边缘世界 RimWorld

边缘世界 RimWorld

Vanilla Anima Tox
33 条留言
lostormisplaced 3 月 8 日 上午 8:41 
This work with 1.5
Starempire42 2024 年 5 月 12 日 下午 7:35 
1.5 tag needed (unless something changed)
Dovahsdottir_864 2024 年 1 月 9 日 下午 12:28 
I would use this if it added an alternate polluted Anima tree instead of replacing the normal one - it would be great for my Waster playthroughs, but I don't want to be swapping this in and out for my non-polluted playthroughs. So also seconding other comments wanting that. Regardless, it does look cool
biggyzs 2023 年 12 月 20 日 上午 4:09 
you have typo in pic description: tox anima pants not plants :D
average AI 2023 年 8 月 8 日 下午 12:41 
can we get it to only spawn in high pollution areas?
handsomegrape 2023 年 1 月 31 日 上午 4:07 
@penismusic You're welcome. :)
chill 2023 年 1 月 30 日 下午 7:50 
@handsomegrape, english is not my main language, and it always confuses me. Thank you.
handsomegrape 2023 年 1 月 3 日 上午 7:34 
@Hohen Not to be rude and I dunno if you care, but "it's" is a contraction of "it is". "Its" is when something belongs to "it", its variant, the variant belonging to it. Its look, the look of it.
Hohen 2023 年 1 月 2 日 上午 5:41 
Have you thought of making it the texture for the polluted graphic? the same way pine does it with it's variant. That way if an Anima tree becomes polluted it'll change it's look. Same for the grass

<Operation Class="PatchOperationAdd" MayRequire="ludeon.rimworld.biotech"> <xpath>Defs/ThingDef[defName="Plant_TreeAnima"]/plant/pollutedGraphicPath</xpath>
<value>
<pollutedGraphicPath>Plants/AnimaToxTree</pollutedGraphicPath>
</value>
</Operation>

I haven't tested but I haven't it lined up for next time I boot the game.
Zam138 2022 年 12 月 9 日 下午 3:51 
Isn't a Retexture normally just a new texture instead of changing the mechanics of the target? Seconding making this an Alternative instead of a Replacer
Johann 2022 年 12 月 5 日 上午 11:32 
I'd love to see this as a sort of side-grade to the Anima tree rather than a replacement. Just the ability to corrupt an Anima tree into Tox Anima. That way It fits everywhere and you could still be able to use normal Anima for Tribal playthroughs.
handsomegrape 2022 年 12 月 3 日 上午 9:12 
Hmm, I'm looking forward to the reaver looking armors and animal armors, but I sure hope they don't have those DLC as requirements...
DragonKing 2022 年 12 月 2 日 上午 3:47 
Maybe not call this mod "retexture" but rather "replacement" as it mainly replaces vanilla functionality instead of just changing its visuals.
Blood 2022 年 12 月 1 日 下午 4:11 
I like the look, will have to save it for a potential pollution based playthrough. Def would be cool to see this maybe a entirely separate from the base anima tree and become its own thing instead of a retexture. Get Tox Dryads and stuff would be neat.
WaKKO151 2022 年 11 月 29 日 上午 10:48 
I don't like that it replaces existing thingys.
pphhyy  [作者] 2022 年 11 月 29 日 上午 8:11 
i was thinking of doing somthing like that next, much bigger under taking though
DisKorruptd 2022 年 11 月 29 日 上午 8:07 
Would also enjoy a poluted Anima Nexus tree [Gauranlen, but Anima themed, a'la Vanilla Expanded Anima theme]
SirMashedPotato 2022 年 11 月 28 日 下午 5:57 
Yea that's great and all but separate version when?
Legion 2022 年 11 月 28 日 下午 5:47 
To people wanting a separate version, maybe go back a page and read.

"nope my bad requires both dlc, also just adding another anima tree isnt possible thanks to it needing alot of C#"
shane_357 2022 年 11 月 28 日 下午 4:20 
mungeater999 2022 年 11 月 28 日 下午 3:08 
Holgast 2022 年 11 月 28 日 下午 1:51 
yes this ↓
chill 2022 年 11 月 28 日 下午 1:38 
Can you please make a separate version that will ADD tox anima trees and not retexture the existing ones?
Cool mod by the way, awesome mods dude!
FriendlyArchpriest 2022 年 11 月 28 日 上午 9:50 
@pphhyy now that's a chad!
SirMashedPotato 2022 年 11 月 28 日 上午 9:38 
Does this work with the MorroRim anima retexture?
pphhyy  [作者] 2022 年 11 月 28 日 上午 9:18 
@spacedorf NOOOOOOOOOO what have i done
Ryuuoo/tiikeri 2022 年 11 月 28 日 上午 8:49 
anima pants :steamthumbsup:
SpaceDorf 2022 年 11 月 28 日 上午 8:36 
@pphhyy not to nitpick but your big sign reads "toxic anima PANTS replaces the vanilla anima .. "
I thought you should know.

if it was an addon I would take it as well.
pphhyy  [作者] 2022 年 11 月 28 日 上午 7:54 
then im sure youll be happy to know im half done a vampire biome that does just that haha
FriendlyArchpriest 2022 年 11 月 28 日 上午 7:19 
A Sanguophage Anima Tree would be cool, kinda like a Gulthias Tree, so that vampires don't have to meditate at a hippie tree...
pphhyy  [作者] 2022 年 11 月 28 日 上午 7:14 
nope my bad requires both dlc, also just adding another anima tree isnt possible thanks to it needing alot of C#
handsomegrape 2022 年 11 月 28 日 上午 7:08 
Is pollution a part of vanilla now?
CrackaJack 2022 年 11 月 28 日 上午 7:06 
uhm couldnt you just have added a new tree instead, looks good tho