Stellaris

Stellaris

Replicators Crisis (Modjam2022)
105 条留言
01A3-91C-2789B11F "Vala" 1 月 6 日 下午 12:16 
replicators as in Stargate sg1 or?
Chisne 2024 年 12 月 7 日 上午 11:50 
This mod is working with the current version?
Doughey 2024 年 9 月 20 日 下午 8:14 
will this work if added mid-save before midgame?
lastofthelight 2024 年 8 月 10 日 下午 9:14 
So I seem to have an odd problem. One of the 'essential' ways to progress thru this are the friendly quests (even the neutral options requires a baseline friendliness) - but after I clicked on the donate resources mission....about 20 diplomatic screens for the replicators opened, and the mission is marked as complete (I can't click on it again)...but I can't click on the next one either, with no situation.

Anyone know what I can do here?
Exakan  [作者] 2024 年 7 月 20 日 上午 12:24 
@RMD🦆cc What do you mean?
Better join the Discord if you have questions https://discord.gg/saC3ZG6htz
TY 2024 年 7 月 19 日 下午 8:17 
Still pretty amazing, it's something I struggle with. You think you can help me make new ship classes?
Exakan  [作者] 2024 年 7 月 19 日 上午 6:51 
@RMD🦆cc Are taken from the base game, but edited :)
TY 2024 年 7 月 19 日 上午 5:35 
A crisis mod sounds impressive, and yours look really cool! Did you make the models yourself?
Exakan  [作者] 2024 年 5 月 30 日 上午 8:24 
@mikeboydus Yes :D Its on purpose, the player's actions decide what happens. However the mod is pretty outdated, need to change that lol
mikeboydus 2024 年 5 月 24 日 下午 12:06 
This is a somewhat helpful crisis if left neutral, their fleets engage other crises and establish bases that can help protect systems.
Exakan  [作者] 2023 年 10 月 15 日 上午 12:49 
@Bralbaard Oh, well I didnt thought of that haha
Bralbaard 2023 年 10 月 14 日 下午 11:11 
I think I had extended range for jump drives because of a relic activation bonus. If not it would have been out of range
Exakan  [作者] 2023 年 10 月 14 日 下午 4:29 
@Bralbaard Indeed this shouldnt happen. Which galaxy did you use? :)
Bralbaard 2023 年 10 月 14 日 下午 3:28 
I think I somehow bypassed most of the content of the mod, I managed to accidently spot the rift system on my map without finishing any of the friendly/neutral/aggressive approaches and ended up destroying them by warping in with my psionic jump drives. Not sure if that's supposed to happen
Exakan  [作者] 2023 年 7 月 27 日 上午 5:15 
For all users: I maintain this mod for newer game versions, but will not extend it anymore.

I will use the gained experience that I got when creating this mod for a complex endgame crisis in my larger mod "DarkSpace".
Violent Gods 2023 年 7 月 6 日 下午 4:32 
ooo not gonna install this just YET but definitely favoring and keeping tabs on this one
flyons_gary 2023 年 7 月 6 日 上午 9:32 
As an alternative question might anyone know the console code to activate or finish the situation for friendly interactions?
flyons_gary 2023 年 7 月 1 日 下午 10:12 
Hm, so I don't seem to be able to figure out how to do the Galactic Objects research project. I moved my capital and moved different science ships around to different planets but it doesn't seem to want to start. Any solutions would be appreciated
spectre199 2023 年 6 月 30 日 下午 3:14 
Happy that this is going to be updated. I like this Crisis, as a fan of stargate it reminds me of the replicators from that series.
Exakan  [作者] 2023 年 5 月 12 日 上午 2:59 
@CapitalistStalin Will do it as soon as I have time. I had to work on DarkSpace + Electroids before :S
CapitalistStalin 2023 年 5 月 11 日 下午 10:34 
3.8 Update?
HeroBob 2023 年 4 月 9 日 上午 7:51 
ah thats good to hear :)
except that fact you got sick, unlucky and im hoping you feel better
Exakan  [作者] 2023 年 4 月 9 日 上午 3:30 
@HeroBob Yes, probably next week. I was sick and had to work on my other bigger mods, so everything got delayed.
HeroBob 2023 年 4 月 9 日 上午 3:16 
is this gonna get updated for 3.7?
Exakan  [作者] 2023 年 4 月 8 日 上午 9:20 
@FETTRANZEN Yes
#1Smitty Werben Jaggerman Jensen 2023 年 3 月 30 日 上午 10:24 
so the sreplicators will spawn on top of other midgame crisises?
FuZ_Lord 2023 年 3 月 26 日 下午 12:47 
@bohut what the hell does "hui@nya breaks the world" supposed to mean?
Exakan  [作者] 2023 年 3 月 26 日 上午 4:02 
@bohut Sorry what?^^
bohmut 2023 年 3 月 25 日 上午 7:00 
:DogFromLake:хуй@ня ломает мир :DogFromLake:
FuZ_Lord 2023 年 3 月 24 日 上午 3:31 
awesome cant wait to play it again
Exakan  [作者] 2023 年 3 月 23 日 下午 11:28 
@FuZ_Lord Planned for this or next week, right now Im too busy with DarkSpace and real work...
FuZ_Lord 2023 年 3 月 23 日 下午 5:50 
update pls?
Exakan  [作者] 2023 年 3 月 8 日 上午 6:06 
@Zares If you activate different midgame crisis, all of them will spawn near midgame :)

