Barotrauma
Deus Machina
52 comentarii
Psyduck  [autor] 30 dec. 2024 la 0:31 
Naah legs have no collision either for navigation reasons :P
And moving parts are just not good enough for something like this to really walk :P And terrain in game would require it to swim regardless.

So it would be hundres of hours of work for a system that would not work well and essentially just be a gimmek. I did consider it :P just not worth it
jurassicman12 29 dec. 2024 la 23:55 
so its a mech under water.... it actually walks?
Psyduck  [autor] 4 sept. 2023 la 3:10 
Dont see it running well for PVP since its quite heavy on item count.
Also what you mean PVP? just start it in PVP?
Foronat 3 sept. 2023 la 15:55 
can you make a pvp version of it? it would be epic
Psyduck  [autor] 19 iul. 2023 la 13:49 
Could you specify ?
Miszuk 17 iul. 2023 la 12:20 
i think game update broke this sub because lights are behavingvery weird
Psyduck  [autor] 21 ian. 2023 la 3:26 
added tags needed for performance fix :) hopefully it should work now else let me know!
Psyduck  [autor] 21 ian. 2023 la 2:46 
Never used it myself. But im somewhat aware that some circuitry will need a "component order list" setup in the mod. since by my understanding it makes components ticks slower.

:steamsad:

will try and ask the nerds on discord see if i can figure out an order.
Мудрое Дерево 20 ian. 2023 la 21:09 
Yes. They are breaking somthing? Didnt know.
Psyduck  [autor] 20 ian. 2023 la 5:53 
Using LUA and performance fix i wonder?
Мудрое Дерево 20 ian. 2023 la 5:19 
I rhink problem is in logic. Beacause i pulled out 1 laser from grid fnd it shots perfectly.
Мудрое Дерево 20 ian. 2023 la 4:16 
Bruh. Laser doesnt work. It tries to shot, but there is just sparks like it needs ammo or energy but it has both.
Psyduck  [autor] 15 ian. 2023 la 3:00 
yea found it and fixed it :)
darksoul1897 14 ian. 2023 la 18:58 
Sorry rarely come on workshop Anyway when you step near the back wall in storage in laser cannon the wall practically eats you. And from your last comment to me i guess you found the hungry wall
An_Archivist 8 ian. 2023 la 11:39 
nvm figured it out
Psyduck  [autor] 8 ian. 2023 la 11:36 
double click to engage the docking fly near the broken drone.

transport it home double click the release it
An_Archivist 8 ian. 2023 la 10:57 
how do i use the recovery drone
Psyduck  [autor] 2 ian. 2023 la 1:44 
Ehh i just tried it.....Did you reload it ?
Works fine? can you specifiy what you are doing?
RKTY The Doggo 1 ian. 2023 la 22:55 
laser doesnt fire, i just see sparks
Psyduck  [autor] 31 dec. 2022 la 14:16 
oh i think i know >.<
Psyduck  [autor] 30 dec. 2022 la 6:19 
can you explain it a bit more?
darksoul1897 29 dec. 2022 la 19:51 
found it in edit testing
darksoul1897 29 dec. 2022 la 19:50 
laser cannon back wall glitch near ammo storage will murder character
Psyduck  [autor] 6 dec. 2022 la 3:46 
thanks!
年糕 5 dec. 2022 la 19:26 
good job:steamhappy:
ronvon 3 dec. 2022 la 18:13 
goober legs
Opium Prime 3 dec. 2022 la 15:05 
Omnissiah will be pleased
Psyduck  [autor] 3 dec. 2022 la 3:43 
Drones with weapons will enter fire mode with a double click. and then click and hold to fire.

double click to return to movement mode.

Mini manta ray is special and can only shoot using the railgun. and only infront for the railgun.
Psyduck  [autor] 3 dec. 2022 la 3:15 
the gun on the top if its the laser cannon? its click and hold :P?
Psyduck  [autor] 3 dec. 2022 la 2:56 
gun only works if drone is in font of the railgun turret. AS THIS IS ITS ONLY WEAPON.

change of light on the artillery caller drone, will indicate that shots have been fired.
range is about 200 meters max. and will have limited precission the long below it you are.
Yung Boofsickle 2 dec. 2022 la 19:10 
it says double click but I dont know what to double click
questionable lovelyy 2 dec. 2022 la 17:20 
the gun on the top
Psyduck  [autor] 2 dec. 2022 la 16:16 
You gonna have to be more specific than i dont understand firing :P
Yung Boofsickle 2 dec. 2022 la 15:06 
i dont understand firing weapons
lin2945 2 dec. 2022 la 7:35 
I guess moving legs can be made by editing sprites of a turret's barrel. You can also add colliders and attack effects by making proper bolts and firing mechanics.

But this method only works for single joint. If I get it right the front leg has two joints, and turrets won't help there.
Psyduck  [autor] 2 dec. 2022 la 0:35 
If there was a physical way to make them move and work! and not look handicapped i would totally give that a shot.

But i dont see any way of doing it any kind of justice currently.
And lets be real :P who is gonna download the version with folded legs :D
swapping subs is not really something you wanna do a lot :P

But if some master modder ever decide to do moving parts . Ill give it a revisit.
Nexhin 1 dec. 2022 la 20:09 
Badass! Excellent use of panels for exterior details, those leg actuators and pistons are super clean.

...Also, it might be kind of a stretch to ask, but seeing how the legs are currently non-functional (for obvious reasons), would it be possible to see a variant of this where the legs are folded up? Like a sort of "in-transit" mode when it's navigating to a mining location before deploying the legs.Just a suggestion, but it's no big deal.

Still, great work overall. The little lore tidbits also add a lot to its flavor. :terminated:
Psyduck  [autor] 1 dec. 2022 la 16:21 
thank you kindly! still to big >.<
Blacklight 1 dec. 2022 la 16:17 
Looks great! Can tell a lot of work went into it! Good layout, good use of colors and great use of decor objects.
Psyduck  [autor] 1 dec. 2022 la 15:45 
no you!
LeCrazyy 1 dec. 2022 la 12:18 
Hot
Psyduck  [autor] 1 dec. 2022 la 1:05 
i think :P
Psyduck  [autor] 1 dec. 2022 la 1:05 
thank you
ook 30 nov. 2022 la 20:09 
this is insane dude
RustedRegime 30 nov. 2022 la 4:45 
♥♥♥♥♥♥♥♥♥
Psyduck  [autor] 30 nov. 2022 la 1:26 
and this is Vanilla!! 100% :steammocking:
Psyduck  [autor] 30 nov. 2022 la 1:24 
Oldes picture i found with reverse image search leads me to this guy
https://www.deviantart.com/progv/art/main-battle-robot-186613493
Psyduck  [autor] 30 nov. 2022 la 1:17 
Unless someone makes rotating physical parts attempting to make moving legs is a lost cause!
take it from the person that made elevators popular :D

Honestly no clue where the concept are is from just google walker battle bot or something.
gwendoodle<3 29 nov. 2022 la 22:38 
what is the concept art from? Was it made specifically for this mod?
Bennymax26 29 nov. 2022 la 17:13 
dose it walk using its legs?