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Use MCT options to disable characters that are not lore friendly. Go on the Modding Den discord server(just google the Modding Den total war discord or similar) and then down to #Skeleton_crew, check the pins for a fix to the mod(it hasn't been updated yet)
A ton of updates for this one thanks to fellow modder HKrul! New abilites, custom skill-line art, etc. Helped me a lot with the databases(I'm a newb!) and stuff.
Re-did his portrait too, I believe it was a bit unfocused or had weird lightning.
Anyhow, this is in preperation for the compilation mod I'm working on.
Awesome work, any plans for Josef Bugman?
Story short: Grombold was immortal through his spawn script and now gains immortal through his starting trait instead.
Sorry! Still learning.
Only minners??? xD other kind of hero??
For Karaz a Karak or another who has no heros?
A couple others include Prince Kazrik(insane and shaved by the greenskins) and Prince Hamnir Ranulfsson.
Either way, still taking suggestions for new characters!
Sounds good with more and perhaps a compilation mod. Maybe you could even do the missing dwarf lords? Don't think Parte or what his name is, will ever return to port his mod from Warhammer 2, which worked nicely in tandem with Mixus' lords.
As for his size: He uses the same size all Dwarf Lords and Heroes use, larger than regular units. I prefer to play with the resizers to get the characters down to 'normal' size but I'm gonna keep him vanilla here. People are free too make sub-mods of course.
I reccomend you, in the future, make a mod with all, i think it will be less work to upgrade in the future