Total War: WARHAMMER III

Total War: WARHAMMER III

Trajann's Khorne Mods Compilation
1.141 kommentarer
Kaneda 8. okt. kl. 5:44 
:er_heart::SM2hereticastartes:
Trajann V  [ophavsmand] 7. okt. kl. 19:02 
The issue with the Kdaai Destroyer of Khorne RoR's textures, and the Warlock's items getting stolen have been resolved.

@织田信长
I am able to recruit them just fine, from the same building as vanilla Khorne chosen. You either have another mod that's causing conflict, or you don't have the most recent version.

@Anu/Seth
What are you referring to?
ryukon 5. okt. kl. 19:55 
Yes my warlock lost his armor randomly at turn start.
I think you should fix this by making all unique ancillaries immortal und not being able to be stolen in ancillaries_tables.
Kingpanther7 4. okt. kl. 14:45 
the skaven lord got robbed of his unique items by the skaven XD
but funny aside why are his items not locked?
Anu/Seth 4. okt. kl. 5:04 
It is obsolete for real or is it that the mod is not impacted, just for asking
织田信长 22. sep. kl. 11:54 
Hello, your MOD is awesome, I subscribed to all of them.
I'm playing the Khorne faction, but I found that there are no buildings that can recruit bloodspiller( The Daughters of Khorne), isn't that strange?
Draco 20. sep. kl. 11:40 
Thanks!
Trajann V  [ophavsmand] 17. sep. kl. 17:18 
@Draco
Should be fine, Mixu is only needed for unlocking recruitment of the generic lords/heroes
Draco 17. sep. kl. 7:23 
if i dont use mixus will most of the mod still work? or is it a hard requirement? mainly asking because i primarilly play with a friend and mixus causes an ungodly amount of desync
Trajann V  [ophavsmand] 15. sep. kl. 23:27 
@The Kumi
I'm sorry, what are you referring to?
The Kumi 12. sep. kl. 20:43 
im confused i subed to the required mods but i dont see anything different @Trajann V
ligmabeans3 10. sep. kl. 7:25 
KHORNE WILL HAVE BLOOD YOURS OR THEIRS (thank you for this mod comp traj khorne felt empty base game)
Trajann V  [ophavsmand] 9. sep. kl. 17:00 
@the Child of Night
Only if you're playing as the Warriors of Chaos.

@Skarbrand the Exiled / @Hunter671
That is correct.

@sanc4137
AssetEditor (the program used to edit models) currently isn't working. I'd need to do an annoying workaround to make model editing possible. I'll get to it when I have the chance.

@Augustus
Not that I'm aware of.

@Brother_Azael
Make sure you have Mixu's Unlocker enabled.
Brother_Azael 7. sep. kl. 5:39 
some heroes are technicaly recruitable but no heroes show up for the engineers, assasin bloodpriests. anyway to fix this?
NFAMOUS 6. sep. kl. 10:26 
Still functional for me but I think I was using a mod that made Skarbrand even more OP but I can't find it lol he's weapon strength was 2.4k before patch at max stats but now he's just over 1k I believe
Augustus 6. sep. kl. 5:03 
Need update?
Illegal FQ 28. aug. kl. 10:21 
These models are beautiful WOW. Amazing job dude. Could even make a new faction ;)
sanc4137 19. aug. kl. 22:57 
@Trajann V
Just had one graphical glitch I came across, and yes I made sure to only run the game with this mod and the required mods (Mixer's Unlocker, Local Recruitment for Warriors of Chaos, and MTC).

The unit, Ka'vuul The Defiler (Kdaai Destroyer of Khorne) RoR, has spazzing and stretching graphical glitches when the texture are loaded from far away. When up close the textures are fine and quite beautiful but the graphical glitch is really immersion breaking. I also happen to notice when highlighting the unit, the graphical glitch/corruption changes slightly making it more distracting (idk if this means anything for the model).

All the other units look perfect and I have tested this with low and ultra settings. Anything I can do to fix this or is this because of the latest patches?
Skarbrand the Exiled 19. aug. kl. 9:11 
Please correct me if i'm incorrect @Trajann V
Skarbrand the Exiled 19. aug. kl. 9:10 
@Hunter671 he was in a interview with a mod reviewer youtuber regarding that and he said the other chaos gods didn't really appeal to him like Khorne did
Hunter671 18. aug. kl. 18:37 
Is there a future for the other chaos gods? If not no worries this is an awesome mod!
Anthaderas 18. aug. kl. 12:24 
I love idiots, how may I help ? xP
the Child of Night 18. aug. kl. 8:44 
do the mods NEED the local recruitment mod?
Trajann V  [ophavsmand] 18. aug. kl. 1:01 
@Augustus
I'm not sure what unit you're talking about? I haven't made a singular skullcrusher.

@TryItAgain
I can recruit the mutalith just fine, and for the heroes to show up you need mixu's unlocker enabled.

@II la batt (a) pvt Worldblitza
I can run the mod just fine, you either don't have the most recent version, or another mod is causing conflict.

@Magi
The names are coded to be used with Khorne factions, so for any other faction the names are blank. You can simply just rename them.

@Anthaderas
I've looked at MCT, but it's far too complicated for me to understand. I'm a complete idiot when it comes to anything script related, which MCT is.
Anthaderas 16. aug. kl. 3:33 
Hey ! A compilation is an awesome idea, for you as for us. For fixing, tiding it up, having a shorter modlist, etc.
Could you get to the next step and proposing a MCT compatibility, giving us the option to allow disallow certain mods from the compilation instead of having to subcribe to the wanted mods individually, what this compilation was the counterpoint of.

