边缘世界 RimWorld

边缘世界 RimWorld

Toddlers
594 条留言
cyanobot  [作者] 11 分钟以前 
@KomejiKoishi
Thank you! As one of my earliest mods, there are still bits of code in here that I wrote before I even knew what a null check was. I see the issue, fix will be in the next update.
KomejiKoishi 14 分钟以前 
I am encountering a System.NullReferenceException in Toddlers.GetRest_Patch.Postfix during JobGiver_GetRest.TryGiveJob, which suggests the patch might be failing to null-check the job instance.

https://gist.github.com/HugsLibRecordKeeper/03121d77baab641a11f186e7f7c795ce

thanks!🙏
cyanobot  [作者] 4 小时以前 
@若彗
Noted! Last time I checked I couldn't find any mods adding baby-specific clothes, so I didn't think it needed accounting for, but if those are out there now, I'll add adjusting the settings to the to do list.
cyanobot  [作者] 5 小时以前 
@Hugalafutro
Subtle bugs involving putting toddlers in bed when they shouldn't, or vice versa, are the bane of my existence. x_x

That said, adults put toddlers to bed, by default, under a bunch of circumstances, including when the toddler is trying to sleep on the floor, and when the toddler is assigned to sleep in the schedule. You can switch this behaviour off in the settings (if that is what's happening and you don't want it).

I'm not totally sure how I'd animate the crawling tbh to keep it visually distinct from walking. Maybe a smaller magnitude wiggle? I'd have no problem with Yayo's overriding my animations if you wanted to request it there, but I have so many other things on the to do list that I'm afraid I'm not going to tinker with the animations any time soon. Thank you though!
若彗 5 小时以前 
Some mods may add special baby outfits, but when the option to let babies wear children's clothes is enabled, these outfits will be hidden.
cyanobot  [作者] 5 小时以前 
@Vercreek
The baby tribalwear ought to inherit its tech prereqs directly from the adult tribalwear, so it ought to work automatically. It did last time I checked - let me know if it's not working now.

@若彗
The infant clothing provided by this mod is pretty much a clone of the child clothing, so if they can wear child clothing there's not really any reason to also need baby clothing.

Is another mod is adding baby-only clothing, so that you need both? If that's the case, I can think about adding another option.
cyanobot  [作者] 5 小时以前 
@the wizard
There's an option in the settings to turn off feeding toddlers who can feed themselves. They aren't supposed to interrupt if the toddler is already eating though, I'll put that on the issue list.

@Maux
Noted, put on the list.

@2780566281
If the toddler doesn't have anything to do in the prison cell, approximately their only options are sleep and mess around in the crib. Have you tried putting some toys in there? That said, I haven't tested much with prisoners - there may be issues there.
Hugalafutro 11 月 16 日 上午 5:15 
Best mod ever! I got 4 little beans crawling around a gravship giggling and boosting everyone's mood :D

When childcare was at 2 pawns kept taking crawling toddler to bed, but after I put it to 3 they stopped (most likely a mod conflict of sorts on my side)

Any chance the toddler crawling could be animated when Yayo's Animation is loaded? Most of other actions are but when the toddler crawls its just static. No idea on which mod's side it needs to be patched. It'd be absolutely cute seeing the little beans wiggling as they crawl around.
若彗 11 月 15 日 下午 10:14 
Is it possible to provide an option for a baby to wear both infant clothing and children's clothing? I really need this.
Vercreek 10 月 29 日 下午 11:58 
Would this have a patch for VE Tribal's tribalwear research prereq as well? If so, it would be awesome!
negimagi_10 10 月 29 日 上午 11:59 
@cyanobot
About toddlers playing togeather Maybe my mod "more immersive children" will be able to fill the gap in the meantime.
Maux 10 月 29 日 上午 6:58 
Just reporting that when loaded with CE, the gear tab for baby does not show up.
2780566281 10 月 28 日 下午 7:20 
Is it possible to address the problem of the prisoner’s baby always sleeping, as well as the continuous rocking in the crib and the habit of constantly getting on and off the bed?:steamthumbsup:
the wizard 10 月 26 日 下午 3:07 
Hello again!

Out of curiosity, I've noticed some pawns interrupting toddlers from eating (even at confident manipulation) to feed them manually

Would there be a way to stop this?

