Transport Fever 2

Transport Fever 2

Railroad Fonts Base Pack
22 条留言
CommandrSandvich 5 月 4 日 下午 12:34 
i can send you my stdout.txt if needed
CommandrSandvich 5 月 2 日 下午 8:20 
not sure whats going on but the numbers have been blacked out on my games, i tried redownloading but nothing happened
themeatballhero  [作者] 2023 年 5 月 12 日 上午 11:36 
this is all due to the random numbers. random numbers are technically loads. Doug sent me a possible solution I have yet to test.
Evil.Iguana 2023 年 5 月 12 日 上午 11:32 
Noticed the following minor things/issues with the included vehicles:
1) The cars all have 2 compartments instead of 1. Makes sense for the boxcar, sorta for the stake car, none for the gondola. Not a huge deal in the grand scheme but may be worth revisiting.

2) The max capacity is 19 rather than 18 for the vanilla assets. Minor difference so very little impact on balance but maybe worth synchronizing if these are supposed to be prettier versions of the vanilla wagons.

3) There are some extra cargo types that don't make sense. Box Car and Stake car both have ore as a possible load. Haven't loaded a stake car with ore yet to see what the graphic is but suffice to say these vehicles are not typically used for that purpose in the real world =P
themeatballhero  [作者] 2023 年 4 月 5 日 下午 5:02 
Modders: Added black font versions
themeatballhero  [作者] 2023 年 3 月 1 日 上午 4:06 
Go to share and copy and paste
Avern 2023 年 2 月 28 日 下午 8:36 
From google drive where do i send it?
themeatballhero  [作者] 2023 年 2 月 28 日 下午 6:36 
check this: https://www.transportfever2.com/wiki/doku.php?id=gamemanual:gamefilelocations#game_log_files

then just upload the file to google drive or a file sharing site (just google file sharing websites, a million pop up)
Avern 2023 年 2 月 28 日 下午 6:10 
I am not familiar with how to do that
themeatballhero  [作者] 2023 年 2 月 28 日 下午 6:04 
oh geez alright, can you upload the stdout.txt?
Avern 2023 年 2 月 28 日 下午 6:03 
the grey and white squares like when you have tracks with missing assets
themeatballhero  [作者] 2023 年 2 月 28 日 下午 6:02 
missing entities?
Avern 2023 年 2 月 28 日 下午 5:56 
Some of the cars, Like the log flat have missing entities instead of numbers
themeatballhero  [作者] 2023 年 2 月 9 日 上午 10:06 
ill need your stdout.txt file
AceCole2 2023 年 2 月 9 日 上午 9:19 
The numbers do not show up on anything that supports it.
Boko Disraeli 2023 年 1 月 9 日 下午 5:34 
GOAT of TpF modding strikes again! Great work as usual!
themeatballhero  [作者] 2023 年 1 月 9 日 下午 4:04 
According to the game*
themeatballhero  [作者] 2023 年 1 月 9 日 下午 4:04 
The numbers are little mesh squares that are, according to the have, custom loads. To have the same numbers, they have to be the same random ID. You can take a peak at the guide I posted
RustyBucket 2023 年 1 月 9 日 上午 8:27 
I'm not sure how you wrote the randomization, but one neat idea would be to have the vehicle number (if the vehicle has one) to be at some point in the road number, and if that's even possible, the number within the train (like it's car number x, in train number y, therefore the road number is yxRANDOM or something like that) would be a great little feature...
themeatballhero  [作者] 2023 年 1 月 8 日 下午 4:51 
absolutely, its already being prepared for some of my future projects like the UP FEF series
Tjohnson97 2023 年 1 月 8 日 下午 4:33 
A much needed concept for sure! Is there any chance that this could be applied to locomotives?