If ever you can, it would be greatly appreciated.
Hayato the Devil 14. aug. kl. 2:36 
i really love the mod but i just found out that i cant build these units in a outpost of a friend thats kinda sad
Magi 13. aug. kl. 14:23 
any reason for missing names, etc. from the legendary lords?
II la batt (a) pvt Worldblitza 12. aug. kl. 22:58 
hi i am problem starting the game when the mod is enabled

i get the message

the following mods cause a crash to a database
Trajanns_Khorne_Compilation.Pack

the first invalid database record is
traj_brute_skill_effect_melee_inf_gorefeastenabletraj_brute_skill_effect_melee_inf_gorefeast in table
effect_bonus_value_unit_set_unit_ability_junctions_tables
and pack flie Trajanns_Khorne_compilation.pack
WarBlackstone 10. aug. kl. 21:27 
why does noone give the other chaos factions this much love....great mods are the mp compatible ?
TryItAgain 9. aug. kl. 12:28 
@Trajann, I play Skarbrand. I didint try with an another lord.
Augustus 6. aug. kl. 6:15 
Requesting for singular Khorne Skull crusher to multiply its entities to match the Riding Khornish skull crushers.
Trajann V  [ophavsmand] 3. aug. kl. 16:33 
@TryItAgain
Which lord are you playing as?
TryItAgain 3. aug. kl. 7:08 
Hello Trajann ! I love your mod and i use it since your made it, but recently i decide to play again and i wasnt able to build some unit and heroes anymore. like the mutalith and the blood saurus veteran and more... Do you think its because I don't have the dlc ? As i remember, I was able to build the mutalith before the devs made the fews DLC but not now.
I can see him in the Roaster menu but not in the building that he can be built.
Thank in advance for your help, you always made good works !
Tank Enjoyer 1. aug. kl. 23:05 
This may actually get me to play Valkia over Sigvald or Archaon-Chan I do love enough units to make my head spin
Trajann V  [ophavsmand] 28. juli kl. 23:33 
@Saikyoku
The model issue for the Bloodtusk should now be fixed. I couldn't find any issue with the Skullbarge

@NoNameTemper
Not likely, as I don't have much of an interest in Tzeentch

@daredevil83
Not that I'm aware of
daredevil83 27. juli kl. 8:58 
is there a sfo version for this? looks amazing!
NoNameTemper 17. juli kl. 1:56 
honestly man i lvoe this! made me love khorne..... But can you also do this for Tzeench??? like i beg you. im not good at modding by any means. i just love tzeench so much but hate playing as them compared to khorne or woc
ereb 15. juli kl. 16:50 
Has anyone seen a submod for chaos warriors? Making it possible to hire units normally (for this faction)?
Saikyoku 9. juli kl. 11:17 
Okay Thanks u! I'm asking because some Saurus like the ones I mentioned are considered Daemonic units in some upgrades, so I was thinking that all Khorne Lizard units (or almost all) should be Daemonic units, but that would give them a physical resistance buff, so I'm thinking that might be intentional.

Then I have two unit bugs after I tested in custom battles. I don't know if I'm the only one or not, but the Khorne Skullbarge and the Bloodtusk of Khorne (Ogre monster) have bugs that crackle on the map/background or decor

If this is the case for you, it is possible to fix it ? Thank you!
Trajann V  [ophavsmand] 7. juli kl. 22:27 
@The Observer
Good to know!

@Tepok20
I'm aware, I can't fix it until AssetEditor is updated. It's currently broken.

@AorusRathband
I believe some aspects are, like the basic units. But anything that's spawned via script (RoR's and characters) require a new campaign. And I have no clue, I know nothing about that mod.
AorusRathband 7. juli kl. 18:01 
Amazing mod!, just two questions.

It's save game compatible?
It's compatible with Mortraus Godslayer mod?
Tepok20 7. juli kl. 15:51 
the bloodtusk of khorne is glitched, it does a spasm when you zoom out too far
The Observer 6. juli kl. 10:11 
@Trojann V it's working without any mods (atleast for me)
Trajann V  [ophavsmand] 5. juli kl. 20:41 
@The Observer
I'm honestly not sure. I own all DLC so I've never had to think about it.

@Saikyoku
The trait only affects units considered "daemonic", which the Kroxigors aren't.
Saikyoku 5. juli kl. 13:32 
Hello, just want ask why the Kroxigor units don't have the Hellblade with the unique trait "The Charred Host" of The Charred Judge, thx u!
The Observer 2. juli kl. 12:59 
i got question, do i need a DLC to use this mod?
Trajann V  [ophavsmand] 21. juni kl. 21:23 
@Conley125
I've tested this before, and encountered zero issues. There's likely another mod you have enabled that is causing the problem.

@SFH
Go ahead!

@steelgamercd147
I don't make submods.
steelgamercd147 21. juni kl. 5:16 
can you make this work with sfo ?
SFH 21. juni kl. 5:15 
Hello, could i use yours Thumbnails for x2 unit size submod? But with words only that shows that its a submod
Conley125 20. juni kl. 22:21 
this mod breaks Chaos Rifts spawning in Realms of Chaos version of the campaign... only if you're playing as khorne obviously