Halo: The Master Chief Collection

Halo: The Master Chief Collection

Fort Apache
24 条留言
TK-420 10 月 17 日 下午 5:59 
If this map was on Gmod too, my bucket list would be finished.
TK-420 10 月 17 日 下午 5:42 
This map........ :steamthumbsup:
Dutch Bedlift  [作者] 2024 年 12 月 13 日 上午 8:21 
It works now
Dutch Bedlift  [作者] 2024 年 12 月 12 日 上午 8:58 
It doesn't work
Dutch Bedlift  [作者] 2024 年 12 月 12 日 上午 8:31 
Sorry for the silence and long wait. Let me know if this new update doesn't work for you.
LOL DUDE 2024 年 9 月 9 日 上午 2:02 
Can you please update this to be playable with the latest version?
MAJR 2024 年 3 月 31 日 上午 12:28 
Please
MAJR 2024 年 3 月 22 日 下午 8:35 
Feb update broke this please update it
Defaunation 2024 年 3 月 4 日 下午 8:20 
are you going to update?
Dutch Bedlift  [作者] 2024 年 1 月 29 日 下午 2:18 
An earlier MCC update may have broken it. I will update the map.
SPΞCΓЯΛL 2024 年 1 月 9 日 上午 11:29 
Does the map still work? I'm trying to DL it and it wont do it.
Eiterial 2023 年 7 月 15 日 上午 10:09 
It's like a fever dream come to life.
Jeff Swinkle 2023 年 6 月 5 日 上午 12:24 
this is like everything i love about Halo 2's version of the map but better. fantastic job
John 2023 年 4 月 6 日 下午 9:40 
this is cool as fuck
Dutch Bedlift  [作者] 2023 年 4 月 4 日 下午 7:21 
I probably won't be making any jumbo version of the map, but anyone else who wants to make their own edit is free to.
Defaunation 2023 年 4 月 2 日 上午 7:43 
Looks very cool, love it. Original Hang em High made little sense for Forerunner design imo but it works really well as a training course.
Minol'Koveln 2023 年 4 月 1 日 下午 12:24 
...Apologies for impudence; friend has asked me to contribute to the spread of a conceptual brainseed of "Hang 'em High++"; with a hypothetical development of the ragged mirror area to match that of the original area, enough connection points opened up for movement between the two halves, and the invisible ceiling raised high enough that the entire catwalk assembly is accessible.

Also, found the easter egg object and poster during exploration of the map. Cool.
Dutch Bedlift  [作者] 2023 年 4 月 1 日 上午 8:49 
I appreciate the help in finding ways to escape the map. I'm not sure I'll try and fix the Forge related exploit unless it becomes possible in regular gameplay, but I'll look into the catwalk related exploit. It sounds like it's tricky to pull off in regular gameplay so I may just leave it there for fun unless it becomes very easily accessible
Minol'Koveln 2023 年 3 月 30 日 下午 2:15 
Have been informed by a friend that I should stop "narcing" on exploit paths.
Feel obligated now to post this one.

Obtain gravlift consumable. Use fusion coils at airfield-side tower base to provide extra propulsion to jump on the wall facing the other tower base (or get boost from teammate). Use gravlift and crouch to get onto the catwalks above. Move to desert-side of hangar, climb down; now outside of map.
Technically could gain access to the ragged mirror area if another gravity lift was on the map, but that would require extensive equipment juggling that probably wouldn't be viable in PvP gameplay.
Minol'Koveln 2023 年 3 月 27 日 下午 9:50 
Found another access point to the ragged mirror area; enter Forge mode, go to the back of the hangar (facing the desert, not the airstrip), fly above the wall and hug the invisible barrier between the halves of the map until it no longer blocks you from accessing it.
As this appears to only be accessible in Forge, it might not be worth patching it out (ref: second paragraph of previous post)...
Minol'Koveln 2023 年 3 月 27 日 下午 9:26 
Went through the permeable fence, through the structure, and to the other side of the walkway that allows access to that structure. Hit the kill barrier along that walkway.
From the post below, that is probably regarded as 'out of bounds'...

That said, having a ragged mirror of Fort Apache's layout was somewhat neat; it could provide the option for players to set up their own version of the map (assuming some structural Forge pieces from Foundry and Sandbox could be imported to Ft. Apache's Forge palettes), while still keeping to some semblance of the original's various structures. (Just my opinion on the out-of-bounds area.)
Dutch Bedlift  [作者] 2023 年 3 月 27 日 下午 6:39 
Fixed the issue with the fan lift and fence, will update the map shortly. Where exactly are you dying when you move around? Is it happening inside the play space or out of bounds?
Minol'Koveln 2023 年 3 月 27 日 下午 6:19 
There's a fence wall inside a structure (next to the larger fence separating the interior of the hangar from the airstrip outside) that the player can go through to get to the run-down/unfinished/mirrored side of the map.
I don't know if this was intentional or not, but given how the player can softlock themselves while jumping into the fan lift (invisible wall preventing ascent), or run into a small number of kill barriers while moving around...
Cannibal Airplane Penis 2023 年 3 月 26 日 下午 4:57 
micheal jackson