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Fire spreads much further (maybe ifninitely) if it burns down a house.
I finally got around to updating my mods and have updated this one with slightly different balancing to learn how to update mods and to provide an alternative balance which I think feels better in my experience having played with fire a lot.
You should check out my other mod:
Fire Ignites Player Slower (Yes, this is compatible with "Fire Damage Rebalance"):
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2908902180
Although it doesn't take into account wetness
No mod seems to really implement fire rebalancing correctly, in my opinion. In CDDA your character is literally SOAKING WET and yet you catch fire by default like dried kindling. Why is there not a common sense mod that prevents this based on how wet your character is? A person soaking from a shower isn't going to immediately be engulfed in flames, Indie Stone's logic is absurd.
@Ricksdetrix
That's pretty specific, but you can figure out how to add random burn wounds by looking at another one of my mods called "Fire Ignites Player Slower": Fire Ignites Player Slower (Yes, this is compatible with "Fire Damage Rebalance"):
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2908902180
You just need to download the source code (subscribe via steam then google where to find the folder that has mod code) then just kinda do the opposite of what the above mod does. You'd have to use a "rand" (random) function to pick a random body part, and would have to create an array of body parts for the random number to pick from. Basically copy all these instructions into chatGPT along with my code linked above and you're pretty much there. Also learning how to launch zomboid in debug mode would help a lot because, like with most programming tasks, the code will 100% have bugs at first.
Have a look at my other mod:
Less Fire at start of CDDA challenge:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2937011330
If you download it and look at the source code, you can easily figure out how to make areas unburnable. Just don't make a space unburnable if it's on either side of a door or window or it'll glitch it out. You can google "project zomboid map" to find the coordinates of each space in the game world which you want to make unburnable. I can't make all houses unburnable because it would be way too much manual work.
Could you make a mod so that the fire only damages the players and the zombies? but that it does not damage any structure such as houses or containers? On my server we would love to be able to burn other players or zombies but we have disabled the fire so that they do not troll by burning houses or loot areas
Mod ID: FBR
Apparently it's B, not D
FDR