Space Engineers

Space Engineers

OBSOLETE - Misaligned Lake Fix (Earthlike/Alien)
7 条留言
Thorn Blackwell 2023 年 4 月 12 日 下午 5:00 
Awesome!!
michi84o  [作者] 2023 年 4 月 12 日 下午 4:25 
I finally did it:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2961563719
Switched from linear regression to polynomial regression. The points looked good but the map was still glitchy. Was nearly about to give up when I found that the edge pixels of the tiles need to overlap. After duplicating the pixel rows everything lined up nearly perfect.
Thorn Blackwell 2023 年 3 月 18 日 下午 3:51 
Very cool, yeah I've tried a few times myself, but it's nearly impossible when you are just working with the images trying to blend the edges.
michi84o  [作者] 2023 年 3 月 18 日 下午 3:42 
Fixing the edges of height maps turned out harder than expected. I tried it with a simple linear regression. Only worked on terrain with a constant gradient.
I'll be on vacation for the next two weeks. Will do another attempt when I'm back in April.
Thorn Blackwell 2023 年 3 月 14 日 下午 3:38 
That would be awesome. Yeah ... it drops you there when you start in Creative. I really wish there was a planet generator for this game. I'd like to customize some with new terrain. So far I've only been playing with a few new textures.
michi84o  [作者] 2023 年 3 月 14 日 下午 2:08 
Actually not a bad idea. If you spawn into a new solar system without a spawn ship the game places you at a specific spot on earth like that has these glitchy borders.

I'm currently writing some edge fixing code for my procedural planet generator. I could use that code to fix the existing game files. Might be worth a try. If it works I'll upload it as a separate mod.
Thorn Blackwell 2023 年 3 月 8 日 上午 6:44 
Now if someone would fix the terrain border mis-match so there aren't sheer cliffs or drops where the EarthLike/Alien terrain files meet.