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二﹑救援關場景設計混亂,以及令人出戲。
Chapter 2 is borderline unplayable. Infinite hordes with extra specials and the map spawns static specials and occasionally a tank mid-horde. Director tank / witches can also spawn mid-map and makes this even worse. Do not play this campaign.
2챕터 실험실 부분이 존나 재밌음
다만 막챕 탈출수단이 따로 윤곽선 같은게 안나와서 찾는데 애먹을수있다
3 из 10
+ pretty standard start with tier 1 weapons and pistols, tho you can look around for extra juice
+ elevator holdout ends with a tank, tho he spawns behind a fence so you can headout and fight him outside
Map 2
+ you're in for one hell of a fight with plenty of zombies and SIs to kill while making your way through the lab, good news is you're well prepared
+ ammo piles appear quite often, so you don't have to worry too much about running out
Map 3
+ you start with sticking some c4s on the wall to make a path, plenty of zombies will spawn here so it is better to retreat into the saferoom and wait till the horde stops spawning
+ not much to say about the finale except that you fight 3 tank spawns (first 2 spawns have 1 tank, last one has 2) and subsequently 6 hordes (2 between each spawn), still you are relatively well armed so no biggie
Verdict: 8/10, a lot of action and not too hard even for a new player, definitely recommended for everyone