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There are no conflict reports or bugs, it just doesn't seem to be working. A colonist who is a warrior has killed hundreds of enemies with the same longsword, yet the weapon hasn't been named and he hasn't gained any weapon proficiency. In version 1.4, I already had several named weapons and proficiencies less than a year into the game.
Maybe it's a conflict with another mod? But without a conflict report, it's impossible to check.
Thanks to mlie for the continuous mod maintenance and for creating so many useful function mods.
There you go
https://gist.github.com/HugsLibRecordKeeper/5ce38b09efaba0824dd98c07fef21236
Seems to be happening right after Loading a Save
Been testing and forcing pawns to acquire weapon masteries and so far, in my current 4 hour play session it only happened once, my pawns have managed to acquire masteries normally, however the mod did not announce it when my pawns named their buffed weapons, something might have gone bad with the alert/warning system
I know you are a very busy necromancer so this is what I got to report for now,
I'll keep on trying to replicate the error, still using that same modlist, might change it soon though.
I'll post any logs related to it.
MORE IMPORTANTLY:
IF you guys and gals are having issues with this mod, force your pawns to drop their weapons and the freezing/stuttering will go away, or load a previous save before it happened.