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报告翻译问题
- You were using 7.62 bullet in the musket, i modeled a proper .44 call ball with the appropriate damage and speed
- The musket didn't have the appropriate dispersion, so i corrected this.
- The smoke after firing wasn't going the right direction so i corrected this
You need to update your model, 35k polygons is way too much for a weapon. Plus, you only have one resolution LOD. It's killing performances.
( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2503992820 )
has an excellent Martini-Henry, with working bayonet, in it.
I would suggest seeing if you could use the muzzle-loader reload animations from the Nassau mod. While the accuracy was about right, I would take another look at the impact and penetration values. My testing in-game was somewhat underwhelming compared with the real thing. With a bit more polish this mod could be awesome.
https://www.youtube.com/watch?v=E0AxKGRKY3g
https://www.youtube.com/watch?v=c1BzPQijUyc