Space Engineers

Space Engineers

Scorch
31 条留言
acoirac7 2023 年 12 月 27 日 下午 12:00 
WE love your mods!
Psync×シ 2023 年 2 月 25 日 下午 12:39 
Klime, your mod is awesome :steamhappy:
mLJ 2023 年 2 月 10 日 上午 11:04 
No, @jmferretmaster, mod creators don't have to be thankful for every single piece of community "feedback" they get. Creators are in no way obligated to serve you or respond to a single thing you say. In fact, you should be the one thanking the creator, not the other way around. They are literally taking time out of their day to go through the effort to make free content, expecting nothing in return.
ribera1945e 2023 年 2 月 7 日 上午 12:27 
Are there any plans to support weapon explosions? Thanks you.
jmferretmaster 2023 年 2 月 6 日 下午 12:21 
if you put something on the workshop, its gonna get graded, rated, picked and poked. as well as praised, glorified and shared. if the community is telling you what they think, you should be happy either way. if you get any info at all from the community it is a blessing. so maybe smile and say thank you for the comment, ill look into it. way easier than showing your asses. and based on the thumbnail.... yes it looks like a bottomless pit. im hoping it looks better in game.
NotTildaSwinton 2023 年 1 月 27 日 下午 3:38 
How to be condescending in a steam comment section in nineteen words or less
Parker9044 2023 年 1 月 26 日 上午 5:03 
Glad that you responded! that was easy. Would you mind explaining how to do that? So everyone else knows.
Klime  [作者] 2023 年 1 月 26 日 上午 4:53 
@ParkerLocke
If you or "Data" actually used the mod in-game, you would have know that the requested feature was implemented from the start :)
Parker9044 2023 年 1 月 26 日 上午 4:46 
lol y'all attacking -data- like y'all were appointed :steammocking:. is it possible for Klime to just respond hes not working on it? Yes. Is it also possible many people in the future will wonder the same as -Data-? Yes. Point being he was just trying to get the attention of the creator, and also let people know this basically isn't being updated nor discussed.
maxdean02 2023 年 1 月 8 日 上午 11:00 
-Data-, people have lives outside of modding, and it's not their job to serve you or the community. Either use the mod or don't.
NotTildaSwinton 2023 年 1 月 5 日 下午 9:45 
-Data-, context exists.
-Data- 2023 年 1 月 5 日 下午 5:16 
Klime, community exists. Feedback exists.
Rusted Droid 2023 年 1 月 4 日 下午 9:51 
Can you add this for planet voxel as well?
DeltaWing 2023 年 1 月 3 日 下午 6:25 
This is super cool, appreciate the hard work :)
geraveoyomama 2023 年 1 月 2 日 上午 5:48 
weaponcore friendly?
would this also be possible to make work with atmospheric reentry?
Mantha 2023 年 1 月 1 日 下午 6:06 
can we get a demonstration video?
ABlueHairedFox 2023 年 1 月 1 日 下午 5:04 
Perfomrance reasons / engine limitations probably
jump521 2023 年 1 月 1 日 下午 1:42 
Heh, i remember when this was in vanilla. Wonder why keen removed it.
-Data- 2023 年 1 月 1 日 上午 10:05 
Can you make the intensity of the paint lighter with the distance from the initial explosion? This does not look like a scorch mark, it looks like an endless pit.
50 COW 2023 年 1 月 1 日 上午 8:48 
Laser = scorch?
Klime  [作者] 2023 年 1 月 1 日 上午 8:06 
Update:
- Fixed some blocks getting lighter
- Better support for large explosions
- Added chance for blocks to rust (skin)
- Optimisation
Rusted Droid 2023 年 1 月 1 日 上午 3:16 
-Data- 2022 年 12 月 31 日 下午 10:47 
Gradient based off distance from explosion.
Cyitain 2022 年 12 月 31 日 下午 8:27 
Are gradients possible?
Hotaro 2022 年 12 月 31 日 下午 12:56 
I really love this idea for more realism!
Krynoc 2022 年 12 月 31 日 上午 10:43 
Atmospheric re-entry?
Stollie 2022 年 12 月 31 日 上午 7:09 
Siiiick
8 DAYS 2022 年 12 月 31 日 上午 6:57 
Small grid support?
8 DAYS 2022 年 12 月 31 日 上午 6:29 
FINALLY
wingmaster 2022 年 12 月 31 日 上午 6:05 
Neat
The Erubian Warlord 2022 年 12 月 30 日 下午 11:51 
fancy