Cosmoteer: 星舰设计师

Cosmoteer: 星舰设计师

[Beta] Modular+++ Shields v0.62b
113 条留言
Enderluck 9 月 4 日 下午 12:34 
I made a rebalance of this mod, which also includes Overclocking for all shields.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3323030010
Be aware that my rebalance modified the Bubble Shield mechanic.
ComicalHawk 8 月 11 日 下午 5:32 
Tested it very quickly, the 360 shields seem to work in Meltdown, just obviously doesn't have any specific interactions with it (no heat or overdrive). However, the other shields can't seem to be unlocked
wi9390 8 月 4 日 上午 1:34 
Please update
dx155 8 月 4 日 上午 12:12 
Please update
{+} TheKorpsemen {+} 8 月 3 日 下午 6:37 
Meltdown update please!
TAKA 8 月 3 日 上午 7:28 
0.3plz
Чвк Урурур 8 月 2 日 上午 2:14 
Is there any plans to add enhanced shield options?

And when can we expect them to appear if they are already in the works?

proposal:
Kebechet-TP: could self-regenerate energy, making it more relevant.
RustyDios  [作者] 4 月 27 日 上午 9:01 
Try the Cosmoteer discord you'll likely get a better response there.
Phoenix 4 月 27 日 上午 8:58 
Hi. I really enjoy your work — it’s clear you know your stuff!
I’m reaching out because I’d love to revive an old Warhammer 40k mod from Cosmoteer version 0.15.12 and bring it up to date with the current game.
Unfortunately, I don’t have the skills to do it myself. Some parts of the mod still have old code, and I couldn't get it to work properly.
Would you (or anyone you know) be willing to help with this? If so, the price can be discussed separately, any work should be valuable.
264155249 3 月 21 日 上午 2:19 
护盾大小设置不起作用了 能耗需要减少些
DonBudafuko 1 月 14 日 下午 3:38 
For some reason i can not find the blueprint for the shield Kebechet _Tp or the Kebechet_S. anyone know what to do? or what is going on?
Thanks
swefpifh  [作者] 2024 年 10 月 6 日 下午 1:02 
I'm sorry, but I'm not modelling for Cosmoteer at the moment. I'll update, but I can't give a date at all...
leao z 10 2024 年 10 月 3 日 下午 10:55 
l love it.
Enderluck 2024 年 8 月 11 日 下午 3:43 
Your small and large shields have Front Arc, Front Line, Left Line and Right Line. It would be nice if you added Left Arc and Right Arc similar to https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2899284847&searchtext=shields so that if you want to defend the corners you can still use arc shields as normal.
Enderluck 2024 年 8 月 11 日 下午 2:04 
Hi, could you update the sounds and shield effect with the new ones? I was comparing vanilla shields with your shields and I realized that the shield's grid and the shield's sound when being hit are different.
RustyDios  [作者] 2024 年 8 月 9 日 下午 4:44 
These issues are caused by the newer game updates adding more things into the tech tree, forcing the techID numbers to change... unfortunately they require an update to the mod to fix.
Ashugran 2024 年 8 月 9 日 下午 3:49 
@decoy aye the small shield is under proximity mine and the advanced shield is under railgun
Ashugran 2024 年 8 月 9 日 下午 3:11 
@tanjbear I have a similar problem. i am missing the blueprints for small, large and tiny shields where i can buy the ones for stl and sts ... so idk where the problem is.. i have also resubscribed and it sill did not solve the issue... has someone any idea what cases this?
Strickove 2024 年 8 月 3 日 上午 1:55 
the power use on these shields are wicked high
Atrix 2024 年 7 月 24 日 下午 4:49 
Trying it out on a new game, first time with it.
I see the icon for unlock, but it is labeled as Proximity Mines and costs 10,000. In the cannon category of unlocks. f
TanjBear 2024 年 6 月 15 日 下午 9:42 
i probably did something. the small sheild blueprint is missing and i don't already have it unlocked, i loaded older saves and made new ones. its the same. i also unsubbed verified files and reloaded. is their a debug mode?
Schrödinger's Cat 2024 年 4 月 7 日 上午 5:04 
Is mod balanced? Stats sheet please
HazeyInDaHead 2024 年 3 月 23 日 下午 4:47 
@supercombine - I was also wondering what they were for until I was making railgun ships and trying to add shielding to the front that wasnt just an arc shield.

I believe you can set them sideways and have the shield project into the prohibited zone of the tip of a rail gun, or other cannon type setups like an ion cannon ships prism area can have the shields projected into the chamber.
HazeyInDaHead 2024 年 3 月 22 日 上午 8:32 
Hello, love all your mods but I was wondering if you could add tiers to them so that the smaller circle shields can stay relevant in later stages.

