安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
2.等级超过最大等级(默认为3)后提升品质
@闪闪 收到,下次更新时会带上
scripts/gamelogic.lua(1321,1) in function 'callback'
scripts/playerprofile.lua(1629,1) in function 'Set'
scripts/playerprofile.lua(1471,1)
=[C] in function 'GetPersistentString'
scripts/playerprofile.lua(1469,1) in function '_Load'
../mods/workshop-1378549454/gemscripts/hooks.lua(62,1) in function 'Load'
scripts/gamelogic.lua(1320,1) in main chunk
=[C] in function '_3asx'
../mods/workshop-1207269058/modmain.lua(1,1) in function 'require'
scripts/mainfunctions.lua(1379,1)
[00:01:00]: error calling PrefabPostInitAny in mod workshop-2897443384 (武器强化):
[string "../mods/workshop-2897443384/scripts/compone..."]:26: attempt to index local 'ec' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2897443384/scripts/components/xz_weaponbuffable.lua(26,1) in function '_ctor'
scripts/class.lua(194,1) in function 'cmp'
scripts/entityscript.lua(604,1) in function 'AddComponent'
../mods/workshop-2897443384/modmain.lua(38,1)
=(tail call) ?
=[C] in function 'xpcall'
scripts/mods.lua(179,1) in function 'prefabpostinitany'
scripts/mainfunctions.lua(358,1)
=[C] in function 'SpawnPrefab'
scripts/mainfunctions.lua(389,1) in function '_SpawnPrefab'
../mods/workshop-1378549454/gemscripts/tools/specialprefabspawner.lua(45,1) in function '_SpawnPrefab'