安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Thanks for this feedback! I'll check it out and see if I can reproduce the bug and fix it.
if you run into it somewhere, it's over, you can only get it out with more mods or admin support
Hands off!
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/2909935986/3735205432029009014/
Thx for the beautiful bike.
It's possible to be compatible with sfp anim ? Pls
Is there something i am missing or is it a bug? Cheers
Our group agree'd to tossing Expansion Vehicles x Animations, for Blackouts, Survivor Anim, and Rus Forma. So its no beeg deal.
Custom Motorbike with other custom stuff >>> Possible Bike with Expansion. :D
<I really love this mod>
https://www.youtube.com/watch?v=8l-iD3EKPfE
Discord https://discordapp.com/users/359111670385082369
Thank you for the feedback
After some brief tests, from the passenger seat you have the option to change the seat (to the driver) leaving the character bug forcing to relogue to solve it, on the other hand I wanted to comment on the possibility of better disguise the collisions of the bike because having invisible wheels these already collide at one meter being difficult to pass through narrow places and is quite ugly to the naked eye.