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I cant open that traits progresion bar thingy an d I dont know where to rebind it.
No, but I expect some negative consequences :shrug:
@Big Brother
Mod settings (not sandbox settings)
https://pastebin.com/RPh5szdg
If you don't like it, tweak sandbox settings, there are a lot of options
I can't. Until it's fixed (which it will be, as the author is an active modder who maintains their mod) you can set all kills requirements to 0 so only levels are required.
Things that have in name (build 41) you don't need.
P.S.: even if you sub to b41-only mods they wont even show up in your b42 game so don't worry.
@Coriux
Ye, my bad, check spreadsheet link in description. It's mostly outdated but those 2 traits are described in systems. I do plan to eventually add something there but it's on the backlog.
Be outside with decent mental stats (except panic, panic doesnt count for it)
What is the main method of recovering from acquiring the trait?
"Getting error" doesn't say anything. Report the error on the mod page, so it can be fixed. As for your question, yes it is required
What do you mean by turned off? The submod that removes it from the game is not updated for b42.
I don't know what Dynamic Traits does with weight, so it's less of an anomaly and more of artifact due to transitioning between incompatible mods.
@DIEERMISS
Antibodies are shown in separate window, it's not a tab on character panel. The Hygiene panel added by Antibodies is there and working.
like losing illiterate when you get 10 in crafting. Like make it make sense, you know.. i tried going into Lua and deleting what i didn't like, it was a right mess, but having a mod like this, that i get to pick a choose hell yea.. thank you.
More Traits dynamic submod for b42 will come eventually. Probably when I feel like doing a lot of modding for PZ again. I do have big plans for that, so eventually™.
@ANAS
Stay in normal wight range + keep good mental stats. Or just turn them off being dynamic and then remove them with debug. Sandbox -> ETW Systems -> Weight system
Very annoying
2. Will there be any synergy built into this mod or is it the job of the person who made More Traits to make it work with ETW?