Garry's Mod

Garry's Mod

InfMap - Infinite Map Base
1,092 条留言
singletonwv 10 月 4 日 上午 10:43 
every time i download it it messes with the npc voices
kNOB 9 月 28 日 下午 10:48 
please make a nav mesh version
dannixer1 9 月 14 日 下午 2:23 
also is there a way for hbombs to work?
dannixer1 9 月 14 日 下午 2:23 
sluggerguy its impossible or it would make the map unplayable because it auto generates and navmeshes cant be that fast for a map that generates on chunks
seang41990 9 月 12 日 下午 6:09 
Good but also not good
THE UNMATCHED GOD OF AUSTRALIA 9 月 4 日 上午 2:20 
why is the ground water
Fredishere:) 8 月 30 日 下午 4:44 
Can you make the space part of the base map low or zero gravity?
clown_speck 8 月 25 日 下午 6:16 
The cap addon is a little bit buggy
Spartan 8 月 24 日 下午 4:56 
Неиграбельное говно, одна звезда
★Sluggerguy★ 8 月 24 日 上午 7:30 
Can you make a navmesh?
Baklashan 8 月 23 日 下午 12:59 
начал фильм "потеранний"
John Wick 8 月 22 日 上午 10:04 
its infinity bruh
𐌣ᚧᚯᚸᚿᛉᛈᛔᛡᛟ 8 月 18 日 上午 8:31 
not infinity
:steamsad:
supercop68 8 月 17 日 下午 1:54 
why is the map transparent and water texure
Saccboi 8 月 14 日 上午 9:40 
the jeep exploding probably has something to do with the train destroying it in that one scene if you dont get out of the way
Arckonte 8 月 10 日 下午 3:14 
@Evolya I don't think it's possible with how Navmeshes work
GraffitiGuy 8 月 10 日 下午 12:17 
crashes
Evolya 8 月 10 日 上午 8:41 
how to make it work with nexbots?
moch 8 月 5 日 上午 8:58 
i went to space and found other planets!
clown_speck 7 月 30 日 上午 5:34 
[h1]I have an issue with cars. The wheels have no collisions with the ground.[/h1]
seang41990 7 月 29 日 下午 2:33 
truly infinite even after using super noclip
Kaiser Churchill 7 月 23 日 下午 2:24 
So just out of curiosity, how well do NPCs work on the infinite map? I have managed to play it yet but am really curious.
Jacket 7 月 23 日 上午 1:57 
lots of invisible combine sentries that fire and fling planes/helis wth
seang41990 7 月 22 日 下午 5:43 
BRO WHY CAN'T I USE LVS HELICOPTER WITHOUT BEING FLUNG AROUND PLEASE FIX THIS ITS SUPER ANNOYING
Leoszuk 7 月 22 日 下午 12:51 
there is a problem with Parakeet's pill pack - basically, when i morph into something (like antlion, rollermine or anything) my playermodel shows up too. this only happens on infinite maps. will you ever fix this? :steamsad:
gyurp 7 月 19 日 上午 9:44 
chug those big plastic water things filled with benadryl
{R E W R I T E} 7 月 11 日 下午 3:16 
bro honestly someone has gotta make an infinite race track bro that would be cool for car and plane testing
t o i l e t 6 月 29 日 上午 4:06 
Jk
t o i l e t 6 月 29 日 上午 4:06 
It has been 30 days, my computer was on for 30 days, It's still going.
Help.
Leva_ovosh 6 月 24 日 下午 1:05 
да это чеченский фонк
Bananaful 6 月 23 日 上午 8:31 
Infmap
'do you trust me?'

Me
'no'
seang41990 6 月 21 日 下午 2:15 
btw it glitches with LVS helicopters and with simfphys cars you'll hit some thats not there pls fix this pls
Crashedcars24 6 月 21 日 上午 12:27 
so 32gb of ram with 38 percent being used aint enough?
RayJelly 6 月 16 日 上午 4:34 
When playing, I heard a really loud woosh of air, like a giant breath. I swear to god, I'm already put on edge with this map, if there are random chance scares in here, I'm not going to be happy.
the jimbo {¬º-°}¬ 6 月 11 日 下午 3:41 
idk if its this addon or the addon that uses this but something causes engine errors
x Aer 6 月 11 日 上午 12:06 
Good for Hbombs
MrHahaMan 6 月 9 日 上午 5:24 
Are shadows possible with infmap? Or will I have to use blender baked lighting
xNrivo 6 月 3 日 上午 11:10 
FIX THIS:
[InfMap - Infinite Map Base] lua/infmap/cl_inf_detours.lua:149: attempt to index local 'hit_data' (a nil value)
1. util_TraceLine - lua/infmap/cl_inf_detours.lua:149
2. ET - lua/stormfox/functions/cl_raineffect.lua:56
3. unknown - lua/stormfox/functions/cl_raineffect.lua:127
PixelTheCollie ΘΔ 6 月 3 日 上午 9:21 
I wish this was fixed and rewrote and improved and working for most mor mods. Sad he quit gmod pretty much. But I do understand
Olosawa 6 月 3 日 上午 8:14 
bruh there are still invisible walls everywhere. They most often appear on the "ceilings" of maps
-Boneless Toad King- 5 月 31 日 上午 9:31 
Could a large city map be made like this?
vobla777 5 月 29 日 上午 9:15 
ты это из РГ узнал или прям сам изучал?
Doomer 5 月 25 日 上午 10:23 
хуйня
Doomer 5 月 25 日 上午 10:23 
просто телепортирует игрока назад
CheeseBalls87 5 月 10 日 下午 1:28 
You should make it so that particles stay in their tiles so that they don't move when you go through one.
xNrivo 5 月 6 日 下午 5:12 
[InfMap - Infinite Map Base] Warning! A net message (hbombs_net) is already started! Discarding in favor of the new message! (inf_ent_stopsound)
1. SendToPlayers - lua/infmap/sh_inf_sound.lua:52
2. StopSound - lua/infmap/sh_inf_sound.lua:137
3. v - lua/autorun/server/hb_main.lua:37
4. unknown - lua/includes/modules/hook.lua:102
xNrivo 5 月 6 日 下午 5:11 
[InfMap - Infinite Map Base] lua/infmap/cl_inf_detours.lua:149: attempt to index local 'hit_data' (a nil value)
1. util_TraceLine - lua/infmap/cl_inf_detours.lua:149
2. ET - lua/stormfox/functions/cl_raineffect.lua:56
3. unknown - lua/stormfox/functions/cl_raineffect.lua:127
xNrivo 5 月 6 日 下午 5:11 
[InfMap - Infinite Map Base] Warning! A net message (hbombs_net) is already started! Discarding in favor of the new message! (inf_ent_stopsound)
1. SendToPlayers - lua/infmap/sh_inf_sound.lua:52
2. StopSound - lua/infmap/sh_inf_sound.lua:137
3. v - lua/autorun/server/hb_main.lua:37
4. unknown - lua/includes/modules/hook.lua:102
5. Spawn - [C]:-1
6. unknown - gamemodes/base/gamemode/player.lua:101
PixelTheCollie ΘΔ 5 月 1 日 下午 11:16 
Same :(
This mod is amazing
Slig [MW] 5 月 1 日 下午 2:02 
I just cant get this to work at all.