Great mod as ever!
tenten 10 月 21 日 上午 7:45 
This mod isn't just about cute toddlers moving around—get this! Toddlers can even participate in rituals! This means you can appoint a colony leader without interrupting labor... by a toddler!
cyanobot  [作者] 10 月 13 日 上午 3:21 
@Decreluous
You've probably tested this yourself by now, but in case you haven't and for the sake of others, here's the "official line" (as it were) on what will happen if you remove mid-save:

I don't know.

The toddler pawns ought to revert to being regular vanilla babies. HOWEVER, a lot of errors will be generated due to the game trying to load saved references to hediffs, thoughts, etc, that no longer exist. I'm not sure if these errors will be severe enough to break your save - it probably depends on the exact save.

Back up your save, try it out with caution.
cyanobot  [作者] 10 月 13 日 上午 3:16 
@ゆきんこ
Made a note, thanks for the report.
cyanobot  [作者] 10 月 13 日 上午 3:13 
@CrazyMonkeySquad
Thank you!
cyanobot  [作者] 10 月 13 日 上午 3:13 
@SUNNY SIDE UP
Can you confirm if this issue happens with just Toddlers and vanilla? Are ghouls supposed to appear in the schedule tab? I'll look into it.
cyanobot  [作者] 10 月 13 日 上午 3:12 
@Nameless
I believe the author of School and Learning is working on a patch.

Toddlers playing with each other is on the to do list but I have not been finding much time for modding lately, and bugs are higher priority, so might be a long while before I get to it.
Nameless - gzn 10 月 12 日 下午 1:36 
There is a possibility to this mod have a compability patch with the mod 'School and learning"?
Nameless - gzn 10 月 6 日 下午 3:44 
Incredible mod, love it. Can i give a suggestion? Would be really cool if toddlers could play between themselves. Thank you for making this amazing mod
SUNNY SIDE UP 10 月 6 日 上午 1:44 
The ghoul doesn't appear in the schedule tab
CrazyMonkeySquad 10 月 3 日 下午 12:02 
Just wanted to say this mod is awesome and adorable. My little colonists are waddling around, eating baby food and making a mess, and the integration feels like it came straight from vanilla Rimworld.
I cant believe I went so long without this mod
ゆきんこ 9 月 23 日 下午 7:58 
Seems to have a slight bug with Cinders of the Embergarden? The 1-year-old toddler's body proportions are off.
Decreluous 9 月 22 日 上午 3:16 
What would happen if i removed this in a save, what would happened to the toddlers?
BeaThePANcake 9 月 8 日 上午 10:07 
sweet! thank you for quick response, keep up the good work <3
cyanobot  [作者] 9 月 8 日 上午 6:14 
@BeaThePANcake
I have not tested, but I would expect that they do not interact. Toddlers only affects babies (0-2), and it looks like Growth Moments Make Sense only affects children (3+).
BeaThePANcake 9 月 8 日 上午 5:50 
how does this work with "growth moment makes sense" mod?
llunak 9 月 8 日 上午 12:10 
@cyanobot You could at least remove the obj directory in Source/Toddlers before uploading. Not that I personally care that much, but now it contains also the publicized binaries, so it is relatively large.
cyanobot  [作者] 9 月 6 日 上午 10:49 
@Max
Yes, that is what I am saying I will not be doing because it is too much extra hassle.
Max 9 月 6 日 上午 6:43 
I think Hoa means on upload. E.g. copying the folder, removing src & .git, and uploading that copy. Or excluding those folders in your upload scripts (if you use any).
cyanobot  [作者] 9 月 5 日 上午 9:53 
@Họa Vũ
You can if you like. I will not be because it is much more convenient for me to have everything in the same folder.
Họa Vũ 9 月 5 日 上午 8:42 
Can you delete Source and .git?
❤Luna❤ 8 月 25 日 下午 2:38 
@cyanobot sounds good :steamthumbsup:
cyanobot  [作者] 8 月 25 日 下午 2:20 
@❤Luna❤
Thank you for the detailed info, may be related to the issues others are having with certain other HAR races. I'm hoping to get to this issue pretty soon and all the info helps.
cyanobot  [作者] 8 月 25 日 下午 2:15 
@llunak
Thanks, I've been away from my computer but I'll take a look when I next settle in to code.
❤Luna❤ 8 月 24 日 下午 8:16 
update: since HAR is optional for Cinders of the Embergarden, the cinder xenotype works like normal and has the correct body upon reaching 1 year old as soon as HAR is removed.
❤Luna❤ 8 月 24 日 下午 7:55 
I've run into an issue with species that use humanoid alien races to have a mini version of the standard body type as soon as they become a toddler, they have the correct baby body before that point. Use of age and body editors fails to fix the issue and the body continues to change to a mini version of the adult body no matter what i do. it does go back to the correct child body after hitting 3 years old. I'm currently using the cinder species from the Cinders of the Embergarden and no other alien species, they are the only xenotype where this issue occurs.
llunak 8 月 21 日 下午 4:02 
@cyanobot You have a github PR in case you do not watch those.
Kateye 8 月 16 日 下午 1:38 
Now that toddlers are wandering giggle mood buffs, maybe they won't spend the first 3 years of their life in a growth vat. lol
cyanobot  [作者] 8 月 15 日 下午 12:48 
@Zairya
I haven't really thought about how to handle prisoners/slaves yet. I think maybe only let toddlers feed autonomously from adults of the same faction and social class, and need the intervention of another adult (or maybe even player intervention) to cross those boundaries?

