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Attempted to draw ERN_Valboar44655 without a resolved render tree.
Would be cool to see the Valheim bosses added the game. Maybe an idea for a separate mod
Neck are designed to just "be there." Hence no pen.
The scaled hide... wat. I swear I did a description, but apparently not?? I'll fix it when I get a moment.
And thank you <3
They can be trained to attack, and follow the trainer during work/draft, but are herd animals so they have to be confined to a pen. They don't come out of the pen to follow orders, and if they're unpenned they'll wander away. Catch 22.
The Neck cannot be made to do anything (training wise), but it's not a pen animal. Pretty much functions like a pre 1.3 animal.
Can't comment on Valboar, only one I haven't tamed yet.
Also, Scaled Hide is still "tbd" for its description.
Other than that, this is a superbly done animal mod. Surprising how well they fit into the game, and with the HC animal reskins mod I'm using.
Overall great mod, only Alpha Animals has the same quality as your mods :)
I hope this will help with the idea.
https://hackmd.io/@rimworldmultiplayer/dev-mapi
P.S. if you're too busy or you are not interested, you can skip it.
New animals (from this mod) on the map cause desyncs.
I guess it's Random function that is not synced. The new animal appears in different place for each client.
@King Damuncha - considering its rimworld, they needed to be a bit larger.
Ironically my colony got murdered by one of them and the men in black had to come in and put an end to the rampage.