Victoria 3
Southern Africa Rework
83 comentarios
Mikeboix 8 JUL a las 4:48 
@Tandominion how is the work going with that? I'm interested in the progress.
TescoBoy 2 JUN a las 4:34 
Pog
Tandominion 1 JUN a las 6:18 
Just to let you all know I'm starting a reboot of the mod
GAMERFANAT1C 29 DIC 2024 a las 10:53 
@MasterOfGrey It's been two years. I don't think he's fixing it.
[Z] EMKP 26 DIC 2024 a las 17:14 
I would say that this should be in vanilla, but that would mean Paradox stealing it.
TescoBoy 24 DIC 2024 a las 9:06 
"Updated 6 Dec, 2022 @ 5:51pm"
Jeffrey E. 24 DIC 2024 a las 6:46 
Please update the mod! Everytime that Paradox updates the map this will break the game!
MasterOfGrey 18 DIC 2024 a las 17:06 
This mod makes its changes to the building and state history files by overwriting the relevant vanilla files in full.
This is poor practice and is a compatibility torpedo with many other mods.

If you could address that by extracting your changes into different files for compatibility that would be greatly appreciated.
MasterOfGrey 17 OCT 2024 a las 16:05 
Would you consider adding an event to represent when Botswana successfully petitioned GB to become a protectorate - to prevent South Africa from colonising it?
Hadi 2 SEP 2024 a las 10:41 
update
njf 23 AGO 2024 a las 9:08 
w
SHUN 18 JUL 2024 a las 11:18 
Will you update this mod?
Myballsyourchin 15 JUL 2024 a las 20:28 
please
......
Archi Re-Mede 30 ABR 2024 a las 13:16 
Update....
Blaydin11 26 MAR 2024 a las 5:47 
Please update further :(
TescoBoy 21 FEB 2024 a las 9:37 
How do you know this? The last update was in december 2022
Sir. Shulk 21 FEB 2024 a las 7:34 
the mod is back to life. WOOOOOOOOOOOOOOOO
TescoBoy 26 DIC 2023 a las 9:15 
damn finally found a good rework mod for SA but it's dead :/
Cygnus 11 AGO 2023 a las 19:19 
Good, I liked everything that the mod proposes, but is it outdated? If so, it's a shame because I didn't get to play it =(, but your work on this mod is appreciated, greetings from Argentina :3
BataviusRex 18 JUN 2023 a las 10:51 
Update.
lukt 5 MAY 2023 a las 15:08 
Update?
Pilot2122 4 ABR 2023 a las 1:28 
Update. Keeps crashing
Lovis 25 MAR 2023 a las 8:14 
Is this mod dead?
flieger 18 MAR 2023 a las 5:06 
the puppeting doesn't work, they instantly unpuppet themselves. I annexed them through console and when I formed the union of south africa, the game just crashed. There also doesn't seem to be a way to annex basotho, if I didn't miss something

