tModLoader

tModLoader

Vanquish Mod (Calamity Addon)
137 条留言
ZaKami 9 月 1 日 下午 4:51 
RIP Vanquish I can't believe Source code is gone
RemindMeOfExilement 8 月 15 日 下午 11:38 
any chance for an update? has been a while since I have seen you post and i am enjoying the mod so far
-NEBULON- 7 月 25 日 下午 12:56 
more difficulty? perfect maybe now killing nameless deity will be abit challanging while in world that is 1 block
Nester 5 月 12 日 上午 3:47 
The only thing that I said actually matters is blood, and it's nigh unregeneratable healthbar that allows in best case scenario up to 10 hits per bossfight. It's actually decent in fights with mobs because it actually puts your life in danger, too bad no mob events punish you for death and the bossfights are the things responcible for progress. Again, no questions if that's for earlier bossfights, but in longer fights you'll always have much more health than blood. It's theoretically possible to fix it by adding blood from bosses like healing orbs from shark tooth neclace from RoR2, but it should be balanced properly, and I'm not sure if that'll make it decent from gamedesign pov. And, again, source code. I'm not trying to hurt or anything, but gamedesign-wise it's questionable, good luck in coding.
mars  [作者] 5 月 11 日 下午 7:41 
i lost the source code for this awhile awhile ago, half the things you mentioned i wanted to remove or rework but cant until i decide to sit down for 12 hours and reverse engineer my own code. but lowkey sounds like skill issue :steambored:
Nester 5 月 11 日 上午 7:21 
reforges. And don't even get me started on mixing with smth like Overhaul's mechanics or Infernum, anything stronger than Plantera puts more strain on your blood than on actual hp. If you want anything interesting just install something for the bosses, this mod does not offer anything hard in interesting way, and if you want something harder than base Calamity just go for Infernum, you get new bossfights as a bonus. Still to easy? No op weapons, other class, no buffs if you really want to, literaly anything that offers something new and not just difficulty for the sake of difficulty. I get that it's a smaller modification, but it still offers absolutely nothing. Oh, and btw, 10/10 experience, you kill Providence, die because of blood loss and don't get anything because cutscene didn't end yet.
TL;DR not worth it, just get Infernum.
Nester 5 月 11 日 上午 7:21 
hit for like 30 seconds to get enough blood for another hit, so that's your big healthbar for whole boss battle that doesn't scale with anything. For hp you get armor and hp ups, but for blood literally nothing. It's just unbalanced piece of code that hides behind "skill issue" cover. As for the other things, hunger and thurst are nothing but inconvinience, you just have to respawn sometimes or buy food later in the game; stress barely does anything besides visuals, if you're staying far from bosses (as far as I know that causes stress, tho no idea, you don't get to know that stuff) then you are probably going for adrenaline, which means that you have dodge accesorry on, which means that that stress does about nothing; and leveling does not affect you either: post moon lord 26th lvl it gives +7 dmg to 150, + 30 hp to 600, + about 40 mana to 400 and smth like +7% crit which is the most useful of all, so in 2/3 of the game I got less than two lucky
Nester 5 月 11 日 上午 7:21 
Call me casual as much as you like, but this mod is not good. There are two types of getting hit that need to be punished: tanking and just getting hit too often. Tanking is already nerfed by increased damage, it's almost impossible, and for getting hit we have hp. So, any damage that needs to be punished is already punished. So what that mod does? Punishes you for long bossfights... I'll repeat that, PUNISHES FOR LONG BOSSFIGHTS!!! That's literally the OPPOSITE you want to do. Why? Like, you've got the same 10 hits both for king slime and, idk, PROVIDENCE (as far as I'm willing to go without uninstalling that ****), or DoG! You need to go no
Bruh inside 4 月 20 日 上午 7:05 
АВТОР СЫН ШЛЮХИ, МОД ДОБОВЛЯЕТ ЕБУЧИЙ ГОЛОД И ЖАЖДУ НАХУЙ
你媽媽是個妓女 3 月 27 日 下午 1:08 
извини за конченого еблана с раком мозга я гандон:steamsad::steamhappy::steammocking:
你媽媽是個妓女 3 月 27 日 下午 1:07 
гандон казуальный я не казуал чтоб на такое кликать:steambored::steamsad:
mars  [作者] 3 月 4 日 下午 9:50 
Unfortunately i lost the source file for the mod when i reset my computer quite awhile ago so it may be a long time before the mod receives an update but i appreciate your feed back and what you said has been on the todo for awhile now its just a difficult topic as balancing for specific encounters is not easy.
《⚡Star-scourge⚡》 3 月 4 日 下午 5:15 
I like this mod. It adds a decent amount of difficulty to the game, and basically forces you to get good. However, I have some problems with the blood bar. While the blood bar is a neat addition, it is super inconsistent in terms of bosses. For example, when I fight, let's say, Avatar of Emptiness, the bar doesn't drain too fast, but when I fight Polterghast or the Primordials from the Thorium mod, it feels like the bar drains down to half from just one hit from them, and the thing is, I played this mod in it's older versions, and the blood bar wasn't as punishing as I remember it being, so if you could, can you at least try to fix the blood drain to make it consistent for bosses or maybe add a config that allows you to change the blood loss you gain? Please, and thank you.
