Project Zomboid

Project Zomboid

Louder Noisemakers + Extended Range Remotes
30 条留言
Totsnuk  [作者] 8 月 27 日 下午 4:32 
@Naireem Good point.
Naireem 8 月 27 日 上午 5:16 
Hey! You should state it in your description that the Sandbox options are B42+.
I thought i was crazy cause i couldnt find it in B41.
Totsnuk  [作者] 8 月 18 日 下午 2:39 
No, but I actually don't know why, lmao.
RockinRollah 8 月 18 日 上午 12:43 
Every watch i found was louder version is that normal ?
Bebop Cola 7 月 28 日 下午 12:27 
Thank-you, Totsnuk. I appreciate you coming back to provide an answer. I'll see if I can muddle it out.
Totsnuk  [作者] 7 月 26 日 下午 2:46 
@Bebop_Cola
I haven't messed with this mod or Lua/Java in a while but...
I'm not sure, but I think that the set alarm functionality is linked to the java class for clocks directly so you may be unable to.
Again, not sure. This game is very laborious to mod due to the necessity of de-compiling the java source code as well as the labyrinthine code-base.
Below are the java docs. You can get your own de-compiled version of the code-base by using
Vineflower [vineflower.org]
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AlarmClock Java Doc [zomboid-javadoc.com]
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AlarmClockClothing Java Doc [zomboid-javadoc.com]
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The various Project Zomboid discords are good resources as well.
Bebop Cola 7 月 25 日 下午 10:54 
Question: If I wanted to add the ability to set an alarm for the Military Issue watch, how would I do that?

I know I can add the digital tag to get it to display the temperature and date, but that doesn't appear to enable the "set alarm" context menu for it.
Totsnuk  [作者] 6 月 3 日 上午 10:23 
*magazine recipes
Totsnuk  [作者] 6 月 3 日 上午 10:23 
@F1tgal911 You do not need to craft new ones after adding the mod, if that's what you mean. You simply need the magazine to upgrade them.
F1tgal911 5 月 30 日 下午 12:31 
Are already crafted noisemakers louder too are need I craft them from new?
Totsnuk  [作者] 5 月 29 日 下午 9:00 
Appreciate it, added those changes and updated the mod.
Sealer Moon 5 月 28 日 下午 6:29 
For people who are crashing in debug mode, go to

\steamapps\workshop\content\108600\2909916834\mods\Louder Noisemakers + Extended Range Remotes\42\media\scripts\LSMRR\Recipes.txt

and replace all instances of AutoLearn with AutoLearnAny
Draftlight 3 月 15 日 上午 7:22 
Yeah i can second the crash in debug mode.
Meyar 3 月 3 日 上午 7:11 
Definitely causes debug mode to crash
Jianghao 2 月 8 日 上午 4:39 
May cause debug mode crash
XOXANA 1 月 29 日 下午 12:33 
still functional for b42.2?
Totsnuk  [作者] 2024 年 12 月 30 日 下午 1:48 
Old version is still in effect for B41
Totsnuk  [作者] 2024 年 12 月 30 日 下午 1:43 
Mod has been rebuilt from the ground up for Build 42
Tom 2024 年 11 月 23 日 下午 7:30 
DIDNT WORK?:steamfacepalm:
GarethTheGoblin 2023 年 8 月 20 日 上午 6:54 
Thanks for the mod :steamthumbsup:
Javitecge 2023 年 7 月 21 日 下午 2:51 
Fix for sound: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2936089647 , thanks to the corresponding author
Viper 2023 年 7 月 10 日 上午 12:15 
excuse me, not 8 errors, i forget the red popup ingame is cumulative. Probably was only 1
Viper 2023 年 7 月 10 日 上午 12:13 
need a discussion section on this workshop entry so i can post a logged exception in full.

just as i completed reading Crank It Up! TV Remove Modding Guide, i got 8 errors. Here's a few lines of it:

ERROR: ItemContainer.AddItem: can't find Base.4X_Range_Remotes_LOUDER_Tot

Callframe at: ReadLiterature
function: perform -- file: ISReadABook.lua line # 170 | Vanilla

Exception thrown java.lang.reflect.InvocationTargetException at GeneratedMethodAccessor8841.invoke.

Caused by: java.lang.NullPointerException: Cannot invoke "zombie.inventory.InventoryItem.setFavorite(boolean)" because "<local4>" is null
Totsnuk  [作者] 2023 年 7 月 7 日 上午 11:28 
:steamthumbsup:
Viper 2023 年 7 月 7 日 上午 4:16 
i've subscribed at the suggestion of Ricksdetrix and his awesome YouTube channel!
Totsnuk  [作者] 2023 年 4 月 17 日 上午 12:40 
@Ricksdetrix Let me know if you think they are balanced correctly.
Totsnuk  [作者] 2023 年 4 月 14 日 下午 2:21 
Anyone who wants to take this mod to fix and/or update it, feel free.
Totsnuk  [作者] 2023 年 1 月 29 日 下午 4:35 
@Ricksdetrix hmm thats weird, i havent played recently with it but this mod essentially copies the functionality of those items so its weird it wouldn't work in mp. im a complete beginner so maybe someone with more experience can steal this mod and make it better.
Ricksdetrix 2023 年 1 月 29 日 上午 10:14 
Just to add to that, it seems to break the trigger mechanic in multi as the vanilla remotes don't work either. Haven't tested the other stuff though
Ricksdetrix 2023 年 1 月 29 日 上午 10:07 
Works perfectly in singleplayer but I can't seem to get the 4x remotes to work in multiplayer unfortunately