Thank you so much!
Abrasyve 2024 年 2 月 26 日 下午 9:02 
Can you please make the other shield shapes visible in build mode? It is very difficult to position them otherwise.
That guy 2024 年 2 月 11 日 上午 2:36 
ey a shield mod:btd6darkknight:
youngdollarsign 2024 年 1 月 15 日 下午 12:11 
Pretty sure your techs file needs to be updated to include all shields- it only has two of the shields on it
Falkenstein 2023 年 12 月 16 日 上午 4:57 
in the latest update i got the large shield generator (modifieable) unlocked instead of the small one from the get tgo (with the S-Class starter)
RaiderLeader666 2023 年 11 月 30 日 上午 11:44 
Still work?
PixelCat 2023 年 10 月 27 日 上午 9:19 
This is a very good mod. Keep up the good work!:steamthumbsup:
Enderluck 2023 年 8 月 24 日 上午 9:40 
(Part 1 of 2)
Hi, I have a few comments. They are made with the purest intentions, I'm not attacking you even it it seems otherwise.
Textures notes:
- It would be nice if we could use also the default blue color. Currently, the blue option is lighter than the vanilla shield.
- The small shield when using Front 200º Arc, uses the large hexagonal texture instead of the small hexagonal texture.
- Normal shields are blue but the room and "turrent" is purple. These shields can change color of the shield effect and the "turrent" but no the room. They should also change the room or not change the "turrent" at all and so only the shield effect.
- Normal shields project also a small shield texture around the "turrent". Your shields don't.
Enderluck 2023 年 8 月 24 日 上午 9:40 
(Part 2 of 2)
Balance notes:
- Why did you reduce Large Shield's penetration resistance?
- Front 200º Arc should consume more energy than Front 90º Arc as it is a complete improvement.
- I think that the area 360º shields can cover compared to their size is a bit insane. Also, the damage/energy ratio should become worse if you force an increase in the shields size without increasing the shield device size.
What is the use of 1x2 shield? I mean, it is super small so you can't even use it in a mini drone ship.
Finally, is there any reason you didn't modify vanilla shields and instead created a new copy of the small and large shields?
SuperCombine 2023 年 7 月 20 日 上午 1:43 
What's the point of the kebechet-TP?
It seems incredibly limited and vastly weaker compared to the others.
swefpifh  [作者] 2023 年 7 月 7 日 上午 10:39 
@shephjr15:
Yes, I'm planning to correct and update my other smods. But some problems are quite critical and are taking me longer. So please be patient. I'm sorry to make you wait.
shephjr15 2023 年 7 月 6 日 上午 8:16 
@swefpifh, I noticed that you updated your mod for the baldir turrets to make it compatible with the crew construction update.... are you planning on bringing your other mods into the current version or are they being left behind?
!! P4RTY P0PP3R !! 2023 年 6 月 29 日 下午 2:31 
Dang, alright.
swefpifh  [作者] 2023 年 6 月 29 日 上午 2:52 
@NΞKO : It's not intentional. In my memories, it works the same way on vanilla shield modules. As a result, Dev will have to fix the problem.
!! P4RTY P0PP3R !! 2023 年 6 月 29 日 上午 2:20 
Ok so I had this really cool idea to make a support ship that focuses entirely on having a massive bubble shield able to fit ally ships in it to protect them from enemy fire, but for whatever reason, the shield will only block projectiles when said projectiles were shot while the enemy ship was targeting the ship with the shield. If it targets and shoots at any other ship, even if it's through the shield, the projectiles do not get blocked. Is this supposed to be intentional, or is it a bug, and is it fixable?
FloXOrange 2023 年 6 月 23 日 上午 9:18 
Good morning,
I love your mod, I mostly use bubble shields.
But can you tell me where is the line of code that manages the strength of the shield, my intention being just to increase it for my good pleasure ^^
JorgulPro 2023 年 4 月 11 日 下午 2:08 
Idk why but the shield doesnt appear to block enemy fire for me
the amazing autistic 2023 年 2 月 17 日 上午 5:27 
Fair enough, was just curious since a patch was recently made for More Shields and was curious, good luck with your mods and have a nice day
swefpifh  [作者] 2023 年 2 月 16 日 下午 12:32 
The amazing autistic :
Hey ^^, I don't manage patches for other mods, sorry. I have too much work with mine at the moment.
the amazing autistic 2023 年 2 月 16 日 上午 11:17 
Question, do these items and those of your other mods work with Remote Power and if not could you ever create patches for that?
Mod itself is amazing, just curious if that will ever be a thing or not
Destructeur 2023 年 2 月 15 日 下午 6:19 
I wanted to make a custom version (linked to vanilla shield) of your mod or Adjustable Shields but after looking in details the two mods, it s seem a bit to complexe to do it be myself. so let wait maybe it will be added to the main game eventually.
swefpifh  [作者] 2023 年 2 月 15 日 下午 5:26 
@Destructeur :
My mods are not intended to remove similar vanilla modules. Because some players may want to create ships with vanilla parts for contests or pvp restrictions for example.
Destructeur 2023 年 2 月 15 日 上午 8:43 
Hello, I really like the idea of ​​being able to modify the shape of the shield as well as its color without the need for other parts. I was wondering if when you designed your mod if you tried to integrate it directly into the game's native shields and it turned out to be too complicated? The need to make duplicates to integrate the necessary functionalities. If you ever have any solutions to directly integrate these superb functionalities into the existing shield, that would be great.
sombieHunter 2023 年 2 月 11 日 下午 12:01 
ty!! I must have misted that..:steamhappy:
swefpifh  [作者] 2023 年 2 月 11 日 上午 11:56 
@sombieHunter :
You must to select the module with CTRL :)
sombieHunter 2023 年 2 月 11 日 上午 11:53 
I have a question.. how do I change the colors and shape of the shields? I see the video has a sub-window that comes in from the right somehow.. but I cant seem to replicate that..
brandonewing25 2023 年 1 月 30 日 下午 8:29 
if your save game crashes like mine after this update Jan 30 @ 4:43am due too crew pathfinding,
load the save game keep the game paused remove your huge bubble shields un pause the game then replace your huge bubble shields, their ya go no more game crash happy career mode everyone

Update: Jan 30 @ 4:43am
Additions and changes
⋮ SHT Kebechet-STL
→ Added a mandatory passage for the crew when entering the shield generator. They will respect the danger restrictions and will no longer move in the middle of the room.

Fixes
⋮ All Shield
→ Game crashes caused by module explosions or ammunition near shields fixed.