Crusader Kings III

Crusader Kings III

Decisive battles UPDATE
30 条留言
Cowentin 2024 年 4 月 12 日 上午 7:17 
Hey there! Any update planned for 1.12.3?
Kalall  [作者] 2023 年 9 月 18 日 上午 8:56 
here is the 1.10 version of the mod cause i lost the original file again, i will work and add things to the mod there: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3037646590
Sir Ugu of Uugg 2023 年 6 月 10 日 下午 6:02 
any news on an update?
CozA 2023 年 5 月 18 日 上午 7:18 
1.9.0.4 update?
Kalall  [作者] 2023 年 5 月 14 日 上午 6:42 
just have to wait so they patch it for 1.9.0.3, in the meanwhile im finding a way to update this mod and not create a new one (i deleted the original mod folder again when i was making space for sum)
CozA 2023 年 5 月 14 日 上午 5:49 
@Kalall i see now, i can wait. enjoy AGOT! :steamhappy:
Kalall  [作者] 2023 年 5 月 14 日 上午 12:40 
I dont know if its 1.9.0.3 compatible cause ive been playing agot and im planning to make a version of this mod for agot
Kalall  [作者] 2023 年 5 月 14 日 上午 12:35 
i agree but even with the mod i made it still seems a little bit unrealistic, lets just hope that the dev team of ck3 enables army modding in the near future
Stray952 2023 年 5 月 13 日 下午 6:03 
Im now realizing that CK3 is unplayable without this mod. I've spent the last 25 in-game years running from north to south just repeatedly pushing armies off my land.
Stray952 2023 年 5 月 13 日 下午 4:18 
Doesn't cause a crash, but doesnt seem to work either. I don't have any data to back that up, I've just been wrapped up in infinite wars all day
CozA 2023 年 5 月 13 日 上午 8:00 
1.9.0.3 compatible?
Stray952 2023 年 5 月 11 日 下午 9:24 
anyone know if its T&T compatible
Skip Townsley 2023 年 4 月 15 日 上午 10:33 
its ek2 compatible but this mod adds a bunch of free men at arms to ek2
bruno300996 2023 年 4 月 12 日 下午 8:50 
update?
Kalall  [作者] 2023 年 4 月 4 日 上午 1:53 
pretty sure this should be compatible with EK2 unless im wrong
Skip Townsley 2023 年 4 月 3 日 上午 11:05 
CAn you make a EK2 compatible version that doesn't have men at arms added
hamletsdead 2023 年 3 月 8 日 下午 6:12 
Thanks mucho for this. Was super-retarded that the AI doesn't pursue and cut down the fleeing army -- becuase ordinarily they would be cut to shreds and the stragglers would be burned, decapitated, crucified etc., not allowed to run away to fight another day. Kill 50,000, then kill the other 200 that go running back to mama. Especially since the commander is usually in the fleeing wussbag group.
Xenox 2023 年 1 月 8 日 下午 4:07 
thanks i will test this mod out
bruno300996 2023 年 1 月 1 日 下午 3:53 
Thanks for the mod! Currently some bug with the text when beggining and or evading from duels.
GhostRCat 2022 年 12 月 30 日 下午 2:29 
Is the mod savegame compatible? Playing vanilla CK3 made me realise how stale combat is.
Genseric123 2022 年 12 月 29 日 下午 5:06 
Also, are generals more likely to be injured if they are not captured?
Genseric123 2022 年 12 月 29 日 上午 5:31 
How much more likely are generals to be captured?
Dramat 2022 年 12 月 29 日 上午 3:13 
keep going don't stop buddy
Dramat 2022 年 12 月 29 日 上午 3:13 
<3
Dramat 2022 年 12 月 29 日 上午 3:13 
i love this mod
Kalall  [作者] 2022 年 12 月 25 日 上午 9:42 
Sure :)
Duke of Bosnia 2022 年 12 月 25 日 上午 9:08 
Hi Kalall is it possible for you to keep this mod as it is (with the updates of course) and split the adding of historical units to a different mod since it will mess with the total conversion mods if you add more historical units I think
Ceo of Noobs 2022 年 12 月 25 日 上午 8:13 
this is some real good stuff
Kalall  [作者] 2022 年 12 月 25 日 上午 12:35 
Thank you!All the best guys, i will be adding historical maa units so this mod will be a culturalXwarfare mod
Henry 2022 年 12 月 24 日 下午 11:07 
happy christmas! thank you for uploading! wish you the best Kalall