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报告翻译问题






Relentless Assault is pretty OP, with preparation (adrenaline, haste, flesh sacrifice) you could attack up to 6 times in 1 turn and the status will persist for the next turn too. Also any huntsman and scoundrel players can use this skill too (everyone max warfare anyway for phys damage). Maybe if it was a source skill it could be more balanced?
On the other hand Pommel Throw feels too weak to justify the memory slot, it's just a range attack without additional effects with 4 turn cooldown.
I think it's highly unlikely that the author will make any balance changes given the amount of time that has passed already. But i still want to thank you for making such a great mod, playing pure warrior never felt so good