pbo archives are locked for editing. No way
sleeper 2023 年 1 月 11 日 下午 7:35 
Any map without a CUP dependency is an immediate 10/10
honger 2023 年 1 月 11 日 上午 11:21 
I'd love to see your take on Namalsk with some A2 buildings replaced with Contact ones one day.
Hurt Cobain 2023 年 1 月 11 日 上午 8:56 
is this index for alive not sure if this is a dumb question or not
weyn666  [作者] 2023 年 1 月 11 日 上午 5:03 
@Geek4Life, @TehF0cus, @Teufel Hund, hello guys, that is pretty weird what you get some crashes. In my case it's goes ok, i fly around map for ~5 minutes and nothing happens to me.
May I ask what other mods you used at the time of crashes?
Red Dog 2023 年 1 月 11 日 上午 3:27 
I'm also getting random crashes in editor. What I've seen of it looks fantastic though, 100% improvement over the old version in looks anyway.
FirelightGuy 2023 年 1 月 10 日 下午 6:28 
@Socrates if you get Antistasi on this, I might die.
TehF0cus 2023 年 1 月 10 日 下午 5:54 
This map crashes on me, even on an empty editor when swooping around the terrain. There is definetly some issues with this.
Geek4Life 2023 年 1 月 10 日 上午 10:56 
I have some crashes on this map. Too many mods on my PC? ; )
weyn666  [作者] 2023 年 1 月 10 日 上午 10:01 
@Red_Fox, for me FPS count remained unchanged.
I’m not sure that updating brings much damage to performance
Red_Fox ♿ 2023 年 1 月 10 日 上午 9:32 
hows the FPS on this map outta curiosity?
Socrates 2023 年 1 月 9 日 上午 11:20 
Oh, thank you, that was fast.
weyn666  [作者] 2023 年 1 月 9 日 上午 10:27 
@Socrates, done

@ANZACSAS Steven, "Cannot open object a3\structures_f\ind\factory\factory_main_part2_f.p3d"
I’d like to fix it by changing model path in the object class, but I don’t know this class yet ;/
Machine Gun Kelly 2023 年 1 月 9 日 上午 8:44 
@Mikker - The 'AI Wall' issue has been around since A2 I think. I know it has been in A3. As far as I know, it was an issue back in OFP. Been so long, I do not remember... ;)

There is a 'fix' for this just released.

See: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2904714255

Outside of this 'fix', there is not much you can do. And if you did not know, they ALSO go thru closed doors too. As well as walk thru vehicles.

This is NOT a map issue, rather a bug on Bohemia's side that affect ALL maps, no matter WHO makes the map.

:)
Socrates 2023 年 1 月 9 日 上午 4:10 
Finally someone made it compatible with latest Arma 3 version. Thank you for making this.
Minor suggestion - could you change village markers to "NameVillage" instead of "NameLocal" type (CfgWorlds\names)?
I would really love to make Antistasi on it, but wrong marker type bring some complications.
STyx2909 2023 年 1 月 9 日 上午 2:04 
Looks like a good terrain. Did a quick flyby yesterday.
Good job.
Z@Warrior 2023 年 1 月 9 日 上午 1:06 
Ported a Liberation-RX Mission to this cool Map. Have fun...
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=2915343262
sleeper 2023 年 1 月 8 日 下午 4:48 
Would be good to get rid of those CUP assets and replace them with new ones, that's for sure
Valmont 2023 年 1 月 8 日 下午 3:02 
Congratulations on releasing this amazing revamp! If you ever dwell into revamping another map please consider the beloved Emita City. (https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=926944536) . It is a classic from the A2 era that remains unsurpassed in many aspects to this day but the current A3 port suffers from many shortcomings such as having dependencies for CUP Terrains - CWA and CUP Terrains - Maps when it could easily be optimized by using the Livonia Buildings and having just the CUP Terrains - Core dependency. It could also benefit from an updated building variety in some areas