I guess the new update broke it sadly, but still cool mod
MetroTrekker 4 ENE 2023 a las 9:57 
Boina instantly gains independence from Merina
Hazmon198 23 DIC 2022 a las 7:18 
Could you do eventually add Rhodesia with English and Boer as accepted cultures? And Angola and Mozambique with Portuguese?
Celestial 22 DIC 2022 a las 18:30 
Can you make Polish language? Please:)
Mēkaru 15 DIC 2022 a las 17:56 
@Timur Thanks!
Timur  [autor] 15 DIC 2022 a las 17:55 
@Hammurabae sure
Mēkaru 15 DIC 2022 a las 13:15 
Would it be ok to use this for a roleplay mod pack mod with accreditation?
Timur  [autor] 14 DIC 2022 a las 7:24 
@anthonator88 yeah it was originally just annexing. I need to test this further to see what the best way to handle this would be.
anthonator00 13 DIC 2022 a las 10:46 
it may not be perfect to history, but having cape colony just do the annex play, or force start an annex war (because i havent tested far enough to the zulu war to see if it works) may be the only way for this to work
anthonator00 13 DIC 2022 a las 10:44 
just did a run and got past 1845, britain did not get the puppet on waterboers land or however its spelled, or they just released it or it broke free instantly, probably because its so isolated, the only way this mod can work is not by puppets, by annexing likely
Timur  [autor] 13 DIC 2022 a las 10:18 
@Twil the puppet journal entries were changed to make it so they make puppets for GB and not Cape Colony
날막(Twil) 13 DIC 2022 a las 8:25 
@Timur It seems like none of the puppet journals work and therefore ruining the final journal. Maybe because puppets can't have their own puppets?
Timur  [autor] 9 DIC 2022 a las 8:31 
@Sigma Willie what is broken? Could you be more clear what isn't working?
Freeman Willie 8 DIC 2022 a las 9:00 
It is broken, none of the events work, going to have to use the cheat menu to fix it but good idea probably is about another 6 months out
Damocles242 6 DIC 2022 a las 10:00 
Thank you for this mod, love to see more SA and Southern African focused content to come!
Timur  [autor] 3 DIC 2022 a las 12:37 
@Dmitriy Moyazov no problem, that's fine
Nightingale 3 DIC 2022 a las 8:39 
Hello!

I would be interested in incorporating parts of this mod into a larger overhaul mod me and a friend are working on, with credit of course. Please respond if that would be okay by you, and feel free to add me if you have questions.
Timur  [autor] 3 DIC 2022 a las 7:05 
@anthonator88 I changed it so that the journal entries revolve around the UK owning the subjects instead and with the Union of South Africa journal entry it annex them to South Africa.
Timur  [autor] 2 DIC 2022 a las 4:58 
@Danny Archer good idea
Danny Archer 1 DIC 2022 a las 16:16 
Any plans on adding Walvis Bay in Namibia? It was established in the 18th C, although it wasn't really a year round settlement until the late 19th C. Regardless, I feel like it's something that'll never emerge dynamically, and for that warrants inclusion at game start.
anthonator00 1 DIC 2022 a las 2:11 
true but thats all they can do, colonize, until they are powerful enough to declare independence, thats it
Timur  [autor] 30 NOV 2022 a las 16:47 
@anthronator88 I mean they can still take a lot of land, they just can't really hold on to Griqualand or the boer states as puppets until these fixes come around
anthonator00 30 NOV 2022 a las 10:52 
because i am very interested in this mod, but cape colony just cant do much of anything as it is until its tweaked
anthonator00 30 NOV 2022 a las 10:51 
Yea a simple checklist that if cape colony is a player, it starts a war to annex the countries maybe, then for ai and a player non cape colony in the area, you get the same event just later to build up
Timur  [autor] 30 NOV 2022 a las 5:23 
@anthonator88 I think I will tweak this by making so you annex the nations but if cape colony is an AI and one of the boer states are a player it would be much harder to annex them through the journal entry. The First Boer War could be a ticking disaster where they break off if certain requirements aren't met.
anthonator00 29 NOV 2022 a las 23:29 
got a game where i managed to min max the economy to stay a minor power, got the event, didnt get the puppet on waterboers land, looked into it a little, i wouldnt be able to start a make puppet diplo play even if it was possible for a crown colony, because puppet subjects cant have puppets, basically to make this possible through puppeting the neighbors, cape colony already needs to be a dominion, or the game rules need to be changed for crown colonies (which would likely cause other major issues) or the events need to be changed to annex events, like the canadian events and how they auto annex the other canadian governments when their gdp is greater
anthonator00 29 NOV 2022 a las 22:20 
yea that would work, maybe keep the years you can puppet the same, but prevent the trigger from occuring until you have the ranking to hold them, either that or make it so that its 3 options, 1, delayed and automatic for ai. 2, the same option there is otherwise, or 3 same dates as the early current options, but it starts wars against them for conquest