Peredur Saruin I 3 月 2 日 下午 8:28 
@L.D.T why
L.D.T 2 月 23 日 下午 7:39 
guys dont use this mod
Nibirai 2 月 13 日 上午 7:09 
in config settings there are 2x "stress Meter X position"
Y is replaced by X
ilikepizza334 1 月 25 日 下午 12:13 
hey so like can we get a config to toggle the rate of blood loss when taking damage? im asking simply because i noticed that slime god is litteraly impossible in my modpack due to this one issue
Whiamy Aleeve 2024 年 12 月 29 日 下午 1:22 
he did? welp.
mars  [作者] 2024 年 12 月 29 日 上午 4:30 
or you could just play it and find out because MURA got several key points wrong
Whiamy Aleeve 2024 年 12 月 28 日 下午 4:28 
For anyone who wants to know the rundown of this mod without having to join the discord, a youtuber named MURA covered it at 44:31 of a big calamity add on video: https://www.youtube.com/watch?v=vwzKuh9xtZA
Titako Nakama 2024 年 12 月 10 日 下午 1:56 
Well, guess I have an idea or should I call it torture instead
mars  [作者] 2024 年 12 月 9 日 下午 3:39 
it is
Titako Nakama 2024 年 12 月 9 日 上午 9:26 
Is this mod compatible with Fargo's? Just wanna know because this mod would be really "fun" to play on masochist lol
mars  [作者] 2024 年 11 月 24 日 上午 6:53 
details on the leveling system specifics are in the discord server
JoyMan 2024 年 11 月 24 日 上午 2:02 
What do levels do?
seriozniy gorill 2024 年 11 月 6 日 上午 8:18 
you can update the link to the discord channel
mars  [作者] 2024 年 7 月 24 日 上午 6:41 
This is lineage, i just changed the name, upgrades for blood and stress where removed but some effects still remain they just have different obtainments.
DED_gamer745 2024 年 7 月 24 日 上午 5:20 
Can your mod replace Calamity lineage? For example, can you 'upgrade' your blood and stress as it is in Lineage?
Z 2024 年 7 月 17 日 下午 7:42 
Que cosas agrega el mod?
ColonelNothing 2024 年 6 月 22 日 上午 10:22 
thanks
mars  [作者] 2024 年 6 月 22 日 上午 5:07 
you can heal blood by using rage
ColonelNothing 2024 年 6 月 21 日 上午 9:45 
is there any counter to the bleeding mechanic?
Coach me pls 2024 年 6 月 19 日 下午 10:03 
what in general does stomach and thirst and blood as well?
mars  [作者] 2024 年 6 月 9 日 上午 5:00 
if you feel the hunger drain is too much come to the discord and chat with me and i can work out possible changes. about the thirst bar moving it is because its resetting to its default position despite the default position being set to the bottom right so its a weird but im tryna work out
LDL 2024 年 6 月 8 日 下午 10:54 
i dont want to turn off the settings, for those, as for the gui thing, my guess it has to do with resizing that happens and then the thirst wants to stick to the exp bar, why, i dont know
mars  [作者] 2024 年 6 月 8 日 下午 6:14 
there already exist a setting to remove stomach and thirst in mod config menu. the issue about the thirst meter resetting its position is a known bug that ive tried fixing and had no luck, it will be fixed eventually i appologise.
LDL 2024 年 6 月 8 日 下午 3:58 
or a thing to turn down that effect sound, please and thank you
LDL 2024 年 6 月 8 日 下午 3:58 
please add a setting or item to reduce the drain on food and thirst, as after awhile, its just a constant sound effect of "im dying" but my regen is too high to bleed out
LDL 2024 年 6 月 8 日 上午 10:57 
sometimes my thirst bar moves when i teleport with stars above mod (between worlds)
Yulia11 2024 年 5 月 26 日 上午 12:59 
The bug seems to have vanished following the assorted compatibility mod being updated, and the crash/flashing was gone. Weapon Proficiency is back, and but seemingly is it not independent per weapon or damage type.
mars  [作者] 2024 年 5 月 20 日 上午 3:09 
Search menu?
Yulia11 2024 年 5 月 19 日 上午 11:38 
The problem with messing up research search menu persist.
Jest 2024 年 5 月 13 日 下午 3:30 
what does thirst/hunger do, and how do you sate them?
mars  [作者] 2024 年 5 月 11 日 上午 8:47 
it is now
KpYт0й Г|аЦаH4uK 2024 年 5 月 11 日 上午 4:20 
hi, the mod is not working after the tmodloader update
Soma 2024 年 5 月 7 日 上午 6:05 
What exactly does this mod do?
louiselleca 2024 年 5 月 6 日 下午 2:25 
nah i'd win
Devourer Of Chamoy 2023 年 12 月 9 日 上午 11:13 
i cant play the mod, its outdated apparently
Gits & Shiggles 2023 年 12 月 7 日 下午 3:11 
the blood bar kinda sucks, currently getting hit by the eater of worlds mouth and touching a thorn once has the exact same effect, really not fun to bleed out mid boss fight because a thorn grew behind me
mars  [作者] 2023 年 11 月 6 日 下午 2:48 
Thanks that is actually quite useful feedback. The whole mod will be receiving a rework that i have actually finished scripting 100% just haven't made public yet. Ill try out a few of those ideas, i like them.