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Thank you very much!
Check Community Mods for Historicity!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2775683808
Helped form the basis of my own slightly different modlist and removed most of the work I was going to have to do, so I can't thank you enough!
Do you think I can put "Rename Anyone" in the list, as I don't have UniUI? I've tried and "apparently" I don't see anything strange, but I'm asking in case you know something wrong internally. thx
Thanks for pointing that out, that's obsolete. So yes.
As UniUI is no longer on the list, it is activated by default? Thanks!
I could not get crusades to work properly with TCT
Was the problem with it major? If not i'll try running it with the ultimate version
Honestly, Crusades were the reason I created Standard version, as I do not feel like being able to satisfyingly manage this issue. I did some more tweaks and in my testruns I've got crusades in all of them triggered. Updated in CCCM Rev6.
It did dilute the suggestion tab too much for my personal taste. You are free to add it again of course.
Depends on mod. Removal of some may break Compatch Mod for list
ME crashes list. I will review Medieval Arts once I finish update on SoW+CE compatch
Another thing, any plans for integrating Medieval Arts and or Unique Buildings Plus? Just wondering, no pressure dog, keep up the good work.
Also, thanks for doing this. I haven't dabbled with too many mods for this game because mod incompatibilities are intimidating. Your list is easy to import and let's me enjoy the game anew.
It's prophylactic. In most cases you do not need to do this. But as steam Workshops sometimes behaves wanky, this is the first thing I do if I smell something strange