Pummel Party

Pummel Party

Hide and Seek! (Fixed! - 3/6/24)
22 条留言
IlluminatiCat 4 月 8 日 下午 1:35 
Have you tried combining "Wait - Random Between Two Values" with a moving platform? I just started trying to make my own mini game and I think that's what I'll try.
T.K. Baha  [作者] 2024 年 9 月 28 日 上午 11:59 
Unfortunately due to Pummel Party being updated often, it breaks the map creating lots of bugs and unintended issues. I'll fix it when I can, but blame the devs lol.
CottonMouthKing 2024 年 9 月 24 日 上午 5:53 
When my friends and I played our name tags showed up over our heads, and were visible through the walls. So hiding was pretty much useless. Is that normal?
We had 4 players and 4 bots.
T.K. Baha  [作者] 2024 年 3 月 26 日 下午 3:33 
@Jay I would LOVE to do something like that. Unfortunately Pummel Party doesn't really have any methods to "randomly" select players. I've tried so many methods and the only reliable ones are these:

Players manually deciding who is the Seeker by walking to a specific area.

OR

Spawning a large Trigger in the middle of the map so it randomly detects a player.

If they add an option like "Select Random Player" or some kind of dice rolling, I will happily add that!
Jay 2024 年 3 月 26 日 上午 5:27 
Just an idea. Maybe do something like everyone rolls the dice and the first person to roll a multiple of 3 becomes the seeker. Something like that?
T.K. Baha  [作者] 2024 年 3 月 6 日 下午 4:00 
@Žiko I've just updated the map! There shouldn't be anymore Seeker bugs.

I've addressed the issue with multiple Seeker's being chosen. Until the devs add a function to randomly assign players to a position (or if I manage to find my own way) the map will require one player to become the Seeker in the middle of the map.

This is the only reliable way to only have one Seeker. My other method spawned in a prefab in the middle of the map and made it spin really fast, randomly hitting a player and teleporting them as the Seeker. Although it kinda works, it seems to collide with many players at the same time, resulting in multiple players being chosen as the Seeker.
Žiko 2024 年 3 月 5 日 下午 12:29 
So when we started all but one player spawned with seeker in his room. Other then that it is good map when it works
T.K. Baha  [作者] 2024 年 2 月 18 日 下午 3:27 
Please let me know if there are any bugs, glitches, or if you have any suggestions! I'm more than happy to change things up if there's any issues.
T.K. Baha  [作者] 2024 年 2 月 18 日 下午 3:24 
@captain brasco - Halloween update has been removed. Bugs have been fixed as well.
"Seeker Circle" has been removed and replaced with logic that randomly selects a Seeker.
captain brasco 2024 年 2 月 18 日 上午 5:57 
please but back the old version it was one of the best game but halloween destroyed it
Kacper Sezonienko 2024 年 1 月 6 日 下午 1:40 
same problem as Kalavaras, everyone beside 1 friend was in same room with a seeker and got shot
T.K. Baha  [作者] 2023 年 11 月 13 日 下午 3:58 
@Kalavarass I'll swap it back from the Halloween update! Thanks for letting me know!
Kalavaras 2023 年 11 月 12 日 上午 6:41 
11.11.2023 played this mod and 6 of us spawned in seeker room and seeker could kill all there, only 1 hider was in hiding room as game started. Before halloween update everything worked normally.
WuishoMg 2023 年 10 月 12 日 下午 1:28 
Funny game, but too much time, can you reduce it maybe to 60-90 seconds?
BSSA 2023 年 3 月 5 日 下午 1:19 
hello i have a question how did u make spawns randomly like a different killer/player everygame?
T.K. Baha  [作者] 2023 年 1 月 3 日 上午 1:46 
I've addressed some of the issues, such as:

- Seeker move speed has been increased slightly

- Seeker range increased slightly

- Bots have better functionality and can become a Seeker

- Seeker is automatically randomly selected

- Point system has been adjusted:
- Hiders receive 1 point per second and lose 2 upon dying
- Last player(s) standing will always place 1st, while the Seeker will place 2nd
- Upon the match ending, the Seeker loses 1 point. This prevents Hiders and Seekers from tying and allows a more accurate scoring system.
T.K. Baha  [作者] 2023 年 1 月 2 日 下午 6:41 
Feel free to post any suggestions or comments about the minigame, I'd like for you to enjoy it as much as possible!
Metaflare 2022 年 12 月 29 日 下午 11:12 
If everyone survives, everyone gets 1st place (including the seeker), which I am assuming isn't intentional.
Nera 2022 年 12 月 27 日 下午 2:35 
Cool but doesn't really work with local split screen
ElDouillo 2022 年 12 月 23 日 下午 4:37 
Does it support local play ? Isn't it too easy for the seeker ?
T.K. Baha  [作者] 2022 年 12 月 18 日 上午 10:10 
I can definitely change that! I originally had the option to punch and stun, as well as the seekers moves peed much faster, so I'll add that back! Thanks for the feedback! :D
内心已经没有波动了 2022 年 12 月 18 日 上午 6:20 
seeker's move speed or weapon range is pretty low, it's hard and frustruating chasing till time ends. also, is it intended that hiders could punch other hiders to death?