As I said, needs some thought. I'll try not to make it too creepy haha.
cyanobot  [作者] 8 月 15 日 下午 12:42 
@1340815253
I can double check that the Toddlers code is working as intended, when I get the time.

But Toddlers gets the body textures from the ones defined by the race for babies, or failing that from the children, and some races don't have separate textures for babies or children, or are just kinda weirdly configured.

I advise testing whether infants (ie babies without Toddlers mod, or 0yo babies with Toddlers) have the correct graphic. It's usually hidden under the swaddling graphic when they're alive but visible when they're dead.

If the infants have the correct graphic, the problem is with the Toddlers code, and I'll need to fix it. (Let me know.) If the infants also have an incorrect graphic, you'll need to report it to the author of the race mod in question.
Zairya 8 月 15 日 上午 11:44 
"What I'd be considering adding is having older toddlers be able to effectively climb onto the lactating pawn to breastfeed rather than needing a second adult's help. Which I think should be doable."

Would this include prisoners or slaves? I rarely have prisoners but it would be... kind of funny. I'm just getting chills about this because having my mouselings "falling off" their cribs was horrible. You fixed this already, no worries.
1340815253 8 月 15 日 上午 9:44 
Some alien races have incorrect body shape textures for one year old children. Is there any way to replace it? Or we need to wait for you to fix it.for example milira race,wolfein race
cyanobot  [作者] 8 月 15 日 上午 4:02 
@Zairya
Theoretically, if you have a bath or washtub, they can bathe the babies which adds both Hygiene and Play. I'm gonna check if that's still working, if it's stopped happening.

Babies can be carried to downed or unconscious moms and breastfeed from them - this is vanilla Biotech behaviour (I believe?). Having an adult take them to the lactating pawn will still be necessary for infants whatever I add. Probably for younger toddlers as well.

What I'd be considering adding is having older toddlers be able to effectively climb onto the lactating pawn to breastfeed rather than needing a second adult's help. Which I think should be doable.

(All feature additions are on hold until I finish the 1.6 updates, but I'm _nearly_ there now.)
Zairya 8 月 15 日 上午 3:03 
Wait, you could really bath them? I only ever had them washed o.O

And techincally, a baby knows how to "hit" a breast to make milk flow. the problem here is, that babies who, still need milk, can't move on their own. I doubt, you can solve this realistically.
cyanobot  [作者] 8 月 15 日 上午 1:17 
@Vel
That is both pretty weird and pretty technical but I see what you mean. I'll have a think about how I'd implement it.

I don't think I set bathing to require low Play. I'll double check that it's still working in 1.6 - thanks for bringing it to my attention.
the wizard 8 月 14 日 下午 6:18 
This is gonna sound very weird and a bit technical

But could a toddler, hypothetically, interact with a comatose pawn to breastfeed "by themselves" ? The question came up after my yttakin colony had to manually haul babies to the mother.

It certainly would be a feature I wouldn't mind seeing, as it would free up a bit of hauling toddlers around

And speaking of toddlers, perhaps it's just a perspective bias, but I haven't really seen babies/toddlers being bathed lately, only washed.

Is it because of needing BOTH hygiene low and recreation low ? I find it adorable anytime it happens.
KitBug 8 月 5 日 下午 3:01 
The whitelist for vacsuit and it's helmet aren't tagged for Odyssey, it gives a (harmless?) red error when the DLC isn't loaded.