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i have made a test with my local version and the steam release, but i have no bug on the launch.
Maybe it's a mod conflict on your side ? at one time you can't have more than 3 factions mod at the same time on one game with the workshop.
If not, can you give me the bug reproduction please ? :)
I need to chack the balance of the heroes to determine if the loss of two of the last skills are really against their design. i will maybe make a small update to just be sure that everyone have the correct skillset ^^
but i do not planned to add rogue unit if it's the question, and will keep beastborns as a faction mod :)
don't hesitate to give me feedback if you think the mod need correction or other thing with the dlc :)
the variable who count the number of day for the effect as reset each time a building was build. i have test it quickly and it seem to work ^^
i post the 1.1 right now
But with your feedback it will give us a clue… I will see with the modding community if someone have an idea and fix that in the 1.1 version :)