伊甸之路

伊甸之路

Weapons Plus
15 条留言
JayBones 2023 年 9 月 30 日 上午 10:30 
This is a great mod, just one bit of a question. Would it be neat if there were artifacts to change your vanilla weapons to the new weapons rather than to start with the Weapon Plus? Alternatively, have a config to enable force change and include the artifact to switch to the weapon plus versions mentioned.

Otherwise, this is a well-crafted mod for OSFE.:SaffronHappy:
Knight of Round  [作者] 2023 年 3 月 30 日 下午 3:52 
Nope! that's an error on my side, I will have that updated soon!
JamesTripleQ 2023 年 3 月 30 日 下午 12:53 
Opening the library shows a brandless spell called "acousticx" with no description. Is that supposed to happen?
Knight of Round  [作者] 2023 年 1 月 14 日 下午 5:53 
Sall good, glad you get to enjoy it!
definitelynotvictini 2023 年 1 月 14 日 上午 1:39 
Yep! That fixed it! Sorry for the false alarm! Now I feel dumb… :c
definitelynotvictini 2023 年 1 月 14 日 上午 1:34 
Ah! Yeah there was an MPL version lying around there, dunno how it wasn't breaking things to have both installed at once. Will give things a shot now!
definitelynotvictini 2023 年 1 月 14 日 上午 1:23 
yeah I'm holding Weapon until I'm past the load screen.
I'll double check to make sure I don't still have MPL in StreamingAssets/Mods, but if I did I think it would conflict with the workshop version and cause dumb stuff to happen.
Knight of Round  [作者] 2023 年 1 月 14 日 上午 12:44 
One other thought before I call it a night, If you still have an MPL in your StreamingAssets/Mods folder, it will prioritize that MPL over any files found in workshop. Dunno if that's of use there either.

I'll get back to you if any word comes from the server re:Mac and MPL compatability
Knight of Round  [作者] 2023 年 1 月 14 日 上午 12:39 
it might matter? not certain unfortunately. I'll ask around on the server and see if anyone has experience with that. I got verification from another player they were able to get it to load with both assets installed

This is a long shot, but I said "simply press" in the changelog, but it is more along the lines of holding it down when starting a run. ala how one would get the P2 colors, were you clicking it once?
definitelynotvictini 2023 年 1 月 14 日 上午 12:22 
(I'm on a Mac, if that matters.)
definitelynotvictini 2023 年 1 月 14 日 上午 12:18 
Just unsubbed and resubbed to MoreLuaPower, same result. Artifact is not visibly added by the cheat code, and weapon does not change.
definitelynotvictini 2023 年 1 月 14 日 上午 12:15 
MPL appears to have updated??? I'll try unsubbing and resubbing.
and yeah, first run I did without the cheat code, I found Mega Bracelet as a random artifact drop. Looks like it was being added invisibly and not doing its job, like it did with the old MPL version.
Knight of Round  [作者] 2023 年 1 月 13 日 下午 11:37 
MPL's new Update should make Cheat codes viable, Refreshing MPL might be the main need there unfortunately.

When active, the Cheat code will visibly add the Artifact Card to your starting loadout. If you'd unsubbed and resubbed, I'd advise doing the same with MPL to test Real quick. sorry it's being a bit finicky this evening.
definitelynotvictini 2023 年 1 月 13 日 下午 10:25 
um, I haven't tested it super extensively (although I've tried a few runs) and I haven't seen the artifact drop yet, in addition to the cheat code appearing to not work.
Wait, does this mean that the artifact isn't spawning because I already have it invisibly, so it can't drop, but it isn't succeeding in switching my weapon because I'm starting the run with it?
definitelynotvictini 2023 年 1 月 13 日 下午 7:58 
Seems like the cheat codes to add the new artifacts to base game loadouts don't work. And yes, I did unsub and then sub again just to be sure.