Crusader Kings III

Crusader Kings III

Unrestricted Migrations
35 条留言
noabes 4 月 13 日 下午 7:58 
update this hoe
Dreadnautus 3 月 15 日 下午 12:13 
While technically it isnt restricted, you have to get to a certain prestige level, and it takes absolutely forever to get the proper amount of prestige and piety to convert the people when you migrate.
GamerX 3 月 3 日 下午 5:42 
@Dreadnautus, I'm gonna check this out myself now. Will update you :)
Dreadnautus 1 月 27 日 下午 2:23 
Do you know if this is compatible with asia expansion mod?
Ramuné  [作者] 2024 年 9 月 24 日 下午 10:04 
@ILVIUS The idea behind the mod is not restricting migrations at all.
ILVIUS 2024 年 9 月 24 日 下午 2:37 
I still think the decision should be linked to the Horse-Lords cultural tradition for maximum immersion
Ramuné  [作者] 2024 年 9 月 24 日 下午 1:33 
@Y11I Thank you! I've added it to the new update :)
Y11I 2024 年 7 月 16 日 上午 12:33 
Hi! I have made Korean Localization for this mod. can you check it out?

Link to Google Drive [drive.google.com]
Ramuné  [作者] 2024 年 3 月 31 日 上午 6:52 
@Alligator Thank you for the suggestion, but the idea behind this mod is to make migrations as unrestricted as possible. The AI can not make use of the casus belli anyway and you can simply choose not to use it as well.

I like to use it as a way to start a new game within a still running game, which is also why it is not tied to a government form.
Dicktator Alligator 2024 年 3 月 31 日 上午 3:49 
is there any chance that you can add certain game rules to this mod?

like

"Unrestricted Migrations:

invasions:
every government type can invade (default)/
only tribal rulers can invade
".

I'll tell you what, it just seems strange to me that the holy roman emperor is willing to migrate to some god-forsaken land in iceland. If the player has the chance to customize the gamerules using the mod, and if he has the choice to have this mod be more or less restricted, I think the mod will be more fun.
Ramuné  [作者] 2024 年 1 月 3 日 下午 2:16 
@ILVIUS I'd like to keep the mechanic as unrestricted as possible.

@Kareo You can keep upgrading the migration you started over several generations without negative side effects. You can not cancel the story cycle, but you can simply not use the CB.
Kareo 2024 年 1 月 3 日 下午 12:32 
is there any way to abandon a migration? a took the decision by mistake, and i keep the migration active, even after inheritance^^'
ILVIUS 2023 年 11 月 16 日 下午 3:37 
A version linking migration wars to cultural traits might be cool
Ramuné  [作者] 2023 年 11 月 11 日 下午 3:00 
@Doerix I was considering that, but it felt no different than hiring mercs.
Doerix 2023 年 11 月 11 日 上午 8:43 
Could you add a decision to prepare extra troops for the migration?
Ramuné  [作者] 2023 年 9 月 28 日 下午 8:03 
@Franken Yes, it's entirely unrestricted.
Weltgeist 2023 年 9 月 28 日 下午 2:45 
Possible to do this while a vassal?
Ramuné  [作者] 2023 年 8 月 22 日 上午 10:46 
@瑪琳船長の一味の愛麗 No, but Historic Invasions adds a similar mechanic for the AI.
欠肏兔女郎 2023 年 8 月 22 日 上午 10:43 
AI use this?
ISRAFIL 2023 年 8 月 18 日 下午 8:47 
@Ramuné and how to do it?
Ramuné  [作者] 2023 年 8 月 18 日 下午 12:25 
@ISRAFIL You have to take a decision to unlock the casus belli.
ISRAFIL 2023 年 8 月 18 日 上午 7:54 
Ramuné what?
Ramuné  [作者] 2023 年 8 月 18 日 上午 6:59 
@ISRAFIL Did you remember to take the decision to unlock the casus belli?
ISRAFIL 2023 年 8 月 18 日 上午 6:39 
@Ramuné there is no cusus bailey. I thought the problem was related to the Asia Expansion mod, but even when I double-checked without this mod, there was still no cusus bailey.
Ramuné  [作者] 2023 年 8 月 18 日 上午 6:10 
@ISRAFIL Could you provide more information please? Is the decision not showing up? What exactly is not working?
ISRAFIL 2023 年 8 月 18 日 上午 5:52 
mod is not working.
Vengeance 1791 2023 年 8 月 4 日 下午 12:04 
loving this
thank you!
Ramuné  [作者] 2023 年 8 月 4 日 上午 4:00 
@firespark84 No, that's the whole idea behind Unrestricted Migrations - not resticting their use.
firespark84 2023 年 8 月 3 日 下午 9:32 
could this be disabled for feudals depending on culture? its weird to be the duke of austria in 1066 getting to migrate. I think it would make sense that all tribals can do it, but only feudals of a culture with horselords, malleable invaders or steppe tolerance can do it.
Ramuné  [作者] 2023 年 8 月 1 日 下午 12:05 
The new update added decisions which will upgrade the migration casus belli in several ways. For instance, you may now target entire kingdoms instead of a mere duchy. Increasing cultural acceptance and converting the culture / faith of some of your newly conquered counties are other benefits that can be unlocked.
Ramuné  [作者] 2023 年 7 月 8 日 下午 4:08 
@Joe I'll work on it once I find the time to.

@dark_forest I am currently planning a system for that.
Darkwood 2023 年 5 月 19 日 上午 6:06 
nicethanks but migrated counties not your culture, is it possible bring al culture ?
Joe the Mole 2023 年 2 月 4 日 下午 8:21 
Look's pretty good, a kingdom level migration that costs more prestige would be great.
kalilstorm 2022 年 12 月 30 日 下午 8:16 
Looks promising! Hope this makes tribal nomads more fun
EmperorOfNothing 2022 年 12 月 27 日 下午 1:48 
Thanks for this! made so many tribal games more bearable