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Please update other Extended as well.
As far as I am aware all my mods are working just fine with the current version of Stellaris, there's no urgent need for an update right now. Feel free to use them despite the scary yellow triangle, or disable them. All I would be doing at this time is changing the version number anyway.
ah well, maybe eventually!
these mods seem to be simpl er (not simple, simpler). They are mostly just adding traits (I mean, toxids did add a new mechanic). So, new traits are realitivly simple, and then you can add to them from there. Meaning you can make these as a mostly-complete mod in just a day or so, if you are in the mood to mod but can't make yourself do a more complex mod/ can't figure out how to do something/ can't think of what to do on another!
Basically, these mods can be used for semi-breaks when you want a break from more complex mods, but still want to make a mod!
Either way, can't wait to see your progress, on any and all of your mods!
I had plans to do a Traits mod specifically for Hiveminds, but like most I have more Ideas than I can afford to invest time into. Currently I'm working on new content for Galactic Politics as well as (near) complete overhauls of Extended Machines and Extended Necroids.
Or will it be a complete surprise?
@Them8 @LooseNooseZeusMooseGooseJuice let me know if this fixed the issue for you as well
I'm gonna look into it some more once I have the time, might be something obvious I'm missing.
@Them8 @LooseNooseZeusMooseGooseJuice I'm sceptical but maybe it's a mod conflict? Any other mods adding traits? If you could provide your modlist and/or an error log that'd be really helpful
Animated Silicoid Portraits: Revisited
They're not completely identical, but at least this one is up to date. Both are based on the same mod and have the traits you mentioned, however the ones from Traces Mod don't actually work as intended.
@Them8 I'll look into it