Replicators will always spawn 1-2 years after the set midgame^^
Zares 2023 年 3 月 8 日 上午 5:38 
"They will spawn 1-2y after midgame."
Do they spawn every time or have a chance to spawn besides other midgame crises? Never used crisis mods, I subbed to some, but don't want them to spawn all at once.
sovareal 2023 年 2 月 14 日 上午 7:35 
@strategi it is not decision (for compiling data step).
It is blocker on your capital (in the planetary features)
bossRCIman 2023 年 2 月 4 日 下午 4:52 
Also pretty sure that DOA does NOT change empire type (it just adds an empire flag), the point of DOA is to basically be a lightweight alternative to Zenith, and the main change is not changing country type
Exakan  [作者] 2023 年 1 月 27 日 上午 3:24 
@jtbush00 This must be another mod or mod conflict.
jtbush00 2023 年 1 月 27 日 上午 12:51 
I am getting a lot of Timed out situation logs that are just spammed in my inbox. Is anyone else having this?
Exakan  [作者] 2023 年 1 月 25 日 下午 12:53 
@Sebaty5 I still think its a mod conflict, because it works :S
Sebaty5 2023 年 1 月 25 日 上午 11:10 
well after executing the command the event fired and i have the situation.
Still dont know what went wrong there but now it seems to be working.
Thanks for the quick replies.
Exakan  [作者] 2023 年 1 月 25 日 上午 11:06 
@Sebaty5 You should have a new special project, I tested everything multiple times and it works..

event replicators.44
Sebaty5 2023 年 1 月 25 日 上午 10:54 
Dawn Of Ascension would be the only mod that changes the empire type (from normal to awakened) but i was only in the process of awakening when i finished the crisis.
What is the event id, maybe i can trigger it via console.
Exakan  [作者] 2023 年 1 月 25 日 上午 10:43 
@Sebaty5 Which mod? Maybe it changed something with your country type. There should have been an event & special project, like the tooltips mention.
Exakan  [作者] 2023 年 1 月 25 日 上午 10:39 
@strategi Please read the tooltips, everything is explained. This crisis is a bit more complex to beat, simple button clicking or death stacking won't beat them:D
Sebaty5 2023 年 1 月 25 日 上午 10:01 
@strategi there is a decision for your homeworld. After enacting that decision it finished that task
Sebaty5 2023 年 1 月 25 日 上午 10:00 
maybe and yes.
I dont know if it was the ending selection but i clicked the "Final Verdict" under friendly approach and then selected "control" on the following window. I can still contact them but all the buttons exept "return" are greyed out (under the friendly aproach category). I am using quite a lot of mods.
strategi 2023 年 1 月 25 日 上午 9:59 
friendly approach, data compilation.
what should be done here? unclear
Exakan  [作者] 2023 年 1 月 25 日 上午 8:57 
@Sebaty5 Hi! You selected the ending in the ending selection? Are you using other mods?
Sebaty5 2023 年 1 月 25 日 上午 8:52 
I finished the friendly approach and choose "Control" but nothing is happening. I also have no situations to deal with and no idea how to procede from here.
Exakan  [作者] 2023 年 1 月 23 日 上午 2:55 
@zephramwolf Please read the tooltips, it requires sometimes more.
If I remember right, the next step requires the decryption+encryption techs lv2 :D